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Update: New SQL and Accurate Column Counting
New Character DB sql, accurate column counting for all cheat detections now in db as well (Teleportation, ignore control, zaxis)
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@@ -40,19 +40,6 @@ enum ReportTypes
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// MAX_REPORT_TYPES
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};
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enum DetectionTypes
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{
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SPEED_HACK_DETECTION = 1,
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FLY_HACK_DETECTION = 2,
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WALK_WATER_HACK_DETECTION = 4,
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JUMP_HACK_DETECTION = 8,
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TELEPORT_PLANE_HACK_DETECTION = 16,
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CLIMB_HACK_DETECTION = 32,
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TELEPORT_HACK_DETECTION = 64,
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IGNORE_CONTROL_DETECTION = 128,
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ZAXIS_HACK_DETECTION = 256
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};
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// GUID is the key.
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typedef std::map<ObjectGuid, AnticheatData> AnticheatPlayersDataMap;
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