diff --git a/src/AnticheatMgr.cpp b/src/AnticheatMgr.cpp index d67fb88..d127a2f 100644 --- a/src/AnticheatMgr.cpp +++ b/src/AnticheatMgr.cpp @@ -233,7 +233,7 @@ void AnticheatMgr::SpeedHackDetection(Player* player, MovementInfo movementInfo) uint32 latency = 0; latency = player->GetSession()->GetLatency(); std::string goXYZ = ".go xyz " + std::to_string(player->GetPositionX()) + " " + std::to_string(player->GetPositionY()) + " " + std::to_string(player->GetPositionZ() + 1.0f) + " " + std::to_string(player->GetMap()->GetId()) + " " + std::to_string(player->GetOrientation()); - LOG_INFO("anticheat.module", "AnticheatMgr:: Speed-Hack detected player {} ({}) - Latency: {} ms - IP: {} - Cheat Flagged At: {}", player->GetName(), player->GetGUID().ToString(), latency, player->GetSession()->GetRemoteAddress().c_str(), goXYZ); + LOG_INFO("anticheat.module", "AnticheatMgr:: Speed-Hack (Speed Movement at {}% above allowed Server Set rate {}%.) detected player {} ({}) - Latency: {} ms - IP: {} - Cheat Flagged At: {}", clientSpeedRate, speedRate, player->GetName(), player->GetGUID().ToString(), latency, player->GetSession()->GetRemoteAddress().c_str(), goXYZ); } BuildReport(player, SPEED_HACK_REPORT); }