mirror of
https://github.com/NathanHandley/mod-ah-bot-plus.git
synced 2026-01-13 01:08:37 +00:00
Rename / Move some methods
This commit is contained in:
@@ -158,7 +158,7 @@ AuctionHouseBot::~AuctionHouseBot()
|
||||
{
|
||||
}
|
||||
|
||||
uint32 AuctionHouseBot::getStackSizeForItem(ItemTemplate const* itemProto) const
|
||||
uint32 AuctionHouseBot::GetStackSizeForItem(ItemTemplate const* itemProto) const
|
||||
{
|
||||
// Determine the stack ratio based on class type
|
||||
if (itemProto == NULL)
|
||||
@@ -220,7 +220,7 @@ uint32 AuctionHouseBot::getStackSizeForItem(ItemTemplate const* itemProto) const
|
||||
return 1;
|
||||
}
|
||||
|
||||
void AuctionHouseBot::calculateItemValue(ItemTemplate const* itemProto, uint64& outBidPrice, uint64& outBuyoutPrice)
|
||||
void AuctionHouseBot::CalculateItemValue(ItemTemplate const* itemProto, uint64& outBidPrice, uint64& outBuyoutPrice)
|
||||
{
|
||||
// Start with a buyout price related to the sell price
|
||||
outBuyoutPrice = itemProto->SellPrice;
|
||||
@@ -263,7 +263,7 @@ void AuctionHouseBot::calculateItemValue(ItemTemplate const* itemProto, uint64&
|
||||
|
||||
float classQualityPriceMultiplier = PriceMultiplierCategoryQuality[itemProto->Class][itemProto->Quality];
|
||||
|
||||
float advancedPricingMultiplier = getAdvancedPricingMultiplier(itemProto);
|
||||
float advancedPricingMultiplier = GetAdvancedPricingMultiplier(itemProto);
|
||||
|
||||
// Grab the minimum prices
|
||||
uint64 PriceMinimumCenterBase = 1000;
|
||||
@@ -366,7 +366,7 @@ void AuctionHouseBot::calculateItemValue(ItemTemplate const* itemProto, uint64&
|
||||
outBidPrice = itemProto->SellPrice;
|
||||
}
|
||||
|
||||
float AuctionHouseBot::getAdvancedPricingMultiplier(ItemTemplate const* itemProto)
|
||||
float AuctionHouseBot::GetAdvancedPricingMultiplier(ItemTemplate const* itemProto)
|
||||
{
|
||||
/* "ADVANCED" SUBCLASS PRICE MULTIPLIER FORMULA NOTES
|
||||
|
||||
@@ -531,7 +531,7 @@ float AuctionHouseBot::getAdvancedPricingMultiplier(ItemTemplate const* itemProt
|
||||
return static_cast<float>(advancedPricingMultiplier);
|
||||
}
|
||||
|
||||
ItemTemplate const* AuctionHouseBot::getProducedItemFromRecipe(ItemTemplate const* recipeItemTemplate)
|
||||
ItemTemplate const* AuctionHouseBot::GetProducedItemFromRecipe(ItemTemplate const* recipeItemTemplate)
|
||||
{
|
||||
if (!recipeItemTemplate)
|
||||
return nullptr;
|
||||
@@ -598,7 +598,7 @@ void AuctionHouseBot::PopulateItemCandidatesAndProportions()
|
||||
// Recipes might need to consider produced newItemsToListCount
|
||||
if (ListedItemLevelRestrictedUseCraftedItemForCalculation == true && itr->second.Class == ITEM_CLASS_RECIPE)
|
||||
{
|
||||
ItemTemplate const* producedItemTemplate = getProducedItemFromRecipe(&itr->second);
|
||||
ItemTemplate const* producedItemTemplate = GetProducedItemFromRecipe(&itr->second);
|
||||
if (producedItemTemplate != nullptr)
|
||||
{
|
||||
if (debug_Out_Filters)
|
||||
@@ -822,7 +822,7 @@ uint32 AuctionHouseBot::GetRandomItemIDForListing()
|
||||
return ItemCandidatesByItemClassAndQuality[listProportionNode.ItemClassID][listProportionNode.ItemQualityID][urand(0, numOfValidItemsInGroup-1)];
|
||||
}
|
||||
|
||||
void AuctionHouseBot::addNewAuctions(Player* AHBplayer, FactionSpecificAuctionHouseConfig *config)
|
||||
void AuctionHouseBot::AddNewAuctions(Player* AHBplayer, FactionSpecificAuctionHouseConfig *config)
|
||||
{
|
||||
if (!SellingBotEnabled)
|
||||
{
|
||||
@@ -913,13 +913,13 @@ void AuctionHouseBot::addNewAuctions(Player* AHBplayer, FactionSpecificAuctionHo
|
||||
// Determine price
|
||||
uint64 buyoutPrice = 0;
|
||||
uint64 bidPrice = 0;
|
||||
calculateItemValue(prototype, bidPrice, buyoutPrice);
|
||||
CalculateItemValue(prototype, bidPrice, buyoutPrice);
|
||||
|
||||
// Define a duration
|
||||
uint32 etime = urand(ListingExpireTimeInSecondsMin, ListingExpireTimeInSecondsMax);
|
||||
|
||||
// Set stack size
|
||||
uint32 stackCount = getStackSizeForItem(prototype);
|
||||
uint32 stackCount = GetStackSizeForItem(prototype);
|
||||
item->SetCount(stackCount);
|
||||
|
||||
uint32 dep = sAuctionMgr->GetAuctionDeposit(ahEntry, etime, item, stackCount);
|
||||
@@ -950,7 +950,7 @@ void AuctionHouseBot::addNewAuctions(Player* AHBplayer, FactionSpecificAuctionHo
|
||||
LOG_INFO("module", "AHSeller: Added {} newItemsToListCount", itemsGenerated);
|
||||
}
|
||||
|
||||
void AuctionHouseBot::addNewAuctionBuyerBotBid(Player* AHBplayer, FactionSpecificAuctionHouseConfig *config)
|
||||
void AuctionHouseBot::AddNewAuctionBuyerBotBid(Player* AHBplayer, FactionSpecificAuctionHouseConfig *config)
|
||||
{
|
||||
if (!BuyingBotEnabled)
|
||||
{
|
||||
@@ -1020,7 +1020,7 @@ void AuctionHouseBot::addNewAuctionBuyerBotBid(Player* AHBplayer, FactionSpecifi
|
||||
// Calculate a potential price for the item
|
||||
uint64 willingToSpendPerItemPrice = 0;
|
||||
uint64 discardBidPrice = 0;
|
||||
calculateItemValue(prototype, discardBidPrice, willingToSpendPerItemPrice);
|
||||
CalculateItemValue(prototype, discardBidPrice, willingToSpendPerItemPrice);
|
||||
willingToSpendPerItemPrice = (uint64)((float)willingToSpendPerItemPrice * BuyingBotAcceptablePriceModifier);
|
||||
uint64 willingToPayForStackPrice = willingToSpendPerItemPrice * pItem->GetCount();
|
||||
|
||||
@@ -1167,18 +1167,18 @@ void AuctionHouseBot::Update()
|
||||
// Add New Bids
|
||||
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION))
|
||||
{
|
||||
addNewAuctions(&_AHBplayer, &AllianceConfig);
|
||||
AddNewAuctions(&_AHBplayer, &AllianceConfig);
|
||||
if (BuyingBotBuyCandidatesPerBuyCycle > 0)
|
||||
addNewAuctionBuyerBotBid(&_AHBplayer, &AllianceConfig);
|
||||
AddNewAuctionBuyerBotBid(&_AHBplayer, &AllianceConfig);
|
||||
|
||||
addNewAuctions(&_AHBplayer, &HordeConfig);
|
||||
AddNewAuctions(&_AHBplayer, &HordeConfig);
|
||||
if (BuyingBotBuyCandidatesPerBuyCycle > 0)
|
||||
addNewAuctionBuyerBotBid(&_AHBplayer, &HordeConfig);
|
||||
AddNewAuctionBuyerBotBid(&_AHBplayer, &HordeConfig);
|
||||
}
|
||||
|
||||
addNewAuctions(&_AHBplayer, &NeutralConfig);
|
||||
AddNewAuctions(&_AHBplayer, &NeutralConfig);
|
||||
if (BuyingBotBuyCandidatesPerBuyCycle > 0)
|
||||
addNewAuctionBuyerBotBid(&_AHBplayer, &NeutralConfig);
|
||||
AddNewAuctionBuyerBotBid(&_AHBplayer, &NeutralConfig);
|
||||
|
||||
ObjectAccessor::RemoveObject(&_AHBplayer);
|
||||
}
|
||||
@@ -1243,7 +1243,7 @@ void AuctionHouseBot::InitializeConfiguration()
|
||||
BuyingBotAlwaysBidMaxCalculatedPrice = sConfigMgr->GetOption<bool>("AuctionHouseBot.Buyer.AlwaysBidMaxCalculatedPrice", false);
|
||||
PreventOverpayingForVendorItems = sConfigMgr->GetOption<bool>("AuctionHouseBot.Buyer.PreventOverpayingForVendorItems", true);
|
||||
if (PreventOverpayingForVendorItems)
|
||||
populateVendorItemsPrices();
|
||||
PopulateVendorItemsPrices();
|
||||
BuyingBotWillBidAgainstPlayers = sConfigMgr->GetOption<bool>("AuctionHouseBot.Buyer.BidAgainstPlayers", false);
|
||||
|
||||
// Stack Ratios
|
||||
@@ -1616,7 +1616,7 @@ const char* AuctionHouseBot::GetCategoryName(ItemClass category)
|
||||
}
|
||||
}
|
||||
|
||||
void AuctionHouseBot::populateVendorItemsPrices()
|
||||
void AuctionHouseBot::PopulateVendorItemsPrices()
|
||||
{
|
||||
// Load vendor newItemsToListCount' prices into a vector for fast lookup
|
||||
QueryResult r = WorldDatabase.Query("SELECT MAX(entry) FROM item_template");
|
||||
|
||||
@@ -272,16 +272,6 @@ private:
|
||||
|
||||
int LastCycleCount;
|
||||
|
||||
uint32 getStackSizeForItem(ItemTemplate const* itemProto) const;
|
||||
void calculateItemValue(ItemTemplate const* itemProto, uint64& outBidPrice, uint64& outBuyoutPrice);
|
||||
float getAdvancedPricingMultiplier(ItemTemplate const* itemProto);
|
||||
ItemTemplate const* getProducedItemFromRecipe(ItemTemplate const* recipeItemTemplate);
|
||||
void PopulateItemCandidatesAndProportions();
|
||||
uint32 GetRandomItemIDForListing();
|
||||
void addNewAuctions(Player* AHBplayer, FactionSpecificAuctionHouseConfig *config);
|
||||
void addNewAuctionBuyerBotBid(Player* AHBplayer, FactionSpecificAuctionHouseConfig *config);
|
||||
void populateVendorItemsPrices();
|
||||
|
||||
AuctionHouseBot();
|
||||
|
||||
public:
|
||||
@@ -292,18 +282,27 @@ public:
|
||||
}
|
||||
|
||||
~AuctionHouseBot();
|
||||
|
||||
void Update();
|
||||
void Initialize();
|
||||
void InitializeConfiguration();
|
||||
uint32 GetRandomStackValue(std::string configKeyString, uint32 defaultValue);
|
||||
uint32 GetRandomStackIncrementValue(std::string configKeyString, uint32 defaultValue);
|
||||
|
||||
void AddCharacters(std::string characterGUIDString);
|
||||
void AddPriceMinimumOverrides(std::string priceMinimimOverridesString);
|
||||
void AddItemIDsFromString(std::set<uint32>& workingItemIDSet, std::string itemString, const char* parentOperationName);
|
||||
void AddToItemIDSet(std::set<uint32>& workingItemIDSet, uint32 itemID, const char* parentOperationName);
|
||||
const char* GetQualityName(ItemQualities quality);
|
||||
const char* GetCategoryName(ItemClass category);
|
||||
uint32 GetStackSizeForItem(ItemTemplate const* itemProto) const;
|
||||
void CalculateItemValue(ItemTemplate const* itemProto, uint64& outBidPrice, uint64& outBuyoutPrice);
|
||||
float GetAdvancedPricingMultiplier(ItemTemplate const* itemProto);
|
||||
ItemTemplate const* GetProducedItemFromRecipe(ItemTemplate const* recipeItemTemplate);
|
||||
void PopulateItemCandidatesAndProportions();
|
||||
uint32 GetRandomItemIDForListing();
|
||||
void AddNewAuctions(Player* AHBplayer, FactionSpecificAuctionHouseConfig* config);
|
||||
void AddNewAuctionBuyerBotBid(Player* AHBplayer, FactionSpecificAuctionHouseConfig* config);
|
||||
void PopulateVendorItemsPrices();
|
||||
};
|
||||
|
||||
#define auctionbot AuctionHouseBot::instance()
|
||||
|
||||
Reference in New Issue
Block a user