Files
mod-anticheat/src/cs_anticheat.cpp
2020-11-14 18:51:28 -08:00

234 lines
7.4 KiB
C++

/*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Language.h"
#include "ScriptMgr.h"
#include "ObjectMgr.h"
#include "Chat.h"
#include "AnticheatMgr.h"
#include "Configuration/Config.h"
#include "Player.h"
class anticheat_commandscript : public CommandScript
{
public:
anticheat_commandscript() : CommandScript("anticheat_commandscript") { }
std::vector<ChatCommand> GetCommands() const override
{
static std::vector<ChatCommand> anticheatCommandTable =
{
{ "global", SEC_GAMEMASTER, true, &HandleAntiCheatGlobalCommand, "" },
{ "player", SEC_GAMEMASTER, true, &HandleAntiCheatPlayerCommand, "" },
{ "delete", SEC_ADMINISTRATOR, true, &HandleAntiCheatDeleteCommand, "" },
{ "jail", SEC_GAMEMASTER, false, &HandleAnticheatJailCommand, "" },
{ "warn", SEC_GAMEMASTER, true, &HandleAnticheatWarnCommand, "" }
};
static std::vector<ChatCommand> commandTable =
{
{ "anticheat", SEC_GAMEMASTER, true, NULL, "", anticheatCommandTable},
};
return commandTable;
}
static bool HandleAnticheatWarnCommand(ChatHandler* handler, const char* args)
{
if (!sConfigMgr->GetBoolDefault("Anticheat.Enabled", 0))
return false;
Player* pTarget = NULL;
std::string strCommand;
char* command = strtok((char*)args, " ");
if (command)
{
strCommand = command;
normalizePlayerName(strCommand);
pTarget = ObjectAccessor::FindPlayerByName(strCommand.c_str()); // get player by name
}else
pTarget = handler->getSelectedPlayer();
if (!pTarget)
return false;
WorldPacket data;
// need copy to prevent corruption by strtok call in LineFromMessage original string
char* buf = strdup("The anticheat system has reported several times that you may be cheating. You will be monitored to confirm if this is accurate.");
char* pos = buf;
while (char* line = handler->LineFromMessage(pos))
{
handler->BuildChatPacket(data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, NULL, NULL, line);
pTarget->GetSession()->SendPacket(&data);
}
free(buf);
return true;
}
static bool HandleAnticheatJailCommand(ChatHandler* handler, const char* args)
{
if (!sConfigMgr->GetBoolDefault("Anticheat.Enabled", 0))
return false;
Player* pTarget = NULL;
std::string strCommand;
char* command = strtok((char*)args, " ");
if (command)
{
strCommand = command;
normalizePlayerName(strCommand);
pTarget = ObjectAccessor::FindPlayerByName(strCommand.c_str()); // get player by name
}else
pTarget = handler->getSelectedPlayer();
if (!pTarget)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
return false;
}
if (pTarget == handler->GetSession()->GetPlayer())
return false;
// teleport both to jail.
pTarget->TeleportTo(1,16226.5f,16403.6f,-64.5f,3.2f);
handler->GetSession()->GetPlayer()->TeleportTo(1,16226.5f,16403.6f,-64.5f,3.2f);
// the player should be already there, but no :(
// pTarget->GetPosition(&loc);
WorldLocation loc;
loc = WorldLocation(1, 16226.5f, 16403.6f, -64.5f, 3.2f);
pTarget->SetHomebind(loc, 876);
pTarget->SetHomebind(loc,876);
return true;
}
static bool HandleAntiCheatDeleteCommand(ChatHandler* handler, const char* args)
{
if (!sConfigMgr->GetBoolDefault("Anticheat.Enabled", 0))
return false;
std::string strCommand;
char* command = strtok((char*)args, " "); // get entered name
if (!command)
return true;
strCommand = command;
if (strCommand.compare("deleteall") == 0)
sAnticheatMgr->AnticheatDeleteCommand(0);
else
{
normalizePlayerName(strCommand);
Player* player = ObjectAccessor::FindPlayerByName(strCommand.c_str()); // get player by name
if (!player)
handler->PSendSysMessage("Player doesn't exist");
else
sAnticheatMgr->AnticheatDeleteCommand(player->GetGUIDLow());
}
return true;
}
static bool HandleAntiCheatPlayerCommand(ChatHandler* handler, const char* args)
{
if (!sConfigMgr->GetBoolDefault("Anticheat.Enabled", 0))
return false;
std::string strCommand;
char* command = strtok((char*)args, " ");
uint32 guid = 0;
Player* player = NULL;
if (command)
{
strCommand = command;
normalizePlayerName(strCommand);
player = ObjectAccessor::FindPlayerByName(strCommand.c_str()); // get player by name
if (player)
guid = player->GetGUIDLow();
}else
{
player = handler->getSelectedPlayer();
if (player)
guid = player->GetGUIDLow();
}
if (!guid)
{
handler->PSendSysMessage("There is no player.");
return true;
}
float average = sAnticheatMgr->GetAverage(guid);
uint32 total_reports = sAnticheatMgr->GetTotalReports(guid);
uint32 speed_reports = sAnticheatMgr->GetTypeReports(guid,0);
uint32 fly_reports = sAnticheatMgr->GetTypeReports(guid,1);
uint32 jump_reports = sAnticheatMgr->GetTypeReports(guid,3);
uint32 waterwalk_reports = sAnticheatMgr->GetTypeReports(guid,2);
uint32 teleportplane_reports = sAnticheatMgr->GetTypeReports(guid,4);
uint32 climb_reports = sAnticheatMgr->GetTypeReports(guid,5);
handler->PSendSysMessage("Information about player %s",player->GetName().c_str());
handler->PSendSysMessage("Average: %f || Total Reports: %u ",average,total_reports);
handler->PSendSysMessage("Speed Reports: %u || Fly Reports: %u || Jump Reports: %u ",speed_reports,fly_reports,jump_reports);
handler->PSendSysMessage("Walk On Water Reports: %u || Teleport To Plane Reports: %u",waterwalk_reports,teleportplane_reports);
handler->PSendSysMessage("Climb Reports: %u", climb_reports);
return true;
}
static bool HandleAntiCheatGlobalCommand(ChatHandler* handler, const char* /* args */)
{
if (!sConfigMgr->GetBoolDefault("Anticheat.Enabled", 0))
{
handler->PSendSysMessage("The Anticheat System is disabled.");
return true;
}
sAnticheatMgr->AnticheatGlobalCommand(handler);
return true;
}
};
void AddSC_anticheat_commandscript()
{
new anticheat_commandscript();
}