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Update aoe_loot.cpp
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@@ -20,7 +20,7 @@
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using namespace Acore::ChatCommands;
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using namespace WorldPackets;
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std::map<uint64, bool> playerAoeLootEnabled;
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extern std::map<uint64, bool> playerAoeLootEnabled;
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bool AoeLootServer::CanPacketReceive(WorldSession* session, WorldPacket& packet)
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{
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