diff --git a/src/AuctionHouseBot.cpp b/src/AuctionHouseBot.cpp index cf1d637..75c8dba 100644 --- a/src/AuctionHouseBot.cpp +++ b/src/AuctionHouseBot.cpp @@ -175,7 +175,7 @@ void AuctionHouseBot::populateItemClassSeedList() // Determine how many of what kinds of items to use based on a seeded weight list, 0 = none // TODO: Move these weight items to a config - uint32 itemClassSeedWeightConsumable = 3; + uint32 itemClassSeedWeightConsumable = 2; uint32 itemClassSeedWeightContainer = 2; uint32 itemClassSeedWeightWeapon = 6; uint32 itemClassSeedWeightGem = 2;