/* *MIT License * *Copyright (c) 2022 Azerothcore * *Permission is hereby granted, free of charge, to any person obtaining a copy *of this software and associated documentation files (the "Software"), to deal *in the Software without restriction, including without limitation the rights *to use, copy, modify, merge, publish, distribute, sublicense, and/or sell *copies of the Software, and to permit persons to whom the Software is *furnished to do so, subject to the following conditions: * *The above copyright notice and this permission notice shall be included in all *copies or substantial portions of the Software. * *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE *AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER *LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, *OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE *SOFTWARE. */ #include "Config.h" #include "AnticheatMgr.h" #include "Object.h" #include "AccountMgr.h" #include "Chat.h" #include "Player.h" #include "Timer.h" #include "GameTime.h" Seconds resetTime = 0s; Seconds lastIterationPlayer = GameTime::GetUptime() + Seconds(sConfigMgr->GetOption("Anticheat.SaveReportsTime", 60)); class AnticheatPlayerScript : public PlayerScript { public: AnticheatPlayerScript() : PlayerScript("AnticheatPlayerScript") { } void OnLogout(Player* player) override { sAnticheatMgr->HandlePlayerLogout(player); } void OnLogin(Player* player) override { sAnticheatMgr->HandlePlayerLogin(player); if (sConfigMgr->GetOption("Anticheat.LoginMessage", true)) ChatHandler(player->GetSession()).PSendSysMessage("This server is running an Anticheat Module."); } void OnUpdate(Player* player, uint32 diff) override { if (sConfigMgr->GetOption("Anticheat.OpAckOrderHack", true) && sConfigMgr->GetOption("Anticheat.Enabled", true)) sAnticheatMgr->AckUpdate(player, diff); } }; class AnticheatWorldScript : public WorldScript { public: AnticheatWorldScript() : WorldScript("AnticheatWorldScript") { } void OnUpdate(uint32 /* diff */) override // unusued parameter { if (GameTime::GetGameTime() > resetTime) { LOG_INFO("module", "Anticheat: Resetting daily report states."); sAnticheatMgr->ResetDailyReportStates(); UpdateReportResetTime(); LOG_INFO("module", "Anticheat: Next daily report reset: {}", Acore::Time::TimeToHumanReadable(resetTime)); } if (GameTime::GetUptime() > lastIterationPlayer) { lastIterationPlayer = GameTime::GetUptime() + Seconds(sConfigMgr->GetOption("Anticheat.SaveReportsTime", 60)); LOG_INFO("module", "Saving reports for {} players.", sWorld->GetPlayerCount()); for (SessionMap::const_iterator itr = sWorld->GetAllSessions().begin(); itr != sWorld->GetAllSessions().end(); ++itr) if (Player* plr = itr->second->GetPlayer()) sAnticheatMgr->SavePlayerData(plr); } } void OnAfterConfigLoad(bool /* reload */) override // unusued parameter { LOG_INFO("module", "AnticheatModule Loaded."); } void UpdateReportResetTime() { resetTime = Seconds(Acore::Time::GetNextTimeWithDayAndHour(-1, 6)); } }; class AnticheatMovementHandlerScript : public MovementHandlerScript { public: AnticheatMovementHandlerScript() : MovementHandlerScript("AnticheatMovementHandlerScript") { } void OnPlayerMove(Player* player, MovementInfo mi, uint32 opcode) override { if (!AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) || sConfigMgr->GetOption("Anticheat.EnabledOnGmAccounts", false)) sAnticheatMgr->StartHackDetection(player, mi, opcode); } }; void startAnticheatScripts() { new AnticheatWorldScript(); new AnticheatPlayerScript(); new AnticheatMovementHandlerScript(); }