mirror of
https://github.com/brighton-chi/mod-aoe-loot.git
synced 2026-01-13 00:58:34 +00:00
preserve configured loot method after server restart
This commit is contained in:
@@ -1,40 +1,48 @@
|
||||
########################################
|
||||
# AoeLoot module configuration
|
||||
# AoeLoot Module Configuration
|
||||
########################################
|
||||
#
|
||||
# AOELoot.Enable
|
||||
# Default: 2 - (Enabled for solo and group play)
|
||||
# 1 - (Enabled for solo play only)
|
||||
# 0 - (Disabled)
|
||||
# AoeLoot.EnableMod
|
||||
# Values: 0 = Disable module
|
||||
# 1 = Enable module
|
||||
# Default: 1 (Enabled)
|
||||
|
||||
AOELoot.Enable = 2
|
||||
AoeLoot.EnableMod = 1
|
||||
|
||||
# AOELoot.Message
|
||||
# Description: Enable module notification message on login
|
||||
# Default: 0 - (Disabled)
|
||||
# 1 - (Enabled)
|
||||
# AoeLoot.EnableAOELoot
|
||||
# Values: 0 = Disable AoE looting feature
|
||||
# 1 = Enable AoE looting feature (solo play only)
|
||||
# 2 = Enable AoE looting feature (solo and group play)
|
||||
# Default: 2 (Enabled for solo and group play)
|
||||
|
||||
AOELoot.Message = 0
|
||||
AoeLoot.EnableAOELoot = 2
|
||||
|
||||
# AOELoot.Range
|
||||
# AoeLoot.Message
|
||||
# Description: Enable module notification message on login
|
||||
# Values: 0 = Disable message
|
||||
# 1 = Enable message
|
||||
# Default: 1 (Enabled)
|
||||
|
||||
AoeLoot.Message = 1
|
||||
|
||||
# AoeLoot.Range
|
||||
# Description: Radius for AoE looting area
|
||||
# Default: 55.0
|
||||
|
||||
AOELoot.Range = 55.0
|
||||
AoeLoot.Range = 55.0
|
||||
|
||||
# AOELoot.DefaultLootMethod
|
||||
# AoeLoot.DefaultLootMethod
|
||||
# Description: Sets the default loot method for newly created groups
|
||||
# Values: 0 = Free For All (everyone can loot everything)
|
||||
# 1 = Round Robin (items are distributed in turn)
|
||||
# 2 = Master Loot (only master looter can distribute items)
|
||||
# 3 = Group Loot (group rolls on items above threshold)
|
||||
# 4 = Need Before Greed (players roll Need/Greed/Pass on items above threshold)
|
||||
# Default: 3 (Group Loot)
|
||||
# Values: 0 = Free For All (players can loot everything)
|
||||
# 1 = Round Robin (players take turns looting)
|
||||
# 2 = Group Loot (Blizzard default; players take turns looting, except items at or above the DefautlLootThreshold are rolled for by all players)
|
||||
# 3 = Need Before Greed (players take turns looting, except items at or above the DefaultLootThreshold are rolled for by players who can use them)
|
||||
# 4 = Master Loot (only master looter can distribute items)
|
||||
# Default: 2 (Group Loot)
|
||||
|
||||
AOELoot.DefaultLootMethod = 3
|
||||
AoeLoot.DefaultLootMethod = 2
|
||||
|
||||
#
|
||||
# AOELoot.DefaultLootThreshold
|
||||
# AoeLoot.DefaultLootThreshold
|
||||
# Description: Item quality threshold for group loot rolls (applies only to Group Loot and Need Before Greed)
|
||||
# Values: 0 = Poor (Gray)
|
||||
# 1 = Common (White)
|
||||
@@ -44,26 +52,18 @@ AOELoot.DefaultLootMethod = 3
|
||||
# 5 = Legendary (Orange)
|
||||
# Default: 2 (Uncommon)
|
||||
|
||||
AOELoot.DefaultLootThreshold = 2
|
||||
AoeLoot.DefaultLootThreshold = 2
|
||||
|
||||
# AOELoot.Debug
|
||||
# AoeLoot.Debug
|
||||
# Description: Enables debugging mode.
|
||||
# Values: 0 = Disabled
|
||||
# 1 = Enabled
|
||||
# Default: 0 (Disabled)
|
||||
|
||||
AOELoot.Debug = 0
|
||||
|
||||
# AOELoot.QuestItemsAsRegular
|
||||
# Description: Treat quest items as regular loot instead of processing them separately
|
||||
# Values: 0 = Process quest items separately (default behavior)
|
||||
# 1 = Treat quest items as regular loot
|
||||
# Default: 0 (Process separately)
|
||||
|
||||
AOELoot.QuestItemsAsRegular = 0
|
||||
AoeLoot.Debug = 0
|
||||
|
||||
# Chat Commands
|
||||
# .aoeloot off If module is enabled, disables AoE looting for player
|
||||
# .aoeloot on If module is enabled, reenables AoE looting for player
|
||||
# .aoeloot lootall Loot all enemies within AOELoot.Range
|
||||
# .AoeLoot off Disables AoE looting for player
|
||||
# .AoeLoot on Enables AoE looting for player (requires module to be enabled)
|
||||
# .AoeLoot lootall Loot all enemies within AoeLoot.Range
|
||||
#
|
||||
|
||||
Reference in New Issue
Block a user