Correct proportion value assignments

This commit is contained in:
NathanHandley
2025-01-20 12:05:39 -06:00
parent 117383c296
commit 666bc3caae

View File

@@ -792,21 +792,21 @@ void AuctionHouseBot::InitializeConfiguration()
RandomStackRatioGlyph = GetRandomStackValue("AuctionHouseBot.RandomStackRatio.Glyph", 0);
// List Proportions
ListProportionConsumable = GetRandomStackValue("AuctionHouseBot.ListProportion.Consumable", 2);
ListProportionContainer = GetRandomStackValue("AuctionHouseBot.ListProportion.Container", 2);
ListProportionWeapon = GetRandomStackValue("AuctionHouseBot.ListProportion.Weapon", 6);
ListProportionGem = GetRandomStackValue("AuctionHouseBot.ListProportion.Gem", 2);
ListProportionArmor = GetRandomStackValue("AuctionHouseBot.ListProportion.Armor", 6);
ListProportionReagent = GetRandomStackValue("AuctionHouseBot.ListProportion.Reagent", 1);
ListProportionProjectile = GetRandomStackValue("AuctionHouseBot.ListProportion.Projectile", 2);
ListProportionTradeGood = GetRandomStackValue("AuctionHouseBot.ListProportion.TradeGood", 22);
ListProportionGeneric = GetRandomStackValue("AuctionHouseBot.ListProportion.Generic", 1);
ListProportionRecipe = GetRandomStackValue("AuctionHouseBot.ListProportion.Recipe", 3);
ListProportionQuiver = GetRandomStackValue("AuctionHouseBot.ListProportion.Quiver", 1);
ListProportionQuest = GetRandomStackValue("AuctionHouseBot.ListProportion.Quest", 2);
ListProportionKey = GetRandomStackValue("AuctionHouseBot.ListProportion.Key", 1);
ListProportionMisc = GetRandomStackValue("AuctionHouseBot.ListProportion.Misc", 0);
ListProportionGlyph = GetRandomStackValue("AuctionHouseBot.ListProportion.Glyph", 2);
ListProportionConsumable = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Consumable", 2);
ListProportionContainer = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Container", 2);
ListProportionWeapon = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Weapon", 6);
ListProportionGem = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Gem", 2);
ListProportionArmor = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Armor", 6);
ListProportionReagent = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Reagent", 1);
ListProportionProjectile = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Projectile", 2);
ListProportionTradeGood = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.TradeGood", 22);
ListProportionGeneric = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Generic", 1);
ListProportionRecipe = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Recipe", 3);
ListProportionQuiver = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Quiver", 1);
ListProportionQuest = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Quest", 2);
ListProportionKey = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Key", 1);
ListProportionMisc = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Misc", 0);
ListProportionGlyph = sConfigMgr->GetOption<uint32>("AuctionHouseBot.ListProportion.Glyph", 2);
// Disabled Items
DisabledItemTextFilter = sConfigMgr->GetOption<bool>("AuctionHouseBot.DisabledItemTextFilter", true);