feat(Time): add support game time (#47)

This commit is contained in:
Kargatum
2022-01-24 17:55:48 +07:00
committed by GitHub
parent b9aa86bfc2
commit a1b2cd5989

View File

@@ -23,6 +23,7 @@
#include "Config.h"
#include "Player.h"
#include "WorldSession.h"
#include "GameTime.h"
#include <vector>
using namespace std;
@@ -1496,7 +1497,7 @@ void AuctionHouseBot::Commands(uint32 command, uint32 ahMapID, uint32 col, char*
{
if (itr->second->owner.GetCounter() == AHBplayerGUID)
{
itr->second->expire_time = sWorld->GetGameTime();
itr->second->expire_time = GameTime::GetGameTime().count();
uint32 id = itr->second->Id;
uint32 expire_time = itr->second->expire_time;
CharacterDatabase.PExecute("UPDATE auctionhouse SET time = '%u' WHERE id = '%u'", expire_time, id);