From e32f0bf6eee7457c44f633fc55ce934f832e04d6 Mon Sep 17 00:00:00 2001 From: M'Dic Date: Fri, 28 Apr 2023 10:30:27 -0400 Subject: [PATCH] fix (detection): Load Order for detections there is a issue where teleport hack somehow gets invalidated due to counter measures of adv jump. this corrects it --- src/AnticheatMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/AnticheatMgr.cpp b/src/AnticheatMgr.cpp index cb3cfe0..e1af7c8 100644 --- a/src/AnticheatMgr.cpp +++ b/src/AnticheatMgr.cpp @@ -105,12 +105,12 @@ void AnticheatMgr::StartHackDetection(Player* player, MovementInfo movementInfo, // The project compromised of various developers of the open source scene and we hang out there. // We would never charge for modules or "lessons" + TeleportHackDetection(player, movementInfo); SpeedHackDetection(player, movementInfo); FlyHackDetection(player, movementInfo); JumpHackDetection(player, movementInfo, opcode); TeleportPlaneHackDetection(player, movementInfo, opcode); ClimbHackDetection(player, movementInfo, opcode); - TeleportHackDetection(player, movementInfo); IgnoreControlHackDetection(player, movementInfo, opcode); GravityHackDetection(player, movementInfo); if (player->GetLiquidData().Status == LIQUID_MAP_WATER_WALK)