added BuyCandidatesPerBuyCycle variance

This commit is contained in:
zeb
2025-09-26 22:54:54 -04:00
parent 1166c7c527
commit e0a465811d
3 changed files with 47 additions and 29 deletions

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@@ -16,7 +16,8 @@
# the AuctionHouseMgr.cpp file.
# Value can be a single number in order to wait X cycles between buying
# and selling, or a pair of numbers separated by a ':' to wait a random
# number of cycles between X and Y before buying and selling. (e.g. 3:15 )
# number of cycles between X and Y before buying and selling (e.g. 3:15 to
# wait 3-15 minutes between cycles).
# Default: 1
#
# AuctionHouseBot.EnableSeller
@@ -142,11 +143,14 @@ AuctionHouseBot.Neutral.MaxItems = 15000
# How many to items to price and attempt to buy. Note, this number of
# items will be selected from each of the auction house types (Alliance,
# Horde, Neutral). Meaning if you set this as 10, then up to 10 items
# from will be selected (total of 30). Whole numbers only. Very large
# values can impact server performance, and is generally not neccessary.
# This runs every minute (which is the auction house update loop time,
# defined by azerothcore core inside the AuctionHouseMgr.cpp file).
# Default: 1 (1 item per auction house is considered per minute)
# from each AH will be selected (total of 30). Whole numbers only.
# Very large values can impact server performance, and is generally
# not neccessary. This runs once every Buy/Sell cycle as defined
# by AuctionHouseBot.AuctionHouseManagerCyclesBetweenBuyOrSell.
# Value can be a single number in order to consider buying X items each
# Buy/Sell cycle, or a pair of numbers separated by a ':' to consider
# buying a random number between X and Y items. (e.g. 1:5 to consider 1-5 items)
# Default: 1 (1 item per auction house is considered per Buy/Sell cycle)
#
# AuctionHouseBot.Buyer.AcceptablePriceModifier
# The buyer bot calculates item prices the same way the selling