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feat (new detection\char sql\conf): Anti-swim Detection added
rerun sql for character db to support the new collumn. new conf Anticheat.AntiSwimClimbHack = 1
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@@ -36,7 +36,8 @@ enum ReportTypes
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CLIMB_HACK_REPORT = 5,
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TELEPORT_HACK_REPORT = 6,
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IGNORE_CONTROL_REPORT = 7,
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ZAXIS_HACK_REPORT = 8
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ZAXIS_HACK_REPORT = 8,
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ANTISWIM_HACK_REPORT = 9
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// MAX_REPORT_TYPES
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};
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@@ -76,6 +77,7 @@ class AnticheatMgr
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void JumpHackDetection(Player* player, MovementInfo movementInfo,uint32 opcode);
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void TeleportPlaneHackDetection(Player* player, MovementInfo);
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void ClimbHackDetection(Player* player,MovementInfo movementInfo, uint32 opcode);
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void AntiSwimHackDetection(Player* player, MovementInfo movementInfo);
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void TeleportHackDetection(Player* player, MovementInfo movementInfo);
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void IgnoreControlHackDetection(Player* player, MovementInfo movementInfo);
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void ZAxisHackDetection(Player* player, MovementInfo movementInfo);
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