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update (workflow): Make work flow happy
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@@ -375,7 +375,7 @@ void AnticheatMgr::TeleportHackDetection(Player* player, MovementInfo movementIn
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if (player->duel)
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{
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if ((xDiff >= 50.0f || yDiff >= 50.0f || zDiff >= 10.0f && !player->IsFlying()) && !player->CanTeleport())
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if ((xDiff >= 50.0f || yDiff >= 50.0f || (zDiff >= 10.0f && !player->IsFlying())) && !player->CanTeleport())
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{
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Player* opponent = player->duel->Opponent;
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@@ -401,7 +401,7 @@ void AnticheatMgr::TeleportHackDetection(Player* player, MovementInfo movementIn
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player->SetCanTeleport(false);
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}
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if ((xDiff >= 50.0f || yDiff >= 50.0f || zDiff >= 10.0f && !player->IsFlying()) && !player->CanTeleport())
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if ((xDiff >= 50.0f || yDiff >= 50.0f || (zDiff >= 10.0f && !player->IsFlying())) && !player->CanTeleport())
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{
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if (m_Players[key].GetTotalReports() > sConfigMgr->GetOption<uint32>("Anticheat.ReportsForIngameWarnings", 70))
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{
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