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update (typo): Make workflow happy
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@@ -96,7 +96,7 @@ void AnticheatMgr::StartHackDetection(Player* player, MovementInfo movementInfo,
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{
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if (bg->GetStatus() == STATUS_WAIT_JOIN)
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{
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BGStartExploit(player, movementInfo, opcode);
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BGStartExploit(player, movementInfo);
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}
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}
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m_Players[key].SetLastMovementInfo(movementInfo);
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@@ -783,7 +783,7 @@ void AnticheatMgr::NoFallDamageDetection(Player* player, MovementInfo movementIn
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}
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}
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void AnticheatMgr::BGStartExploit(Player* player, MovementInfo movementInfo, uint32 opcode)
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void AnticheatMgr::BGStartExploit(Player* player, MovementInfo movementInfo)
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{
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if (!sConfigMgr->GetOption<bool>("Anticheat.DetectBGStartHack", true))
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return;
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@@ -100,7 +100,7 @@ class AnticheatMgr
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void AntiSwimHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode);
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void AntiKnockBackHackDetection(Player* player, MovementInfo movementInfo);
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void NoFallDamageDetection(Player* player, MovementInfo movementInfo);
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void BGStartExploit(Player* player, MovementInfo movementInfo, uint32 opcode);
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void BGStartExploit(Player* player, MovementInfo movementInfo);
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void BuildReport(Player* player,uint16 reportType);
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bool MustCheckTempReports(uint8 type);
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uint32 _counter = 0;
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