somewhere along the lines of blind cherry picking onto azerothcore from who ever, we no have the isseu where the wmobytripple always coming back as true leading to a couple of the anticheat checks from not workingso we move the affected area checks to a area id check.
added counter measure report type in database
added new row when using .anticheat player to show deployed counter measures on player as some countermeasures will not count the actual cheat count in the db
This reverts commit e6f1305f01.
There is a issue in the core that was introduced dealing with stricter flight hack detection. turn it off for now until the issue is fixed.
Experimental.
new confs.
GM Alert via Chat and Screen Spam.
Time Manipulations Counter Measure\LOG\ALERT
Teleport Counter Measure\LOG\ALERT
Some light Clean up.
so we added two additional jailing spots since i am getting dms about people wanting to use gm island as their teletubbie club hangout or whatever. So i added two other isolated locations, Stormwind Stockcades and The Pit of Criminals. They are at seperate locations. Besure to make the changes to both the auto jail and the gm jail command.
all you need to do is commit the exsisting worldlocation loc and uncommit the one you want to have.
If a player cheats by teleporting outside of the start spot before the BG starts, a counter measure will applied and log (if WriteLog is enabled) and send the player to a void spot for a few seconds and return them back in the team start spot
New conf:
# Anticheat.SpeedLimitTolerance
# Description: Speed Limit Tolerance allows a certain whole percentage of tolerance to speed
# hack logging and detection.
#
# Example: AnticheatMgr:: Speed-Hack (Speed Movement at 12% above allowed Server Set rate 8%.)
# will be detected since its 4 (default) and higher, but anything 3 and lower will not be flagged.
# Default: 4 - (Default)
#
Anticheat.SpeedLimitTolerance = 4
Created a conf to establish a speed limit tolerance over server rate set speed
This is done so we can ignore minor violations that are not false positives such as going 1 or 2 over the speed limit
Fine tune due to reports of speeds buffs of 3 to 5% to speed causing false hits.
Added teleport additional check for falling due to edge case with possible flight managers and jumping off ledges