Update AnticheatScripts.cpp

This commit is contained in:
Exitare
2025-01-04 16:39:24 -08:00
parent b7227f6b91
commit 44f087d0bf

View File

@@ -39,12 +39,12 @@ class AnticheatPlayerScript : public PlayerScript
public: public:
AnticheatPlayerScript() : PlayerScript("AnticheatPlayerScript") { } AnticheatPlayerScript() : PlayerScript("AnticheatPlayerScript") { }
void OnLogout(Player* player) override void OnPlayerLogout(Player* player) override
{ {
sAnticheatMgr->HandlePlayerLogout(player); sAnticheatMgr->HandlePlayerLogout(player);
} }
void OnLogin(Player* player) override void OnPlayerLogin(Player* player) override
{ {
sAnticheatMgr->HandlePlayerLogin(player); sAnticheatMgr->HandlePlayerLogin(player);
@@ -52,7 +52,7 @@ public:
ChatHandler(player->GetSession()).PSendSysMessage("This server is running an Anticheat Module."); ChatHandler(player->GetSession()).PSendSysMessage("This server is running an Anticheat Module.");
} }
void OnUpdate(Player* player, uint32 diff) override void OnPlayerUpdate(Player* player, uint32 diff) override
{ {
if (sConfigMgr->GetOption<bool>("Anticheat.OpAckOrderHack", true) && sConfigMgr->GetOption<bool>("Anticheat.Enabled", true)) if (sConfigMgr->GetOption<bool>("Anticheat.OpAckOrderHack", true) && sConfigMgr->GetOption<bool>("Anticheat.Enabled", true))
sAnticheatMgr->AckUpdate(player, diff); sAnticheatMgr->AckUpdate(player, diff);