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https://github.com/azerothcore/mod-anticheat.git
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Merge pull request #82 from Nyeriah/autoupdater
feat: Implement database updater support
This commit is contained in:
80
src/AnticheatDBUpdater.cpp
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80
src/AnticheatDBUpdater.cpp
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/*
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*MIT License
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*
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*Copyright (c) 2022 Azerothcore
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*
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*Permission is hereby granted, free of charge, to any person obtaining a copy
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*of this software and associated documentation files (the "Software"), to deal
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*in the Software without restriction, including without limitation the rights
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*to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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*copies of the Software, and to permit persons to whom the Software is
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*furnished to do so, subject to the following conditions:
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*
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*The above copyright notice and this permission notice shall be included in all
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*copies or substantial portions of the Software.
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*
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*THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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*IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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*FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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*AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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*LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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*OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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*SOFTWARE.
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*/
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#include "ScriptMgr.h"
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#include "DBUpdater.h"
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inline std::vector<std::string> GetDatabaseDirectories(std::string const& folderName)
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{
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std::vector<std::string> directories;
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std::string const path = "/modules/mod-anticheat/sql/updates/" + folderName;
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directories.push_back(path);
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return directories;
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}
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class AntiCheatLoadingDBUpdates : public DatabaseScript
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{
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public:
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AntiCheatLoadingDBUpdates() : DatabaseScript("AntiCheatLoadingDBUpdates") {}
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void OnAfterDatabasesLoaded(uint32 updateFlags) override
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{
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LOG_INFO("sql.sql", "Loading anticheat updates...");
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if (DBUpdater<LoginDatabaseConnection>::IsEnabled(updateFlags))
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{
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std::vector<std::string> loginDatabaseDirectories = GetDatabaseDirectories("auth");
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if (!loginDatabaseDirectories.empty())
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{
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DBUpdater<LoginDatabaseConnection>::Update(LoginDatabase, &loginDatabaseDirectories);
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}
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}
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if (DBUpdater<CharacterDatabaseConnection>::IsEnabled(updateFlags))
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{
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std::vector<std::string> charactersDatabaseDirectories = GetDatabaseDirectories("characters");
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if (!charactersDatabaseDirectories.empty())
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{
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DBUpdater<CharacterDatabaseConnection>::Update(CharacterDatabase, &charactersDatabaseDirectories);
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}
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}
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if (DBUpdater<WorldDatabaseConnection>::IsEnabled(updateFlags))
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{
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std::vector<std::string> worldDatabaseDirectories = GetDatabaseDirectories("world");
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if (!worldDatabaseDirectories.empty())
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{
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DBUpdater<WorldDatabaseConnection>::Update(WorldDatabase, &worldDatabaseDirectories);
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}
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}
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}
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};
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void AddAntiCheatDBLoadingScripts()
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{
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new AntiCheatLoadingDBUpdates();
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}
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@@ -24,9 +24,11 @@
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void startAnticheatScripts();
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void AddSC_anticheat_commandscript();
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void AddAntiCheatDBLoadingScripts();
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void Addmod_anticheatScripts()
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{
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startAnticheatScripts();
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AddSC_anticheat_commandscript();
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AddAntiCheatDBLoadingScripts();
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}
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