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update (detection): Slight ignore control rewrite
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@@ -467,7 +467,7 @@ void AnticheatMgr::IgnoreControlHackDetection(Player* player, MovementInfo movem
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uint32 latency = 0;
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latency = player->GetSession()->GetLatency() >= 400;
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if (player->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED) && !player->GetVehicle() && !latency)
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if ((player->HasAuraType(SPELL_AURA_MOD_STUN) || player->HasAuraType(SPELL_AURA_MOD_ROOT)) && !player->GetVehicle() && !latency)
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{
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bool unrestricted = newX != lastX || newY != lastY;
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if (unrestricted)
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