update (module): Clean up and preparation

Clean up and preparation for new detections in future updates.
This is just a clean up and organization only.
This commit is contained in:
MDIC
2022-07-28 15:31:48 -04:00
parent 675132035e
commit 8ff637a3a4
2 changed files with 359 additions and 359 deletions

File diff suppressed because it is too large Load Diff

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@@ -83,17 +83,17 @@ class AnticheatMgr
private:
void SpeedHackDetection(Player* player, MovementInfo movementInfo);
void FlyHackDetection(Player* player, MovementInfo movementInfo);
void WalkOnWaterHackDetection(Player* player, MovementInfo movementInfo);
void JumpHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode);
void TeleportPlaneHackDetection(Player* player, MovementInfo, uint32 opcode);
void ClimbHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode);
void AntiSwimHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode);
void TeleportHackDetection(Player* player, MovementInfo movementInfo);
void IgnoreControlHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode);
void ZAxisHackDetection(Player* player, MovementInfo movementInfo);
void GravityHackDetection(Player* player, MovementInfo movementInfo);
void BuildReport(Player* player,uint16 reportType);
void WalkOnWaterHackDetection(Player* player, MovementInfo movementInfo);
void ZAxisHackDetection(Player* player, MovementInfo movementInfo);
void AntiSwimHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode);
void BuildReport(Player* player,uint16 reportType);
bool MustCheckTempReports(uint8 type);
uint32 _counter = 0;
uint32 _alertFrequency = 0;