mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 09:17:18 +00:00
679 lines
24 KiB
C++
679 lines
24 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "Common.h"
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#include "PlayerDump.h"
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#include "DatabaseEnv.h"
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#include "UpdateFields.h"
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#include "ObjectMgr.h"
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#include "AccountMgr.h"
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#include "World.h"
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#define DUMP_TABLE_COUNT 27
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struct DumpTable
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{
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char const* name;
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DumpTableType type;
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};
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static DumpTable dumpTables[DUMP_TABLE_COUNT] =
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{
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{ "characters", DTT_CHARACTER },
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{ "character_account_data", DTT_CHAR_TABLE },
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{ "character_achievement", DTT_CHAR_TABLE },
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{ "character_achievement_progress", DTT_CHAR_TABLE },
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{ "character_action", DTT_CHAR_TABLE },
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{ "character_aura", DTT_CHAR_TABLE },
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{ "character_declinedname", DTT_CHAR_TABLE },
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{ "character_equipmentsets", DTT_EQSET_TABLE},
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{ "character_glyphs", DTT_CHAR_TABLE },
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{ "character_homebind", DTT_CHAR_TABLE },
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{ "character_inventory", DTT_INVENTORY },
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{ "character_pet", DTT_PET },
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{ "character_pet_declinedname", DTT_PET },
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{ "character_queststatus", DTT_CHAR_TABLE },
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{ "character_queststatus_rewarded", DTT_CHAR_TABLE },
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{ "character_reputation", DTT_CHAR_TABLE },
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{ "character_skills", DTT_CHAR_TABLE },
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{ "character_spell", DTT_CHAR_TABLE },
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{ "character_spell_cooldown", DTT_CHAR_TABLE },
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{ "character_talent", DTT_CHAR_TABLE },
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{ "mail", DTT_MAIL },
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{ "mail_items", DTT_MAIL_ITEM }, // must be after mail
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{ "pet_aura", DTT_PET_TABLE }, // must be after character_pet
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{ "pet_spell", DTT_PET_TABLE }, // must be after character_pet
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{ "pet_spell_cooldown", DTT_PET_TABLE }, // must be after character_pet
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{ "item_instance", DTT_ITEM }, // must be after character_inventory and mail_items
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{ "character_gifts", DTT_ITEM_GIFT }, // must be after item_instance
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};
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// Low level functions
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static bool findtoknth(std::string &str, int n, std::string::size_type &s, std::string::size_type &e)
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{
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int i; s = e = 0;
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std::string::size_type size = str.size();
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for (i = 1; s < size && i < n; s++) if (str[s] == ' ') ++i;
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if (i < n)
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return false;
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e = str.find(' ', s);
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return e != std::string::npos;
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}
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std::string gettoknth(std::string &str, int n)
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{
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std::string::size_type s = 0, e = 0;
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if (!findtoknth(str, n, s, e))
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return "";
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return str.substr(s, e-s);
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}
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bool findnth(std::string &str, int n, std::string::size_type &s, std::string::size_type &e)
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{
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s = str.find("VALUES ('")+9;
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if (s == std::string::npos) return false;
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do
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{
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e = str.find('\'', s);
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if (e == std::string::npos) return false;
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} while (str[e-1] == '\\');
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for (int i = 1; i < n; ++i)
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{
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do
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{
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s = e+4;
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e = str.find('\'', s);
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if (e == std::string::npos) return false;
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} while (str[e-1] == '\\');
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}
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return true;
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}
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std::string gettablename(std::string &str)
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{
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std::string::size_type s = 13;
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std::string::size_type e = str.find(_TABLE_SIM_, s);
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if (e == std::string::npos)
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return "";
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return str.substr(s, e-s);
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}
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bool changenth(std::string &str, int n, const char *with, bool insert = false, bool nonzero = false)
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{
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std::string::size_type s, e;
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if (!findnth(str, n, s, e))
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return false;
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if (nonzero && str.substr(s, e-s) == "0")
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return true; // not an error
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if (!insert)
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str.replace(s, e-s, with);
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else
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str.insert(s, with);
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return true;
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}
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std::string getnth(std::string &str, int n)
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{
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std::string::size_type s, e;
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if (!findnth(str, n, s, e))
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return "";
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return str.substr(s, e-s);
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}
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bool changetoknth(std::string &str, int n, const char *with, bool insert = false, bool nonzero = false)
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{
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std::string::size_type s = 0, e = 0;
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if (!findtoknth(str, n, s, e))
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return false;
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if (nonzero && str.substr(s, e-s) == "0")
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return true; // not an error
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if (!insert)
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str.replace(s, e-s, with);
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else
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str.insert(s, with);
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return true;
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}
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uint32 registerNewGuid(uint32 oldGuid, std::map<uint32, uint32> &guidMap, uint32 hiGuid)
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{
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std::map<uint32, uint32>::const_iterator itr = guidMap.find(oldGuid);
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if (itr != guidMap.end())
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return itr->second;
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uint32 newguid = hiGuid + guidMap.size();
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guidMap[oldGuid] = newguid;
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return newguid;
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}
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bool changeGuid(std::string &str, int n, std::map<uint32, uint32> &guidMap, uint32 hiGuid, bool nonzero = false)
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{
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char chritem[20];
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uint32 oldGuid = atoi(getnth(str, n).c_str());
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if (nonzero && oldGuid == 0)
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return true; // not an error
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uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
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snprintf(chritem, 20, "%u", newGuid);
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return changenth(str, n, chritem, false, nonzero);
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}
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bool changetokGuid(std::string &str, int n, std::map<uint32, uint32> &guidMap, uint32 hiGuid, bool nonzero = false)
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{
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char chritem[20];
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uint32 oldGuid = atoi(gettoknth(str, n).c_str());
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if (nonzero && oldGuid == 0)
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return true; // not an error
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uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
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snprintf(chritem, 20, "%u", newGuid);
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return changetoknth(str, n, chritem, false, nonzero);
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}
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std::string CreateDumpString(char const* tableName, QueryResult result)
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{
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if (!tableName || !result) return "";
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std::ostringstream ss;
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ss << "INSERT INTO "<< _TABLE_SIM_ << tableName << _TABLE_SIM_ << " VALUES (";
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Field* fields = result->Fetch();
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for (uint32 i = 0; i < result->GetFieldCount(); ++i)
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{
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if (i == 0) ss << '\'';
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else ss << ", '";
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std::string s = fields[i].GetString();
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CharacterDatabase.EscapeString(s);
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ss << s;
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ss << '\'';
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}
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ss << ");";
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return ss.str();
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}
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std::string PlayerDumpWriter::GenerateWhereStr(char const* field, uint32 guid)
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{
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std::ostringstream wherestr;
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wherestr << field << " = '" << guid << '\'';
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return wherestr.str();
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}
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std::string PlayerDumpWriter::GenerateWhereStr(char const* field, GUIDs const& guids, GUIDs::const_iterator& itr)
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{
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std::ostringstream wherestr;
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wherestr << field << " IN ('";
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for (; itr != guids.end(); ++itr)
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{
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wherestr << *itr;
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if (wherestr.str().size() > MAX_QUERY_LEN - 50) // near to max query
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{
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++itr;
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break;
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}
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GUIDs::const_iterator itr2 = itr;
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if (++itr2 != guids.end())
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wherestr << "', '";
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}
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wherestr << "')";
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return wherestr.str();
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}
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void StoreGUID(QueryResult result, uint32 field, std::set<uint32>& guids)
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{
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Field* fields = result->Fetch();
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uint32 guid = fields[field].GetUInt32();
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if (guid)
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guids.insert(guid);
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}
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void StoreGUID(QueryResult result, uint32 data, uint32 field, std::set<uint32>& guids)
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{
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Field* fields = result->Fetch();
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std::string dataStr = fields[data].GetString();
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uint32 guid = atoi(gettoknth(dataStr, field).c_str());
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if (guid)
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guids.insert(guid);
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}
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// Writing - High-level functions
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bool PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tableFrom, char const*tableTo, DumpTableType type)
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{
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GUIDs const* guids = NULL;
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char const* fieldname = NULL;
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switch (type)
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{
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case DTT_ITEM: fieldname = "guid"; guids = &items; break;
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case DTT_ITEM_GIFT: fieldname = "item_guid"; guids = &items; break;
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case DTT_PET: fieldname = "owner"; break;
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case DTT_PET_TABLE: fieldname = "guid"; guids = &pets; break;
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case DTT_MAIL: fieldname = "receiver"; break;
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case DTT_MAIL_ITEM: fieldname = "mail_id"; guids = &mails; break;
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default: fieldname = "guid"; break;
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}
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// for guid set stop if set is empty
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if (guids && guids->empty())
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return true; // nothing to do
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// setup for guids case start position
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GUIDs::const_iterator guids_itr;
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if (guids)
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guids_itr = guids->begin();
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do
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{
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std::string wherestr;
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if (guids) // set case, get next guids string
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wherestr = GenerateWhereStr(fieldname, *guids, guids_itr);
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else // not set case, get single guid string
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wherestr = GenerateWhereStr(fieldname, guid);
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QueryResult result = CharacterDatabase.PQuery("SELECT * FROM %s WHERE %s", tableFrom, wherestr.c_str());
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if (!result)
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return true;
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do
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{
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// collect guids
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switch (type)
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{
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case DTT_INVENTORY:
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StoreGUID(result, 3, items); // item guid collection (character_inventory.item)
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break;
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case DTT_PET:
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StoreGUID(result, 0, pets); // pet petnumber collection (character_pet.id)
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break;
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case DTT_MAIL:
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StoreGUID(result, 0, mails); // mail id collection (mail.id)
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break;
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case DTT_MAIL_ITEM:
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StoreGUID(result, 1, items); // item guid collection (mail_items.item_guid)
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break;
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case DTT_CHARACTER:
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{
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if (result->GetFieldCount() <= 68) // avoid crashes on next check
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sLog->outCrash("PlayerDumpWriter::DumpTable - Trying to access non-existing or wrong positioned field (`deleteInfos_Account`) in `characters` table.");
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if (result->Fetch()[68].GetUInt32()) // characters.deleteInfos_Account - if filled error
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return false;
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break;
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}
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default:
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break;
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}
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dump += CreateDumpString(tableTo, result);
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dump += "\n";
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}
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while (result->NextRow());
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}
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while (guids && guids_itr != guids->end()); // not set case iterate single time, set case iterate for all guids
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return true;
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}
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bool PlayerDumpWriter::GetDump(uint32 guid, std::string &dump)
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{
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dump = "";
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dump += "IMPORTANT NOTE: THIS DUMPFILE IS MADE FOR USE WITH THE 'PDUMP' COMMAND ONLY - EITHER THROUGH INGAME CHAT OR ON CONSOLE!\n";
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dump += "IMPORTANT NOTE: DO NOT apply it directly - it will irreversibly DAMAGE and CORRUPT your database! You have been warned!\n\n";
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for (int i = 0; i < DUMP_TABLE_COUNT; ++i)
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if (!DumpTable(dump, guid, dumpTables[i].name, dumpTables[i].name, dumpTables[i].type))
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return false;
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// TODO: Add instance/group..
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// TODO: Add a dump level option to skip some non-important tables
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return true;
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}
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DumpReturn PlayerDumpWriter::WriteDump(const std::string& file, uint32 guid)
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{
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if (sWorld->getBoolConfig(CONFIG_PDUMP_NO_PATHS))
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if (strstr(file.c_str(), "\\") || strstr(file.c_str(), "/"))
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return DUMP_FILE_OPEN_ERROR;
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if (sWorld->getBoolConfig(CONFIG_PDUMP_NO_OVERWRITE))
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if (FILE* f = fopen(file.c_str(), "r"))
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{
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fclose(f);
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return DUMP_FILE_OPEN_ERROR;
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}
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FILE* fout = fopen(file.c_str(), "w");
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if (!fout)
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return DUMP_FILE_OPEN_ERROR;
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DumpReturn ret = DUMP_SUCCESS;
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std::string dump;
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if (!GetDump(guid, dump))
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ret = DUMP_CHARACTER_DELETED;
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fprintf(fout, "%s\n", dump.c_str());
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fclose(fout);
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return ret;
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}
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// Reading - High-level functions
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#define ROLLBACK(DR) {fclose(fin); return (DR);}
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void fixNULLfields(std::string &line)
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{
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std::string nullString("'NULL'");
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size_t pos = line.find(nullString);
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while (pos != std::string::npos)
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{
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line.replace(pos, nullString.length(), "NULL");
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pos = line.find(nullString);
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}
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}
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DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, std::string name, uint32 guid)
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{
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uint32 charcount = AccountMgr::GetCharactersCount(account);
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if (charcount >= 10)
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return DUMP_TOO_MANY_CHARS;
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FILE* fin = fopen(file.c_str(), "r");
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if (!fin)
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return DUMP_FILE_OPEN_ERROR;
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char newguid[20], chraccount[20], newpetid[20], currpetid[20], lastpetid[20];
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// make sure the same guid doesn't already exist and is safe to use
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bool incHighest = true;
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if (guid != 0 && guid < sObjectMgr->_hiCharGuid)
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{
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_GUID);
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stmt->setUInt32(0, guid);
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (result)
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guid = sObjectMgr->_hiCharGuid; // use first free if exists
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else incHighest = false;
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}
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else
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guid = sObjectMgr->_hiCharGuid;
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// normalize the name if specified and check if it exists
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if (!normalizePlayerName(name))
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name = "";
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if (ObjectMgr::CheckPlayerName(name, true) == CHAR_NAME_SUCCESS)
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{
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
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stmt->setString(0, name);
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (result)
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name = ""; // use the one from the dump
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}
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else
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name = "";
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// name encoded or empty
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snprintf(newguid, 20, "%u", guid);
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snprintf(chraccount, 20, "%u", account);
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snprintf(newpetid, 20, "%u", sObjectMgr->GeneratePetNumber());
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snprintf(lastpetid, 20, "%s", "");
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std::map<uint32, uint32> items;
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std::map<uint32, uint32> mails;
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char buf[32000] = "";
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typedef std::map<uint32, uint32> PetIds; // old->new petid relation
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typedef PetIds::value_type PetIdsPair;
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PetIds petids;
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uint8 gender = GENDER_NONE;
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uint8 race = RACE_NONE;
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uint8 playerClass = 0;
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uint8 level = 1;
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SQLTransaction trans = CharacterDatabase.BeginTransaction();
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while (!feof(fin))
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{
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if (!fgets(buf, 32000, fin))
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{
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if (feof(fin))
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break;
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ROLLBACK(DUMP_FILE_BROKEN);
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}
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std::string line; line.assign(buf);
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// skip empty strings
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size_t nw_pos = line.find_first_not_of(" \t\n\r\7");
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if (nw_pos == std::string::npos)
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continue;
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// skip logfile-side dump start notice, the important notes and dump end notices
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if ((line.substr(nw_pos, 16) == "== START DUMP ==") ||
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(line.substr(nw_pos, 15) == "IMPORTANT NOTE:") ||
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(line.substr(nw_pos, 14) == "== END DUMP =="))
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continue;
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// add required_ check
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/*
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if (line.substr(nw_pos, 41) == "UPDATE character_db_version SET required_")
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{
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if (!CharacterDatabase.Execute(line.c_str()))
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ROLLBACK(DUMP_FILE_BROKEN);
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continue;
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}
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*/
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// determine table name and load type
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std::string tn = gettablename(line);
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if (tn.empty())
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{
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sLog->outError("LoadPlayerDump: Can't extract table name from line: '%s'!", line.c_str());
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ROLLBACK(DUMP_FILE_BROKEN);
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}
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DumpTableType type = DumpTableType(0);
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uint8 i;
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for (i = 0; i < DUMP_TABLE_COUNT; ++i)
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{
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if (tn == dumpTables[i].name)
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{
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type = dumpTables[i].type;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (i == DUMP_TABLE_COUNT)
|
|
{
|
|
sLog->outError("LoadPlayerDump: Unknown table: '%s'!", tn.c_str());
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
}
|
|
|
|
// change the data to server values
|
|
switch (type)
|
|
{
|
|
case DTT_CHARACTER:
|
|
{
|
|
if (!changenth(line, 1, newguid)) // characters.guid update
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
|
|
if (!changenth(line, 2, chraccount)) // characters.account update
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
|
|
race = uint8(atol(getnth(line, 4).c_str()));
|
|
playerClass = uint8(atol(getnth(line, 5).c_str()));
|
|
gender = uint8(atol(getnth(line, 6).c_str()));
|
|
level = uint8(atol(getnth(line, 7).c_str()));
|
|
if (name == "")
|
|
{
|
|
// check if the original name already exists
|
|
name = getnth(line, 3);
|
|
|
|
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
|
|
stmt->setString(0, name);
|
|
PreparedQueryResult result = CharacterDatabase.Query(stmt);
|
|
|
|
if (result)
|
|
if (!changenth(line, 38, "1")) // characters.at_login set to "rename on login"
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
}
|
|
else if (!changenth(line, 3, name.c_str())) // characters.name
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
|
|
const char null[5] = "NULL";
|
|
if (!changenth(line, 74, null)) // characters.deleteInfos_Account
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
if (!changenth(line, 75, null)) // characters.deleteInfos_Name
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
if (!changenth(line, 76, null)) // characters.deleteDate
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
break;
|
|
}
|
|
case DTT_CHAR_TABLE:
|
|
{
|
|
if (!changenth(line, 1, newguid)) // character_*.guid update
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
break;
|
|
}
|
|
case DTT_EQSET_TABLE:
|
|
{
|
|
if (!changenth(line, 1, newguid))
|
|
ROLLBACK(DUMP_FILE_BROKEN); // character_equipmentsets.guid
|
|
|
|
char newSetGuid[24];
|
|
snprintf(newSetGuid, 24, UI64FMTD, sObjectMgr->GenerateEquipmentSetGuid());
|
|
if (!changenth(line, 2, newSetGuid))
|
|
ROLLBACK(DUMP_FILE_BROKEN); // character_equipmentsets.setguid
|
|
break;
|
|
}
|
|
case DTT_INVENTORY:
|
|
{
|
|
if (!changenth(line, 1, newguid)) // character_inventory.guid update
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
|
|
if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid, true))
|
|
ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.bag update
|
|
if (!changeGuid(line, 4, items, sObjectMgr->_hiItemGuid))
|
|
ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.item update
|
|
break;
|
|
}
|
|
case DTT_MAIL: // mail
|
|
{
|
|
if (!changeGuid(line, 1, mails, sObjectMgr->_mailId))
|
|
ROLLBACK(DUMP_FILE_BROKEN); // mail.id update
|
|
if (!changenth(line, 6, newguid)) // mail.receiver update
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
break;
|
|
}
|
|
case DTT_MAIL_ITEM: // mail_items
|
|
{
|
|
if (!changeGuid(line, 1, mails, sObjectMgr->_mailId))
|
|
ROLLBACK(DUMP_FILE_BROKEN); // mail_items.id
|
|
if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid))
|
|
ROLLBACK(DUMP_FILE_BROKEN); // mail_items.item_guid
|
|
if (!changenth(line, 3, newguid)) // mail_items.receiver
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
break;
|
|
}
|
|
case DTT_ITEM:
|
|
{
|
|
// item, owner, data field:item, owner guid
|
|
if (!changeGuid(line, 1, items, sObjectMgr->_hiItemGuid))
|
|
ROLLBACK(DUMP_FILE_BROKEN); // item_instance.guid update
|
|
if (!changenth(line, 3, newguid)) // item_instance.owner_guid update
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
break;
|
|
}
|
|
case DTT_ITEM_GIFT:
|
|
{
|
|
if (!changenth(line, 1, newguid)) // character_gifts.guid update
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid))
|
|
ROLLBACK(DUMP_FILE_BROKEN); // character_gifts.item_guid update
|
|
break;
|
|
}
|
|
case DTT_PET:
|
|
{
|
|
//store a map of old pet id to new inserted pet id for use by type 5 tables
|
|
snprintf(currpetid, 20, "%s", getnth(line, 1).c_str());
|
|
if (*lastpetid == '\0')
|
|
snprintf(lastpetid, 20, "%s", currpetid);
|
|
if (strcmp(lastpetid, currpetid) != 0)
|
|
{
|
|
snprintf(newpetid, 20, "%d", sObjectMgr->GeneratePetNumber());
|
|
snprintf(lastpetid, 20, "%s", currpetid);
|
|
}
|
|
|
|
std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));
|
|
|
|
if (petids_iter == petids.end())
|
|
{
|
|
petids.insert(PetIdsPair(atoi(currpetid), atoi(newpetid)));
|
|
}
|
|
|
|
if (!changenth(line, 1, newpetid)) // character_pet.id update
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
if (!changenth(line, 3, newguid)) // character_pet.owner update
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
|
|
break;
|
|
}
|
|
case DTT_PET_TABLE: // pet_aura, pet_spell, pet_spell_cooldown
|
|
{
|
|
snprintf(currpetid, 20, "%s", getnth(line, 1).c_str());
|
|
|
|
// lookup currpetid and match to new inserted pet id
|
|
std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));
|
|
if (petids_iter == petids.end()) // couldn't find new inserted id
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
|
|
snprintf(newpetid, 20, "%d", petids_iter->second);
|
|
|
|
if (!changenth(line, 1, newpetid))
|
|
ROLLBACK(DUMP_FILE_BROKEN);
|
|
|
|
break;
|
|
}
|
|
default:
|
|
sLog->outError("Unknown dump table type: %u", type);
|
|
break;
|
|
}
|
|
|
|
fixNULLfields(line);
|
|
|
|
trans->Append(line.c_str());
|
|
}
|
|
|
|
CharacterDatabase.CommitTransaction(trans);
|
|
|
|
// in case of name conflict player has to rename at login anyway
|
|
sWorld->AddGlobalPlayerData(guid, account, name, gender, race, playerClass, level, mails.size(), 0);
|
|
|
|
sObjectMgr->_hiItemGuid += items.size();
|
|
sObjectMgr->_mailId += mails.size();
|
|
|
|
if (incHighest)
|
|
++sObjectMgr->_hiCharGuid;
|
|
|
|
fclose(fin);
|
|
|
|
return DUMP_SUCCESS;
|
|
}
|