Update aoe_loot.h

This commit is contained in:
TerraByte
2025-05-23 18:43:00 -05:00
committed by GitHub
parent 8ea131c743
commit 0e3c20cefd

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@@ -46,6 +46,8 @@ public:
AoeLootCommandScript() : CommandScript("AoeLootCommandScript") {} AoeLootCommandScript() : CommandScript("AoeLootCommandScript") {}
ChatCommandTable GetCommands() const override; ChatCommandTable GetCommands() const override;
static bool HandleAoeLootOnCommand(ChatHandler* handler, Optional<std::string> args);
static bool HandleAoeLootOffCommand(ChatHandler* handler, Optional<std::string> args);
static bool HandleStartAoeLootCommand(ChatHandler* handler, Optional<std::string> args); static bool HandleStartAoeLootCommand(ChatHandler* handler, Optional<std::string> args);
static bool ProcessLootSlot(Player* player, ObjectGuid lguid, uint8 lootSlot); static bool ProcessLootSlot(Player* player, ObjectGuid lguid, uint8 lootSlot);
static bool ProcessLootMoney(Player* player, Creature* creature); static bool ProcessLootMoney(Player* player, Creature* creature);