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update (module): make workflow testing happy
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@@ -173,7 +173,7 @@ void AnticheatMgr::TeleportPlaneHackDetection(Player* player, MovementInfo movem
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if (player && GetWMOAreaTableEntryByTripple(5202, 0, 24083))
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return;
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if (player && player->HasAuraType(SPELL_AURA_WATER_WALK) || player->HasAuraType(SPELL_AURA_WATER_BREATHING) || player->HasAuraType(SPELL_AURA_GHOST))
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if (player->HasAuraType(SPELL_AURA_WATER_WALK) || player->HasAuraType(SPELL_AURA_WATER_BREATHING) || player->HasAuraType(SPELL_AURA_GHOST))
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return;
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ObjectGuid key = player->GetGUID();
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@@ -96,7 +96,7 @@ class AnticheatMgr
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bool MustCheckTempReports(uint8 type);
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uint32 _counter = 0;
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uint32 _alertFrequency;
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uint32 _alertFrequency = 0;
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AnticheatPlayersDataMap m_Players; ///< Player data
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};
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