Add price multipliers

This commit is contained in:
NathanHandley
2025-01-20 12:19:07 -06:00
parent 666bc3caae
commit 700c41ca7a
3 changed files with 59 additions and 15 deletions

View File

@@ -67,7 +67,7 @@ AuctionHouseBot.Neutral.BidsPerInterval = 1
###############################################################################
# AuctionHouseBot.ListProportion.*
# Determines how many of the listings, proportionally, show up as new auctions
# "0" will mean the item never shows up
# "0" will mean the item never shows up. Values must be whole numbers.
# Defaults: Consumable: 2
# Container: 2
# Weapon: 6
@@ -101,6 +101,39 @@ AuctionHouseBot.ListProportion.Key = 1
AuctionHouseBot.ListProportion.Misc = 0
AuctionHouseBot.ListProportion.Glyph = 2
###############################################################################
# AuctionHouseBot.PriceMultiplier.*
# Category/Quality-level modifier values for the prices of items, which can be
# represented as decimal numbers, and must be > 0. Keep in mind that
# the pricing algorithm has many steps to it and this is just a tuning
# modifier.
###############################################################################
AuctionHouseBot.PriceMultiplier.Category.Consumable = 1
AuctionHouseBot.PriceMultiplier.Category.Container = 1
AuctionHouseBot.PriceMultiplier.Category.Weapon = 1
AuctionHouseBot.PriceMultiplier.Category.Gem = 1
AuctionHouseBot.PriceMultiplier.Category.Armor = 1
AuctionHouseBot.PriceMultiplier.Category.Reagent = 1
AuctionHouseBot.PriceMultiplier.Category.Projectile = 1
AuctionHouseBot.PriceMultiplier.Category.TradeGood = 2
AuctionHouseBot.PriceMultiplier.Category.Generic = 1
AuctionHouseBot.PriceMultiplier.Category.Recipe = 1
AuctionHouseBot.PriceMultiplier.Category.Quiver = 1
AuctionHouseBot.PriceMultiplier.Category.Quest = 1
AuctionHouseBot.PriceMultiplier.Category.Key = 1
AuctionHouseBot.PriceMultiplier.Category.Misc = 1
AuctionHouseBot.PriceMultiplier.Category.Glyph = 1
AuctionHouseBot.PriceMultiplier.Quality.Poor = 1
AuctionHouseBot.PriceMultiplier.Quality.Normal = 1
AuctionHouseBot.PriceMultiplier.Quality.Uncommon = 1.8
AuctionHouseBot.PriceMultiplier.Quality.Rare = 1.9
AuctionHouseBot.PriceMultiplier.Quality.Epic = 2.1
AuctionHouseBot.PriceMultiplier.Quality.Legendary = 3
AuctionHouseBot.PriceMultiplier.Quality.Artifact = 3
AuctionHouseBot.PriceMultiplier.Quality.Heirloom = 3
###############################################################################
# AuctionHouseBot.RandomStackRatio.*
# Used to determine how often a stack of the class will be single or randomly-size stacked when posted