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Merge branch 'master' into prevent-buying-vendor-items
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@@ -211,7 +211,7 @@ AuctionHouseBot.ListProportion.Glyph = 2
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# AuctionHouseBot.PriceMinimumCenterBase.*
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# AuctionHouseBot.PriceMinimumCenterBase.*
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# Category-level price minimums, in copper, before any multipliers come
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# Category-level price minimums, in copper, before any multipliers come
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# into play. Value shouldn't be zero, and the base minimum price will
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# into play. Value shouldn't be zero, and the base minimum price will
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# actually be a +/- 25% range of this value. Used to catch 0 cost or
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# the BidVariation* variables above. This is used to catch 0 cost or
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# extremely low cost items
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# extremely low cost items
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#
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#
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# AuctionHouseBot.PriceMinimumCenterBase.OverrideItems
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# AuctionHouseBot.PriceMinimumCenterBase.OverrideItems
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@@ -282,9 +282,9 @@ AuctionHouseBot.AdvancedPricing.Misc.Mount.Enabled = 1
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# Multiplier applied to item level when determining auction price, by category
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# Multiplier applied to item level when determining auction price, by category
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# Final multiplier = itemLevel * this value. Set to 0 (or less) to disable.
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# Final multiplier = itemLevel * this value. Set to 0 (or less) to disable.
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# Default: 0 (Disabled)
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# Default: 0 (Disabled)
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# Note: This will be ignored for any matching specific category above if
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# Note: This will be ignored for any matching specific category if
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# AdvancedPricing is enabled (above). This applies in combination with
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# AdvancedPricing is enabled (above). This applies in combination with
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# all other price multipliers
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# all other price multipliers.
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#
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#
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# AuctionHouseBot.PriceMultiplier.Category*.Quality*
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# AuctionHouseBot.PriceMultiplier.Category*.Quality*
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# Category-and-Quality- modifier values for the prices of items.
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# Category-and-Quality- modifier values for the prices of items.
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