mirror of
https://github.com/azerothcore/mod-anticheat.git
synced 2026-01-13 09:07:22 +00:00
794 lines
33 KiB
C++
794 lines
33 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "AnticheatMgr.h"
|
|
#include "Log.h"
|
|
#include "MapMgr.h"
|
|
#include "Player.h"
|
|
#include "Configuration/Config.h"
|
|
|
|
#define CLIMB_ANGLE 1.87f
|
|
|
|
#define LANG_ANTICHEAT_ALERT 30087
|
|
#define LANG_ANTICHEAT_TELEPORT 30088
|
|
#define LANG_ANTICHEAT_IGNORECONTROL 30089
|
|
|
|
AnticheatMgr::AnticheatMgr()
|
|
{
|
|
}
|
|
|
|
AnticheatMgr::~AnticheatMgr()
|
|
{
|
|
m_Players.clear();
|
|
}
|
|
|
|
void AnticheatMgr::JumpHackDetection(Player* player, MovementInfo /* movementInfo */, uint32 opcode)
|
|
{
|
|
if (!sConfigMgr->GetOption<bool>("Anticheat.DetectJumpHack", true))
|
|
return;
|
|
|
|
ObjectGuid key = player->GetGUID();
|
|
|
|
if (m_Players[key].GetLastOpcode() == MSG_MOVE_JUMP && opcode == MSG_MOVE_JUMP)
|
|
{
|
|
BuildReport(player, JUMP_HACK_REPORT);
|
|
LOG_INFO("module", "AnticheatMgr:: Jump-Hack detected player {} ({})", player->GetName(), player->GetGUID().ToString());
|
|
}
|
|
}
|
|
|
|
void AnticheatMgr::WalkOnWaterHackDetection(Player* player, MovementInfo movementInfo)
|
|
{
|
|
if (!sConfigMgr->GetOption<bool>("Anticheat.DetectWaterWalkHack", true))
|
|
return;
|
|
|
|
// ghost can water walk
|
|
if (player->HasAuraType(SPELL_AURA_GHOST))
|
|
return;
|
|
|
|
// Prevents the False Positive for water walking when you ressurrect.
|
|
// Aura 15007 (Resurrection sickness) is given while dead before returning back to life.
|
|
if (player->HasAuraType(SPELL_AURA_GHOST) && player->HasAura(15007))
|
|
return;
|
|
|
|
ObjectGuid key = player->GetGUID();
|
|
/* Thanks to @LilleCarl */
|
|
if (m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_WATERWALKING) && movementInfo.HasMovementFlag(MOVEMENTFLAG_WATERWALKING))
|
|
{
|
|
if (player->HasAuraType(SPELL_AURA_WATER_WALK) || player->HasAuraType(SPELL_AURA_FEATHER_FALL) ||
|
|
player->HasAuraType(SPELL_AURA_SAFE_FALL))
|
|
{
|
|
return;
|
|
}
|
|
|
|
}
|
|
else if (!m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_WATERWALKING) && !movementInfo.HasMovementFlag(MOVEMENTFLAG_WATERWALKING))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
|
{
|
|
LOG_INFO("module", "AnticheatMgr:: Walk on Water - Hack detected player {} ({})", player->GetName(), player->GetGUID().ToString());
|
|
}
|
|
BuildReport(player, WALK_WATER_HACK_REPORT);
|
|
}
|
|
|
|
void AnticheatMgr::FlyHackDetection(Player* player, MovementInfo movementInfo)
|
|
{
|
|
if (!sConfigMgr->GetOption<bool>("Anticheat.DetectFlyHack", true))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (player->HasAuraType(SPELL_AURA_FLY) || player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) || player->HasAuraType(SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED))//overkill but wth
|
|
{
|
|
return;
|
|
}
|
|
|
|
/*Thanks to @LilleCarl for info to check extra flag*/
|
|
bool stricterChecks = true;
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.StricterFlyHackCheck", false))
|
|
{
|
|
stricterChecks = !(movementInfo.HasMovementFlag(MOVEMENTFLAG_ASCENDING) && !player->IsInWater());
|
|
}
|
|
|
|
if (!movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY) && !movementInfo.HasMovementFlag(MOVEMENTFLAG_FLYING) && stricterChecks)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
|
{
|
|
LOG_INFO("module", "AnticheatMgr:: Fly-Hack detected player {} ({})", player->GetName(), player->GetGUID().ToString());
|
|
}
|
|
|
|
BuildReport(player, FLY_HACK_REPORT);
|
|
}
|
|
|
|
void AnticheatMgr::TeleportPlaneHackDetection(Player* player, MovementInfo movementInfo)
|
|
{
|
|
if (!sConfigMgr->GetOption<bool>("Anticheat.DetectTelePlaneHack", true))
|
|
return;
|
|
|
|
ObjectGuid key = player->GetGUID();
|
|
|
|
if (m_Players[key].GetLastMovementInfo().pos.GetPositionZ() != 0 ||
|
|
movementInfo.pos.GetPositionZ() != 0)
|
|
return;
|
|
|
|
if (movementInfo.HasMovementFlag(MOVEMENTFLAG_FALLING))
|
|
return;
|
|
|
|
float x, y, z;
|
|
player->GetPosition(x, y, z);
|
|
float ground_Z = player->GetMap()->GetHeight(x, y, z);
|
|
float z_diff = fabs(ground_Z - z);
|
|
|
|
// we are not really walking there
|
|
if (z_diff > 1.0f)
|
|
{
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
|
{
|
|
LOG_INFO("module", "AnticheatMgr:: Teleport To Plane - Hack detected player {} ({})", player->GetName(), player->GetGUID().ToString());
|
|
}
|
|
|
|
BuildReport(player, TELEPORT_PLANE_HACK_REPORT);
|
|
}
|
|
}
|
|
|
|
void AnticheatMgr::IgnoreControlHackDetection(Player* player, MovementInfo movementInfo)
|
|
{
|
|
float x, y;
|
|
player->GetPosition(x, y);
|
|
ObjectGuid key = player->GetGUID();
|
|
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.IgnoreControlHack", true))
|
|
{
|
|
if (player->HasUnitState(UNIT_STATE_ROOT) && !player->GetVehicle())
|
|
{
|
|
bool unrestricted = movementInfo.pos.GetPositionX() != x || movementInfo.pos.GetPositionY() != y;
|
|
if (unrestricted)
|
|
{
|
|
if (m_Players[key].GetTotalReports() > sConfigMgr->GetOption<uint32>("Anticheat.ReportsForIngameWarnings", 70))
|
|
{
|
|
// display warning at the center of the screen, hacky way?
|
|
std::string str = "";
|
|
str = "|cFFFFFC00[Playername:|cFF00FFFF[|cFF60FF00" + std::string(player->GetName().c_str()) + "|cFF00FFFF] Possible Ignore Control Hack Detected!";
|
|
WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
|
|
data << str;
|
|
sWorld->SendGlobalGMMessage(&data);
|
|
// need better way to limit chat spam
|
|
if (m_Players[key].GetTotalReports() >= sConfigMgr->GetOption<uint32>("Anticheat.ReportinChat.Min", 70) && m_Players[key].GetTotalReports() <= sConfigMgr->GetOption<uint32>("Anticheat.ReportinChat.Max", 80))
|
|
{
|
|
sWorld->SendGMText(LANG_ANTICHEAT_IGNORECONTROL, player->GetName().c_str());
|
|
}
|
|
}
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
|
{
|
|
LOG_INFO("module", "AnticheatMgr:: Ignore Control - Hack detected player {} ({})", player->GetName(), player->GetGUID().ToString());
|
|
}
|
|
|
|
BuildReport(player, IGNORE_CONTROL_REPORT);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void AnticheatMgr::ZAxisHackDetection(Player* player, MovementInfo movementInfo)
|
|
{
|
|
if (!sConfigMgr->GetOption<bool>("Anticheat.DetectZaxisHack", true))
|
|
return;
|
|
|
|
// if we are a ghost we can walk on water may false flag z -axis
|
|
if (player->HasAuraType(SPELL_AURA_GHOST))
|
|
return;
|
|
|
|
if (movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY | MOVEMENTFLAG_FLYING | MOVEMENTFLAG_SWIMMING))
|
|
return;
|
|
|
|
ObjectGuid key = player->GetGUID();
|
|
|
|
float lastX = m_Players[key].GetLastMovementInfo().pos.GetPositionX();
|
|
float newX = movementInfo.pos.GetPositionX();
|
|
|
|
float lastY = m_Players[key].GetLastMovementInfo().pos.GetPositionY();
|
|
float newY = movementInfo.pos.GetPositionY();
|
|
|
|
float xDiff = fabs(lastX - newX);
|
|
float yDiff = fabs(lastY - newY);
|
|
|
|
float groundZ_vmap = player->GetMap()->GetHeight(player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), true, 50.0f);
|
|
float groundZ_dyntree = player->GetMap()->GetDynamicMapTree().getHeight(player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), 50.0f, player->GetPhaseMask());
|
|
float groundZ = std::max<float>(groundZ_vmap, groundZ_dyntree);
|
|
|
|
if (m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_WATERWALKING) && movementInfo.HasMovementFlag(MOVEMENTFLAG_WATERWALKING))
|
|
return;
|
|
|
|
switch (player->GetAreaId())
|
|
{
|
|
case 4281: //Acherus: The Ebon Hold
|
|
case 4342: //Acherus: The Ebon Hold
|
|
return;
|
|
break;
|
|
default:
|
|
break;// Should never happen
|
|
}
|
|
|
|
if ((xDiff || yDiff) && m_Players[key].GetLastMovementInfo().pos.GetPositionZ() == movementInfo.pos.GetPositionZ()
|
|
&& player->GetPositionZ() >= groundZ + 5.0f)
|
|
{
|
|
if (m_Players[key].GetTotalReports() > sConfigMgr->GetOption<uint32>("Anticheat.ReportsForIngameWarnings", 70))
|
|
{
|
|
// display warning at the center of the screen, hacky way?
|
|
std::string str = "";
|
|
str = "|cFFFFFC00[Playername:|cFF00FFFF[|cFF60FF00" + std::string(player->GetName().c_str()) + "|cFF00FFFF] Possible Ignore Zaxis Hack Detected!";
|
|
WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
|
|
data << str;
|
|
sWorld->SendGlobalGMMessage(&data);
|
|
// need better way to limit chat spam
|
|
if (m_Players[key].GetTotalReports() >= sConfigMgr->GetOption<uint32>("Anticheat.ReportinChat.Min", 70) && m_Players[key].GetTotalReports() <= sConfigMgr->GetOption<uint32>("Anticheat.ReportinChat.Max", 80))
|
|
{
|
|
sWorld->SendGMText(LANG_ANTICHEAT_ALERT, player->GetName().c_str(), player->GetName().c_str());
|
|
}
|
|
}
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
|
{
|
|
LOG_INFO("module", "AnticheatMgr:: Ignore Zaxis Hack detected player {} ({})", player->GetName(), player->GetGUID().ToString());
|
|
}
|
|
|
|
BuildReport(player, ZAXIS_HACK_REPORT);
|
|
}
|
|
|
|
}
|
|
|
|
void AnticheatMgr::TeleportHackDetection(Player* player, MovementInfo movementInfo)
|
|
{
|
|
if (!sConfigMgr->GetOption<bool>("Anticheat.DetectTelePortHack", true))
|
|
return;
|
|
|
|
ObjectGuid key = player->GetGUID();
|
|
|
|
if (m_Players[key].GetLastMovementInfo().pos.GetPositionX() == movementInfo.pos.GetPositionX())
|
|
return;
|
|
|
|
float lastX = m_Players[key].GetLastMovementInfo().pos.GetPositionX();
|
|
float newX = movementInfo.pos.GetPositionX();
|
|
|
|
float lastY = m_Players[key].GetLastMovementInfo().pos.GetPositionY();
|
|
float newY = movementInfo.pos.GetPositionY();
|
|
|
|
float xDiff = fabs(lastX - newX);
|
|
float yDiff = fabs(lastY - newY);
|
|
|
|
if ((xDiff >= 50.0f || yDiff >= 50.0f) && !player->CanTeleport())
|
|
{
|
|
if (m_Players[key].GetTotalReports() > sConfigMgr->GetOption<uint32>("Anticheat.ReportsForIngameWarnings", 70))
|
|
{
|
|
// display warning at the center of the screen, hacky way?
|
|
std::string str = "";
|
|
str = "|cFFFFFC00[Playername:|cFF00FFFF[|cFF60FF00" + std::string(player->GetName().c_str()) + "|cFF00FFFF] Possible Teleport Hack Detected!";
|
|
WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
|
|
data << str;
|
|
sWorld->SendGlobalGMMessage(&data);
|
|
// need better way to limit chat spam
|
|
if (m_Players[key].GetTotalReports() >= sConfigMgr->GetOption<uint32>("Anticheat.ReportinChat.Min", 70) && m_Players[key].GetTotalReports() <= sConfigMgr->GetOption<uint32>("Anticheat.ReportinChat.Max", 80))
|
|
{
|
|
sWorld->SendGMText(LANG_ANTICHEAT_TELEPORT, player->GetName().c_str());
|
|
}
|
|
}
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
|
{
|
|
LOG_INFO("module", "AnticheatMgr:: Teleport-Hack detected player {} ({})", player->GetName(), player->GetGUID().ToString());
|
|
}
|
|
|
|
BuildReport(player, TELEPORT_HACK_REPORT);
|
|
}
|
|
else if (player->CanTeleport())
|
|
player->SetCanTeleport(false);
|
|
}
|
|
|
|
void AnticheatMgr::StartHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode)
|
|
{
|
|
if (!sConfigMgr->GetOption<bool>("Anticheat.Enabled", 0))
|
|
return;
|
|
|
|
if (player->IsGameMaster())
|
|
return;
|
|
|
|
ObjectGuid key = player->GetGUID();
|
|
|
|
if (player->IsInFlight() || player->GetTransport() || player->GetVehicle())
|
|
{
|
|
m_Players[key].SetLastMovementInfo(movementInfo);
|
|
m_Players[key].SetLastOpcode(opcode);
|
|
return;
|
|
}
|
|
|
|
SpeedHackDetection(player, movementInfo);
|
|
FlyHackDetection(player, movementInfo);
|
|
WalkOnWaterHackDetection(player, movementInfo);
|
|
JumpHackDetection(player, movementInfo, opcode);
|
|
TeleportPlaneHackDetection(player, movementInfo);
|
|
ClimbHackDetection(player, movementInfo, opcode);
|
|
TeleportHackDetection(player, movementInfo);
|
|
IgnoreControlHackDetection(player, movementInfo);
|
|
ZAxisHackDetection(player, movementInfo);
|
|
m_Players[key].SetLastMovementInfo(movementInfo);
|
|
m_Players[key].SetLastOpcode(opcode);
|
|
}
|
|
|
|
// basic detection
|
|
void AnticheatMgr::ClimbHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode)
|
|
{
|
|
if (!sConfigMgr->GetOption<bool>("Anticheat.DetectClimbHack", true))
|
|
return;
|
|
|
|
ObjectGuid key = player->GetGUID();
|
|
|
|
if (opcode != MSG_MOVE_HEARTBEAT ||
|
|
m_Players[key].GetLastOpcode() != MSG_MOVE_HEARTBEAT)
|
|
return;
|
|
|
|
// in this case we don't care if they are "legal" flags, they are handled in another parts of the Anticheat Manager.
|
|
if (player->IsInWater() ||
|
|
player->IsFlying() ||
|
|
player->IsFalling())
|
|
return;
|
|
|
|
Position playerPos = player->GetPosition();
|
|
|
|
float deltaZ = fabs(playerPos.GetPositionZ() - movementInfo.pos.GetPositionZ());
|
|
float deltaXY = movementInfo.pos.GetExactDist2d(&playerPos);
|
|
|
|
float angle = Position::NormalizeOrientation(tan(deltaZ / deltaXY));
|
|
|
|
if ((angle > CLIMB_ANGLE) && !m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_FALLING))
|
|
{
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
|
{
|
|
LOG_INFO("module", "AnticheatMgr:: Climb-Hack detected player {} ({})", player->GetName(), player->GetGUID().ToString());
|
|
}
|
|
|
|
BuildReport(player, CLIMB_HACK_REPORT);
|
|
}
|
|
}
|
|
|
|
void AnticheatMgr::SpeedHackDetection(Player* player, MovementInfo movementInfo)
|
|
{
|
|
if (!sConfigMgr->GetOption<bool>("Anticheat.DetectSpeedHack", true))
|
|
return;
|
|
|
|
ObjectGuid key = player->GetGUID();
|
|
|
|
// We also must check the map because the movementFlag can be modified by the client.
|
|
// If we just check the flag, they could always add that flag and always skip the speed hacking detection.
|
|
|
|
if (m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_ONTRANSPORT) && player->GetMapId())
|
|
switch (player->GetMapId())
|
|
{
|
|
case 369: //Transport: DEEPRUN TRAM
|
|
case 607: //Transport: Strands of the Ancients
|
|
case 582: //Transport: Rut'theran to Auberdine
|
|
case 584: //Transport: Menethil to Theramore
|
|
case 586: //Transport: Exodar to Auberdine
|
|
case 587: //Transport: Feathermoon Ferry
|
|
case 588: //Transport: Menethil to Auberdine
|
|
case 589: //Transport: Orgrimmar to Grom'Gol
|
|
case 590: //Transport: Grom'Gol to Undercity
|
|
case 591: //Transport: Undercity to Orgrimmar
|
|
case 592: //Transport: Borean Tundra Test
|
|
case 593: //Transport: Booty Bay to Ratchet
|
|
case 594: //Transport: Howling Fjord Sister Mercy (Quest)
|
|
case 596: //Transport: Naglfar
|
|
case 610: //Transport: Tirisfal to Vengeance Landing
|
|
case 612: //Transport: Menethil to Valgarde
|
|
case 613: //Transport: Orgrimmar to Warsong Hold
|
|
case 614: //Transport: Stormwind to Valiance Keep
|
|
case 620: //Transport: Moa'ki to Unu'pe
|
|
case 621: //Transport: Moa'ki to Kamagua
|
|
case 622: //Transport: Orgrim's Hammer
|
|
case 623: //Transport: The Skybreaker
|
|
case 641: //Transport: Alliance Airship BG
|
|
case 642: //Transport: Horde Airship BG
|
|
case 647: //Transport: Orgrimmar to Thunder Bluff
|
|
case 672: //Transport: The Skybreaker (Icecrown Citadel Raid)
|
|
case 673: //Transport: Orgrim's Hammer (Icecrown Citadel Raid)
|
|
case 712: //Transport: The Skybreaker (IC Dungeon)
|
|
case 713: //Transport: Orgrim's Hammer (IC Dungeon)
|
|
case 718: //Transport: The Mighty Wind (Icecrown Citadel Raid)
|
|
return;
|
|
break;
|
|
default:
|
|
break;// Should never happen
|
|
}
|
|
|
|
uint32 distance2D = (uint32)movementInfo.pos.GetExactDist2d(&m_Players[key].GetLastMovementInfo().pos);
|
|
uint8 moveType = 0;
|
|
|
|
// we need to know HOW is the player moving
|
|
// TO-DO: Should we check the incoming movement flags?
|
|
if (player->HasUnitMovementFlag(MOVEMENTFLAG_SWIMMING))
|
|
moveType = MOVE_SWIM;
|
|
else if (player->IsFlying())
|
|
moveType = MOVE_FLIGHT;
|
|
else if (player->HasUnitMovementFlag(MOVEMENTFLAG_WALKING))
|
|
moveType = MOVE_WALK;
|
|
else
|
|
moveType = MOVE_RUN;
|
|
|
|
// how many yards the player can do in one sec.
|
|
// We remove the added speed for jumping because otherwise permanently jumping doubles your allowed speed
|
|
uint32 speedRate = (uint32)(player->GetSpeed(UnitMoveType(moveType)));
|
|
|
|
// how long the player took to move to here.
|
|
uint32 timeDiff = getMSTimeDiff(m_Players[key].GetLastMovementInfo().time, movementInfo.time);
|
|
|
|
if (int32(timeDiff) < 0)
|
|
{
|
|
BuildReport(player, SPEED_HACK_REPORT);
|
|
timeDiff = 1;
|
|
}
|
|
|
|
if (!timeDiff)
|
|
timeDiff = 1;
|
|
|
|
// this is the distance doable by the player in 1 sec, using the time done to move to this point.
|
|
uint32 clientSpeedRate = distance2D * 1000 / timeDiff;
|
|
|
|
// We did the (uint32) cast to accept a margin of tolerance
|
|
// We check the last MovementInfo for the falling flag since falling down a hill and sliding a bit triggered a false positive
|
|
if ((clientSpeedRate > speedRate * 1.25f) && !m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_FALLING))
|
|
{
|
|
if (!player->CanTeleport())
|
|
{
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
|
{
|
|
LOG_INFO("module", "AnticheatMgr:: Speed-Hack detected player {} ({})", player->GetName(), player->GetGUID().ToString());
|
|
}
|
|
BuildReport(player, SPEED_HACK_REPORT);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
void AnticheatMgr::HandlePlayerLogin(Player* player)
|
|
{
|
|
// we must delete this to prevent errors in case of crash
|
|
CharacterDatabase.Execute("DELETE FROM players_reports_status WHERE guid={}", player->GetGUID().GetCounter());
|
|
// we initialize the pos of lastMovementPosition var.
|
|
m_Players[player->GetGUID()].SetPosition(player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation());
|
|
QueryResult resultDB = CharacterDatabase.Query("SELECT * FROM daily_players_reports WHERE guid={};", player->GetGUID().GetCounter());
|
|
|
|
if (resultDB)
|
|
m_Players[player->GetGUID()].SetDailyReportState(true);
|
|
}
|
|
|
|
void AnticheatMgr::HandlePlayerLogout(Player* player)
|
|
{
|
|
// TO-DO Make a table that stores the cheaters of the day, with more detailed information.
|
|
|
|
// We must also delete it at logout to prevent have data of offline players in the db when we query the database (IE: The GM Command)
|
|
CharacterDatabase.Execute("DELETE FROM players_reports_status WHERE guid={}", player->GetGUID().GetCounter());
|
|
// Delete not needed data from the memory.
|
|
m_Players.erase(player->GetGUID());
|
|
}
|
|
|
|
void AnticheatMgr::SavePlayerData(Player* player)
|
|
{// 1 2 3 4 5 6 7 8 9 10
|
|
CharacterDatabase.Execute("REPLACE INTO players_reports_status (guid,average,total_reports,speed_reports,fly_reports,jump_reports,waterwalk_reports,teleportplane_reports,climb_reports,creation_time) VALUES ({},{},{},{},{},{},{},{},{},{});", player->GetGUID().GetCounter(), m_Players[player->GetGUID()].GetAverage(), m_Players[player->GetGUID()].GetTotalReports(), m_Players[player->GetGUID()].GetTypeReports(SPEED_HACK_REPORT), m_Players[player->GetGUID()].GetTypeReports(FLY_HACK_REPORT), m_Players[player->GetGUID()].GetTypeReports(JUMP_HACK_REPORT), m_Players[player->GetGUID()].GetTypeReports(WALK_WATER_HACK_REPORT), m_Players[player->GetGUID()].GetTypeReports(TELEPORT_PLANE_HACK_REPORT), m_Players[player->GetGUID()].GetTypeReports(CLIMB_HACK_REPORT), m_Players[player->GetGUID()].GetCreationTime());
|
|
}
|
|
|
|
uint32 AnticheatMgr::GetTotalReports(ObjectGuid guid)
|
|
{
|
|
return m_Players[guid].GetTotalReports();
|
|
}
|
|
|
|
float AnticheatMgr::GetAverage(ObjectGuid guid)
|
|
{
|
|
return m_Players[guid].GetAverage();
|
|
}
|
|
|
|
uint32 AnticheatMgr::GetTypeReports(ObjectGuid guid, uint8 type)
|
|
{
|
|
return m_Players[guid].GetTypeReports(type);
|
|
}
|
|
|
|
bool AnticheatMgr::MustCheckTempReports(uint8 type)
|
|
{
|
|
if (type == JUMP_HACK_REPORT)
|
|
return false;
|
|
|
|
if (type == TELEPORT_HACK_REPORT)
|
|
return false;
|
|
|
|
if (type == IGNORE_CONTROL_REPORT)
|
|
return false;
|
|
|
|
if (type == ZAXIS_HACK_REPORT)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
//
|
|
// Dear maintainer:
|
|
//
|
|
// Once you are done trying to 'optimize' this script,
|
|
// and have identify potentionally if there was a terrible
|
|
// mistake that was here or not, please increment the
|
|
// following counter as a warning to the next guy:
|
|
//
|
|
// total_hours_wasted_here = 42
|
|
//
|
|
|
|
void AnticheatMgr::BuildReport(Player* player, uint16 reportType)
|
|
{
|
|
ObjectGuid key = player->GetGUID();
|
|
|
|
if (MustCheckTempReports(reportType))
|
|
{
|
|
uint32 actualTime = getMSTime();
|
|
|
|
if (!m_Players[key].GetTempReportsTimer(reportType))
|
|
m_Players[key].SetTempReportsTimer(actualTime, reportType);
|
|
|
|
if (getMSTimeDiff(m_Players[key].GetTempReportsTimer(reportType), actualTime) < 3000)
|
|
{
|
|
m_Players[key].SetTempReports(m_Players[key].GetTempReports(reportType) + 1, reportType);
|
|
|
|
if (m_Players[key].GetTempReports(reportType) < 3)
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
m_Players[key].SetTempReportsTimer(actualTime, reportType);
|
|
m_Players[key].SetTempReports(1, reportType);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// generating creationTime for average calculation
|
|
if (!m_Players[key].GetTotalReports())
|
|
m_Players[key].SetCreationTime(getMSTime());
|
|
|
|
// increasing total_reports
|
|
m_Players[key].SetTotalReports(m_Players[key].GetTotalReports() + 1);
|
|
// increasing specific cheat report
|
|
m_Players[key].SetTypeReports(reportType, m_Players[key].GetTypeReports(reportType) + 1);
|
|
|
|
// diff time for average calculation
|
|
uint32 diffTime = getMSTimeDiff(m_Players[key].GetCreationTime(), getMSTime()) / IN_MILLISECONDS;
|
|
|
|
if (diffTime > 0)
|
|
{
|
|
// Average == Reports per second
|
|
float average = float(m_Players[key].GetTotalReports()) / float(diffTime);
|
|
m_Players[key].SetAverage(average);
|
|
}
|
|
|
|
if (sConfigMgr->GetOption<uint32>("Anticheat.MaxReportsForDailyReport", 70) < m_Players[key].GetTotalReports())
|
|
{
|
|
if (!m_Players[key].GetDailyReportState())
|
|
{// 1 2 3 4 5 6 7 8 9 10
|
|
CharacterDatabase.Execute("REPLACE INTO daily_players_reports (guid,average,total_reports,speed_reports,fly_reports,jump_reports,waterwalk_reports,teleportplane_reports,climb_reports,creation_time) VALUES ({},{},{},{},{},{},{},{},{},{});", player->GetGUID().GetCounter(), m_Players[player->GetGUID()].GetAverage(), m_Players[player->GetGUID()].GetTotalReports(), m_Players[player->GetGUID()].GetTypeReports(SPEED_HACK_REPORT), m_Players[player->GetGUID()].GetTypeReports(FLY_HACK_REPORT), m_Players[player->GetGUID()].GetTypeReports(JUMP_HACK_REPORT), m_Players[player->GetGUID()].GetTypeReports(WALK_WATER_HACK_REPORT), m_Players[player->GetGUID()].GetTypeReports(TELEPORT_PLANE_HACK_REPORT), m_Players[player->GetGUID()].GetTypeReports(CLIMB_HACK_REPORT), m_Players[player->GetGUID()].GetCreationTime());
|
|
m_Players[key].SetDailyReportState(true);
|
|
}
|
|
}
|
|
|
|
if (m_Players[key].GetTotalReports() > sConfigMgr->GetOption<uint32>("Anticheat.ReportsForIngameWarnings", 70))
|
|
{
|
|
// display warning at the center of the screen, hacky way?
|
|
std::string str = "";
|
|
str = "|cFFFFFC00[Playername:|cFF00FFFF[|cFF60FF00" + std::string(player->GetName().c_str()) + "|cFF00FFFF] Possible cheater!";
|
|
WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
|
|
data << str;
|
|
sWorld->SendGlobalGMMessage(&data);
|
|
// need better way to limit chat spam
|
|
if (m_Players[key].GetTotalReports() >= sConfigMgr->GetOption<uint32>("Anticheat.ReportinChat.Min", 70) && m_Players[key].GetTotalReports() <= sConfigMgr->GetOption<uint32>("Anticheat.ReportinChat.Max", 80))
|
|
{
|
|
sWorld->SendGMText(LANG_ANTICHEAT_ALERT, player->GetName().c_str(), player->GetName().c_str());
|
|
}
|
|
}
|
|
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.KickPlayer", true) && m_Players[key].GetTotalReports() > sConfigMgr->GetOption<uint32>("Anticheat.ReportsForKick", 70))
|
|
{
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
|
{
|
|
LOG_INFO("module", "AnticheatMgr:: Reports reached assigned threshhold and counteracted by kicking player {} ({})", player->GetName(), player->GetGUID().ToString());
|
|
}
|
|
// display warning at the center of the screen, hacky way?
|
|
std::string str = "";
|
|
str = "|cFFFFFC00[Playername:|cFF00FFFF[|cFF60FF00" + std::string(player->GetName().c_str()) + "|cFF00FFFF] Auto Kicked for Reaching Cheat Threshhold!";
|
|
WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
|
|
data << str;
|
|
sWorld->SendGlobalGMMessage(&data);
|
|
|
|
player->GetSession()->KickPlayer(true);
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.AnnounceKick", true))
|
|
{
|
|
std::string plr = player->GetName();
|
|
std::string tag_colour = "7bbef7";
|
|
std::string plr_colour = "ff0000";
|
|
std::ostringstream stream;
|
|
stream << "|CFF" << plr_colour << "[AntiCheat]|r|CFF" << tag_colour <<
|
|
" Player |r|cff" << plr_colour << plr << "|r|cff" << tag_colour <<
|
|
" has been kicked by the Anticheat Module.|r";
|
|
sWorld->SendServerMessage(SERVER_MSG_STRING, stream.str().c_str());
|
|
}
|
|
}
|
|
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.BanPlayer", true) && m_Players[key].GetTotalReports() > sConfigMgr->GetOption<uint32>("Anticheat.ReportsForBan", 70))
|
|
{
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
|
{
|
|
LOG_INFO("module", "AnticheatMgr:: Reports reached assigned threshhold and counteracted by banning player {} ({})", player->GetName(), player->GetGUID().ToString());
|
|
}
|
|
// display warning at the center of the screen, hacky way?
|
|
std::string str = "";
|
|
str = "|cFFFFFC00[Playername:|cFF00FFFF[|cFF60FF00" + std::string(player->GetName().c_str()) + "|cFF00FFFF] Auto Banned Account for Reaching Cheat Threshhold!";
|
|
WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
|
|
data << str;
|
|
sWorld->SendGlobalGMMessage(&data);
|
|
|
|
std::string accountName;
|
|
AccountMgr::GetName(player->GetSession()->GetAccountId(), accountName);
|
|
sBan->BanAccount(accountName, "0s", "Anticheat module Auto Banned Account for Reach Cheat Threshhold", "Server");
|
|
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.AnnounceBan", true))
|
|
{
|
|
std::string plr = player->GetName();
|
|
std::string tag_colour = "7bbef7";
|
|
std::string plr_colour = "ff0000";
|
|
std::ostringstream stream;
|
|
stream << "|CFF" << plr_colour << "[AntiCheat]|r|CFF" << tag_colour <<
|
|
" Player |r|cff" << plr_colour << plr << "|r|cff" << tag_colour <<
|
|
" has been Banned by the Anticheat Module.|r";
|
|
sWorld->SendServerMessage(SERVER_MSG_STRING, stream.str().c_str());
|
|
}
|
|
}
|
|
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.JailPlayer", true) && m_Players[key].GetTotalReports() > sConfigMgr->GetOption<uint32>("Anticheat.ReportsForJail", 70))
|
|
{
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
|
{
|
|
LOG_INFO("module", "AnticheatMgr:: Reports reached assigned threshhold and counteracted by jailing player {} ({})", player->GetName(), player->GetGUID().ToString());
|
|
}
|
|
// display warning at the center of the screen, hacky way?
|
|
std::string str = "";
|
|
str = "|cFFFFFC00[Playername:|cFF00FFFF[|cFF60FF00" + std::string(player->GetName().c_str()) + "|cFF00FFFF] Auto Jailed Account for Reaching Cheat Threshhold!";
|
|
WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
|
|
data << str;
|
|
sWorld->SendGlobalGMMessage(&data);
|
|
|
|
WorldLocation loc;
|
|
loc = WorldLocation(1, 16226.5f, 16403.6f, -64.5f, 3.2f); // GM Jail Location
|
|
player->TeleportTo(loc);
|
|
player->SetHomebind(loc, 876); // GM Jail Homebind location
|
|
player->CastSpell(player, 38505); // Shackle him in place to ensure no exploit happens for jail break attempt
|
|
|
|
if (sConfigMgr->GetOption<bool>("Anticheat.AnnounceJail", true))
|
|
{
|
|
std::string plr = player->GetName();
|
|
std::string tag_colour = "7bbef7";
|
|
std::string plr_colour = "ff0000";
|
|
std::ostringstream stream;
|
|
stream << "|CFF" << plr_colour << "[AntiCheat]|r|CFF" << tag_colour <<
|
|
" Player |r|cff" << plr_colour << plr << "|r|cff" << tag_colour <<
|
|
" has been Jailed by the Anticheat Module.|r";
|
|
sWorld->SendServerMessage(SERVER_MSG_STRING, stream.str().c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
void AnticheatMgr::AnticheatGlobalCommand(ChatHandler* handler)
|
|
{
|
|
// MySQL will sort all for us, anyway this is not the best way we must only save the anticheat data not whole player's data!.
|
|
ObjectAccessor::SaveAllPlayers();
|
|
|
|
QueryResult resultDB = CharacterDatabase.Query("SELECT guid,average,total_reports FROM players_reports_status WHERE total_reports != 0 ORDER BY average ASC LIMIT 3;");
|
|
if (!resultDB)
|
|
{
|
|
handler->PSendSysMessage("No players found.");
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
handler->SendSysMessage("=============================");
|
|
handler->PSendSysMessage("Players with the lowest averages:");
|
|
do
|
|
{
|
|
Field* fieldsDB = resultDB->Fetch();
|
|
|
|
ObjectGuid guid = ObjectGuid::Create<HighGuid::Player>(fieldsDB[0].Get<uint32>());
|
|
float average = fieldsDB[1].Get<float>();
|
|
uint32 total_reports = fieldsDB[2].Get<uint32>();
|
|
|
|
if (Player* player = ObjectAccessor::FindConnectedPlayer(guid))
|
|
handler->PSendSysMessage("Player: %s Average: %f Total Reports: %u", player->GetName().c_str(), average, total_reports);
|
|
|
|
} while (resultDB->NextRow());
|
|
}
|
|
|
|
resultDB = CharacterDatabase.Query("SELECT guid,average,total_reports FROM players_reports_status WHERE total_reports != 0 ORDER BY total_reports DESC LIMIT 3;");
|
|
|
|
// this should never happen
|
|
if (!resultDB)
|
|
{
|
|
handler->PSendSysMessage("No players found.");
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
handler->PSendSysMessage("=============================");
|
|
handler->PSendSysMessage("Players with the more reports:");
|
|
do
|
|
{
|
|
Field* fieldsDB = resultDB->Fetch();
|
|
|
|
ObjectGuid guid = ObjectGuid::Create<HighGuid::Player>(fieldsDB[0].Get<uint32>());
|
|
float average = fieldsDB[1].Get<float>();
|
|
uint32 total_reports = fieldsDB[2].Get<uint32>();
|
|
|
|
if (Player* player = ObjectAccessor::FindConnectedPlayer(guid))
|
|
handler->PSendSysMessage("Player: %s Total Reports: %u Average: %f", player->GetName().c_str(), total_reports, average);
|
|
|
|
} while (resultDB->NextRow());
|
|
}
|
|
}
|
|
|
|
void AnticheatMgr::AnticheatDeleteCommand(ObjectGuid guid)
|
|
{
|
|
if (!guid)
|
|
{
|
|
for (AnticheatPlayersDataMap::iterator it = m_Players.begin(); it != m_Players.end(); ++it)
|
|
{
|
|
(*it).second.SetTotalReports(0);
|
|
(*it).second.SetAverage(0);
|
|
(*it).second.SetCreationTime(0);
|
|
for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
|
|
{
|
|
(*it).second.SetTempReports(0, i);
|
|
(*it).second.SetTempReportsTimer(0, i);
|
|
(*it).second.SetTypeReports(i, 0);
|
|
}
|
|
}
|
|
CharacterDatabase.Execute("DELETE FROM players_reports_status;");
|
|
}
|
|
else
|
|
{
|
|
m_Players[guid].SetTotalReports(0);
|
|
m_Players[guid].SetAverage(0);
|
|
m_Players[guid].SetCreationTime(0);
|
|
for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
|
|
{
|
|
m_Players[guid].SetTempReports(0, i);
|
|
m_Players[guid].SetTempReportsTimer(0, i);
|
|
m_Players[guid].SetTypeReports(i, 0);
|
|
}
|
|
CharacterDatabase.Execute("DELETE FROM players_reports_status WHERE guid={};", guid.GetCounter());
|
|
}
|
|
}
|
|
|
|
void AnticheatMgr::AnticheatPurgeCommand(ChatHandler* /*handler*/)
|
|
{
|
|
CharacterDatabase.Execute("TRUNCATE TABLE daily_players_reports;");
|
|
}
|
|
|
|
void AnticheatMgr::ResetDailyReportStates()
|
|
{
|
|
for (AnticheatPlayersDataMap::iterator it = m_Players.begin(); it != m_Players.end(); ++it)
|
|
m_Players[(*it).first].SetDailyReportState(false);
|
|
}
|