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Update (Maintenance): Update due to core changes
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@@ -363,7 +363,7 @@ void AnticheatMgr::JumpHackDetection(Player* player, MovementInfo movementInfo,
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return;
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//Celestial Planetarium Observer Battle has a narrow path that false flags
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if (player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
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if (!player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
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return;
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if (m_Players[key].GetLastOpcode() == MSG_MOVE_JUMP && !player->IsFalling())
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@@ -405,7 +405,7 @@ void AnticheatMgr::TeleportPlaneHackDetection(Player* player, MovementInfo movem
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return;
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//Celestial Planetarium Observer Battle has a narrow path that false flags
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if (player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
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if (!player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
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return;
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if (player->HasAuraType(SPELL_AURA_WATER_WALK))
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@@ -795,7 +795,7 @@ void AnticheatMgr::ZAxisHackDetection(Player* player, MovementInfo movementInfo)
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return;
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//Celestial Planetarium Observer Battle has a narrow path that false flags
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if (player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
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if (!player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
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return;
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// We want to exclude this LiquidStatus from detection because it leads to false positives on boats, docks etc.
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