Update (Maintenance): Update due to core changes

This commit is contained in:
M'Dic
2023-03-13 12:40:00 -04:00
parent 2504d4e678
commit bede602089

View File

@@ -363,7 +363,7 @@ void AnticheatMgr::JumpHackDetection(Player* player, MovementInfo movementInfo,
return;
//Celestial Planetarium Observer Battle has a narrow path that false flags
if (player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
if (!player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
return;
if (m_Players[key].GetLastOpcode() == MSG_MOVE_JUMP && !player->IsFalling())
@@ -405,7 +405,7 @@ void AnticheatMgr::TeleportPlaneHackDetection(Player* player, MovementInfo movem
return;
//Celestial Planetarium Observer Battle has a narrow path that false flags
if (player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
if (!player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
return;
if (player->HasAuraType(SPELL_AURA_WATER_WALK))
@@ -795,7 +795,7 @@ void AnticheatMgr::ZAxisHackDetection(Player* player, MovementInfo movementInfo)
return;
//Celestial Planetarium Observer Battle has a narrow path that false flags
if (player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
if (!player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
return;
// We want to exclude this LiquidStatus from detection because it leads to false positives on boats, docks etc.