update (teleport detect): Remove Z check

Removing Z check for the moment until it can be redone with out it somehow false flagging on hearthstone usage.
This commit is contained in:
M'Dic
2022-12-28 11:10:00 -05:00
parent fc5e9f07f8
commit 8e95bde977

View File

@@ -530,35 +530,6 @@ void AnticheatMgr::TeleportHackDetection(Player* player, MovementInfo movementIn
else if (player->CanTeleport())
player->SetCanTeleport(false);
if (zDiff >= 10.0f && !player->CanTeleport() && !player->IsBeingTeleported())
{
if (!player->IsFlying() && !player->IsFalling() && !player->HasAuraType(SPELL_AURA_FEATHER_FALL))
{
Player* opponent = player->duel->Opponent;
std::string str = "|cFFFFFC00[DUEL ALERT Playername:|cFF00FFFF[|cFF60FF00" + std::string(player->GetName().c_str()) + "|cFF00FFFF] Possible Teleport Hack Detected! While Dueling [|cFF60FF00" + std::string(opponent->GetName().c_str()) + "|cFF00FFFF]";
WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
data << str;
sWorld->SendGlobalGMMessage(&data);
uint32 latency = 0;
latency = player->GetSession()->GetLatency();
std::string goXYZ = ".go xyz " + std::to_string(player->GetPositionX()) + " " + std::to_string(player->GetPositionY()) + " " + std::to_string(player->GetPositionZ() + 1.0f) + " " + std::to_string(player->GetMap()->GetId()) + " " + std::to_string(player->GetOrientation());
std::string goXYZ2 = ".go xyz " + std::to_string(opponent->GetPositionX()) + " " + std::to_string(opponent->GetPositionY()) + " " + std::to_string(opponent->GetPositionZ() + 1.0f) + " " + std::to_string(opponent->GetMap()->GetId()) + " " + std::to_string(opponent->GetOrientation());
uint32 latency2 = 0;
latency2 = opponent->GetSession()->GetLatency();
sWorld->SendGMText(LANG_ANTICHEAT_DUEL, player->GetName().c_str(), latency, opponent->GetName().c_str(), latency2);
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
{
LOG_INFO("anticheat.module", "AnticheatMgr:: DUEL ALERT Teleport-Hack detected player {} ({}) while dueling {} - Latency: {} ms - IP: {} - GPS Diff X: {} Y: {} Z: {} - Cheat Flagged At: {} - Cheat Flag At: {}", player->GetName(), player->GetGUID().ToString(), opponent->GetName(), latency, player->GetSession()->GetRemoteAddress().c_str(), xDiff, yDiff, zDiff, goXYZ);
LOG_INFO("anticheat.module", "AnticheatMgr:: DUEL ALERT Teleport-Hack detected player {} ({}) while dueling {} - Latency: {} ms - IP: {} - GPS Diff X: {} Y: {} Z: {} - Cheat Flagged At: {} - Cheat Flag At: {}", opponent->GetName(), opponent->GetGUID().ToString(), player->GetName(), latency2, opponent->GetSession()->GetRemoteAddress().c_str(), xDiff, yDiff, zDiff, goXYZ2);
}
BuildReport(player, TELEPORT_HACK_REPORT);
BuildReport(opponent, TELEPORT_HACK_REPORT);
}
}
else if (player->CanTeleport())
player->SetCanTeleport(false);
}
if ((xDiff >= 50.0f || yDiff >= 50.0f) && !player->CanTeleport() && !player->IsBeingTeleported())
@@ -599,46 +570,6 @@ void AnticheatMgr::TeleportHackDetection(Player* player, MovementInfo movementIn
else if (player->CanTeleport())
player->SetCanTeleport(false);
if (zDiff >= 10.0f && !player->CanTeleport() && !player->IsBeingTeleported())
{
if (!player->IsFlying() && !player->IsFalling() && !player->HasAuraType(SPELL_AURA_FEATHER_FALL))
{
if (m_Players[key].GetTotalReports() > sConfigMgr->GetOption<uint32>("Anticheat.ReportsForIngameWarnings", 70))
{
_alertFrequency = sConfigMgr->GetOption<uint32>("Anticheat.AlertFrequency", 5);
// So we dont divide by 0 by accident
if (_alertFrequency < 1)
_alertFrequency = 1;
if (++_counter % _alertFrequency == 0)
{
// display warning at the center of the screen, hacky way?
std::string str = "|cFFFFFC00[Playername:|cFF00FFFF[|cFF60FF00" + std::string(player->GetName().c_str()) + "|cFF00FFFF] Possible Teleport Hack Detected!";
WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
data << str;
sWorld->SendGlobalGMMessage(&data);
uint32 latency = 0;
latency = player->GetSession()->GetLatency();
// need better way to limit chat spam
if (m_Players[key].GetTotalReports() >= sConfigMgr->GetOption<uint32>("Anticheat.ReportinChat.Min", 70) && m_Players[key].GetTotalReports() <= sConfigMgr->GetOption<uint32>("Anticheat.ReportinChat.Max", 80))
{
sWorld->SendGMText(LANG_ANTICHEAT_TELEPORT, player->GetName().c_str(), player->GetName().c_str(), latency, xDiff, yDiff, zDiff);
}
_counter = 0;
}
}
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
{
uint32 latency = 0;
latency = player->GetSession()->GetLatency();
std::string goXYZ = ".go xyz " + std::to_string(player->GetPositionX()) + " " + std::to_string(player->GetPositionY()) + " " + std::to_string(player->GetPositionZ() + 1.0f) + " " + std::to_string(player->GetMap()->GetId()) + " " + std::to_string(player->GetOrientation());
LOG_INFO("anticheat.module", "AnticheatMgr:: Teleport-Hack detected player {} ({}) - Latency: {} ms - IP: {} - GPS Diff X: {} Y: {} Z: {} - Cheat Flagged At: {}", player->GetName(), player->GetGUID().ToString(), latency, player->GetSession()->GetRemoteAddress().c_str(), xDiff, yDiff, zDiff, goXYZ);
}
BuildReport(player, TELEPORT_HACK_REPORT);
}
}
else if (player->CanTeleport())
player->SetCanTeleport(false);
}
void AnticheatMgr::IgnoreControlHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode)