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Update aoe_loot.h
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@@ -46,6 +46,8 @@ public:
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AoeLootCommandScript() : CommandScript("AoeLootCommandScript") {}
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AoeLootCommandScript() : CommandScript("AoeLootCommandScript") {}
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ChatCommandTable GetCommands() const override;
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ChatCommandTable GetCommands() const override;
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static bool HandleAoeLootOnCommand(ChatHandler* handler, Optional<std::string> args);
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static bool HandleAoeLootOffCommand(ChatHandler* handler, Optional<std::string> args);
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static bool HandleStartAoeLootCommand(ChatHandler* handler, Optional<std::string> args);
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static bool HandleStartAoeLootCommand(ChatHandler* handler, Optional<std::string> args);
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static bool ProcessLootSlot(Player* player, ObjectGuid lguid, uint8 lootSlot);
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static bool ProcessLootSlot(Player* player, ObjectGuid lguid, uint8 lootSlot);
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static bool ProcessLootMoney(Player* player, Creature* creature);
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static bool ProcessLootMoney(Player* player, Creature* creature);
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