update (defaults): Readjusted defaults to plane baseline of zero

This commit is contained in:
M'Dic
2022-11-17 13:51:05 -05:00
parent f3ebf813ba
commit a9944335ed
2 changed files with 4 additions and 4 deletions

View File

@@ -106,11 +106,11 @@ Anticheat.StricterDetectJumpHack = 0
# hack logging and detection.
#
# Example: AnticheatMgr:: Speed-Hack (Speed Movement at 12% above allowed Server Set rate 8%.)
# will be detected since its 4 (default) and higher, but anything 3 and lower will not be flagged.
# Default: 4 - (Default)
# will be detected since if it is set to 4 (suggested) and higher, but anything 3 and lower will not be flagged.
# Default: 0 - (Default)
#
Anticheat.SpeedLimitTolerance = 4
Anticheat.SpeedLimitTolerance = 0
# Automatic Moderation Features
#

View File

@@ -227,7 +227,7 @@ void AnticheatMgr::SpeedHackDetection(Player* player, MovementInfo movementInfo)
// create a conf to establish a speed limit tolerance over server rate set speed
// this is done so we can ignore minor violations that are not false positives such as going 1 or 2 over the speed limit
_assignedspeeddiff = sConfigMgr->GetOption<uint32>("Anticheat.SpeedLimitTolerance", 4);
_assignedspeeddiff = sConfigMgr->GetOption<uint32>("Anticheat.SpeedLimitTolerance", 0);
// We did the (uint32) cast to accept a margin of tolerance for seasonal spells and buffs such as sugar rush
// We check the last MovementInfo for the falling flag since falling down a hill and sliding a bit triggered a false positive