Files
mod-anticheat/src/AnticheatScripts.cpp
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2022-02-08 14:08:35 -05:00

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C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Config.h"
#include "AnticheatMgr.h"
#include "Object.h"
#include "AccountMgr.h"
#include "Chat.h"
#include "Player.h"
#include "Timer.h"
#include "GameTime.h"
Seconds resetTime = 0s;
Seconds lastIterationPlayer = GameTime::GetUptime() + 30s; //TODO: change 30 secs static to a configurable option
class AnticheatPlayerScript : public PlayerScript
{
public:
AnticheatPlayerScript() : PlayerScript("AnticheatPlayerScript") { }
void OnLogout(Player* player) override
{
sAnticheatMgr->HandlePlayerLogout(player);
}
void OnLogin(Player* player) override
{
sAnticheatMgr->HandlePlayerLogin(player);
if (sConfigMgr->GetOption<bool>("Anticheat.LoginMessage", true))
ChatHandler(player->GetSession()).PSendSysMessage("This server is running an Anticheat Module.");
}
};
class AnticheatWorldScript : public WorldScript
{
public:
AnticheatWorldScript() : WorldScript("AnticheatWorldScript") { }
void OnUpdate(uint32 /* diff */) override // unusued parameter
{
if (GameTime::GetGameTime() > resetTime)
{
LOG_INFO("module", "Anticheat: Resetting daily report states.");
sAnticheatMgr->ResetDailyReportStates();
UpdateReportResetTime();
LOG_INFO("module", "Anticheat: Next daily report reset: {}", Acore::Time::TimeToHumanReadable(resetTime));
}
if (GameTime::GetUptime() > lastIterationPlayer)
{
lastIterationPlayer = GameTime::GetUptime() + Seconds(sConfigMgr->GetOption<uint32>("Anticheat.SaveReportsTime", 60));
LOG_INFO("module", "Saving reports for {} players.", sWorld->GetPlayerCount());
for (SessionMap::const_iterator itr = sWorld->GetAllSessions().begin(); itr != sWorld->GetAllSessions().end(); ++itr)
if (Player* plr = itr->second->GetPlayer())
sAnticheatMgr->SavePlayerData(plr);
}
}
void OnAfterConfigLoad(bool /* reload */) override // unusued parameter
{
LOG_INFO("module", "AnticheatModule Loaded.");
}
void UpdateReportResetTime()
{
resetTime = Seconds(Acore::Time::GetNextTimeWithDayAndHour(-1, 6));
}
};
class AnticheatMovementHandlerScript : public MovementHandlerScript
{
public:
AnticheatMovementHandlerScript() : MovementHandlerScript("AnticheatMovementHandlerScript") { }
void OnPlayerMove(Player* player, MovementInfo mi, uint32 opcode) override
{
if (!AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) || sConfigMgr->GetOption<bool>("Anticheat.EnabledOnGmAccounts", false))
sAnticheatMgr->StartHackDetection(player, mi, opcode);
}
};
void startAnticheatScripts()
{
new AnticheatWorldScript();
new AnticheatPlayerScript();
new AnticheatMovementHandlerScript();
}