Initial upload of AnticheatModule

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3ndos
2016-12-05 11:39:52 -05:00
commit 05231e0c2c
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src/AnticheatMgr.h Normal file
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/*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SC_ACMGR_H
#define SC_ACMGR_H
//#include <ace/Singleton.h>
#include "Common.h"
#include "SharedDefines.h"
#include "ScriptMgr.h"
#include "AnticheatData.h"
#include "Chat.h"
class Player;
class AnticheatData;
enum ReportTypes
{
SPEED_HACK_REPORT = 0,
FLY_HACK_REPORT,
WALK_WATER_HACK_REPORT,
JUMP_HACK_REPORT,
TELEPORT_PLANE_HACK_REPORT,
CLIMB_HACK_REPORT,
// MAX_REPORT_TYPES
};
enum DetectionTypes
{
SPEED_HACK_DETECTION = 1,
FLY_HACK_DETECTION = 2,
WALK_WATER_HACK_DETECTION = 4,
JUMP_HACK_DETECTION = 8,
TELEPORT_PLANE_HACK_DETECTION = 16,
CLIMB_HACK_DETECTION = 32
};
// GUIDLow is the key.
typedef std::map<uint32, AnticheatData> AnticheatPlayersDataMap;
class AnticheatMgr
{
// friend class ACE_Singleton<AnticheatMgr, ACE_Null_Mutex>;
AnticheatMgr();
~AnticheatMgr();
public:
static AnticheatMgr* instance()
{
static AnticheatMgr* instance = new AnticheatMgr();
return instance;
}
void StartHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode);
void DeletePlayerReport(Player* player, bool login);
void DeletePlayerData(Player* player);
void CreatePlayerData(Player* player);
void SavePlayerData(Player* player);
void HandlePlayerLogin(Player* player);
void HandlePlayerLogout(Player* player);
uint32 GetTotalReports(uint32 lowGUID);
float GetAverage(uint32 lowGUID);
uint32 GetTypeReports(uint32 lowGUID, uint8 type);
void AnticheatGlobalCommand(ChatHandler* handler);
void AnticheatDeleteCommand(uint32 guid);
void ResetDailyReportStates();
private:
void SpeedHackDetection(Player* player, MovementInfo movementInfo);
void FlyHackDetection(Player* player, MovementInfo movementInfo);
void WalkOnWaterHackDetection(Player* player, MovementInfo movementInfo);
void JumpHackDetection(Player* player, MovementInfo movementInfo,uint32 opcode);
void TeleportPlaneHackDetection(Player* player, MovementInfo);
void ClimbHackDetection(Player* player,MovementInfo movementInfo,uint32 opcode);
void BuildReport(Player* player,uint8 reportType);
bool MustCheckTempReports(uint8 type);
AnticheatPlayersDataMap m_Players; ///< Player data
};
#define sAnticheatMgr AnticheatMgr::instance()
#endif