mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 17:19:07 +00:00
1342 lines
47 KiB
C++
1342 lines
47 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_HUNTER, SPELLFAMILY_PET and SPELLFAMILY_GENERIC spells used by hunter players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_hun_".
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*/
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#include "Cell.h"
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#include "CellImpl.h"
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#include "GridNotifiers.h"
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#include "Pet.h"
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#include "ScriptMgr.h"
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#include "SpellAuraEffects.h"
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#include "SpellAuras.h"
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#include "SpellMgr.h"
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#include "SpellScript.h"
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// TODO: this import is not necessary for compilation and marked as unused by the IDE
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// however, for some reasons removing it would cause a damn linking issue
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// there is probably some underlying problem with imports which should properly addressed
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// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
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#include "GridNotifiersImpl.h"
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enum HunterSpells
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{
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// Ours
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SPELL_HUNTER_WYVERN_STING_DOT = 24131,
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// Theirs
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SPELL_HUNTER_ASPECT_OF_THE_BEAST = 13161,
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SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET = 61669,
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SPELL_HUNTER_ASPECT_OF_THE_VIPER = 34074,
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SPELL_HUNTER_ASPECT_OF_THE_VIPER_ENERGIZE = 34075,
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SPELL_HUNTER_BESTIAL_WRATH = 19574,
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SPELL_HUNTER_CHIMERA_SHOT_SERPENT = 53353,
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SPELL_HUNTER_CHIMERA_SHOT_VIPER = 53358,
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SPELL_HUNTER_CHIMERA_SHOT_SCORPID = 53359,
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SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER = 56851,
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SPELL_HUNTER_IMPROVED_MEND_PET = 24406,
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SPELL_HUNTER_INVIGORATION_TRIGGERED = 53398,
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SPELL_HUNTER_MASTERS_CALL_TRIGGERED = 62305,
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SPELL_HUNTER_MISDIRECTION_PROC = 35079,
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SPELL_HUNTER_PET_LAST_STAND_TRIGGERED = 53479,
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SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX = 55709,
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SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED = 54114,
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SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF = 55711,
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SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED = 54045,
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SPELL_HUNTER_READINESS = 23989,
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SPELL_HUNTER_SNIPER_TRAINING_R1 = 53302,
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SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 = 64418,
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SPELL_HUNTER_VICIOUS_VIPER = 61609,
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SPELL_HUNTER_VIPER_ATTACK_SPEED = 60144,
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SPELL_DRAENEI_GIFT_OF_THE_NAARU = 59543,
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SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT = 61389,
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SPELL_LOCK_AND_LOAD_TRIGGER = 56453,
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SPELL_LOCK_AND_LOAD_MARKER = 67544
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};
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class spell_hun_check_pet_los : public SpellScript
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{
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PrepareSpellScript(spell_hun_check_pet_los);
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SpellCastResult CheckCast()
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{
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Unit* pet = GetCaster()->GetGuardianPet();
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if (!pet)
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pet = GetCaster()->GetCharm();
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if (!pet)
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return SPELL_FAILED_NO_PET;
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if (!pet->IsAlive())
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{
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SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_PET_IS_DEAD);
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return SPELL_FAILED_CUSTOM_ERROR;
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}
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if (!GetCaster()->IsWithinLOSInMap(pet))
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return SPELL_FAILED_LINE_OF_SIGHT;
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return SPELL_CAST_OK;
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}
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void Register() override
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{
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OnCheckCast += SpellCheckCastFn(spell_hun_check_pet_los::CheckCast);
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}
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};
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class spell_hun_cower : public AuraScript
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{
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PrepareAuraScript(spell_hun_cower);
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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if (AuraEffect* aurEff = GetUnitOwner()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_PET, GetSpellInfo()->SpellIconID, EFFECT_0))
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AddPct(amount, aurEff->GetAmount());
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}
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void Register() override
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_cower::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_DECREASE_SPEED);
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}
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};
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class spell_hun_wyvern_sting : public AuraScript
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{
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PrepareAuraScript(spell_hun_wyvern_sting)
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void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (Unit* caster = GetCaster())
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caster->CastSpell(GetTarget(), sSpellMgr->GetSpellWithRank(SPELL_HUNTER_WYVERN_STING_DOT, GetSpellInfo()->GetRank()), true);
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}
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void Register() override
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{
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AfterEffectRemove += AuraEffectRemoveFn(spell_hun_wyvern_sting::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
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}
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};
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class spell_hun_animal_handler : public AuraScript
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{
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PrepareAuraScript(spell_hun_animal_handler);
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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amount = 0;
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if (Unit* owner = GetUnitOwner()->GetOwner())
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if (AuraEffect const* animalHandlerEff = owner->GetDummyAuraEffect(SPELLFAMILY_HUNTER, 2234, EFFECT_1))
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amount = animalHandlerEff->GetAmount();
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}
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void Register() override
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_animal_handler::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_ATTACK_POWER_PCT);
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}
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};
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class spell_hun_generic_scaling : public AuraScript
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{
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PrepareAuraScript(spell_hun_generic_scaling);
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void CalculateResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: pet inherits 40% of resistance from owner and 35% of armor
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
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amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
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}
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}
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void CalculateStatAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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// xinef: by default pet inherits 45% of stamina
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int32 modifier = 45;
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// xinef: Wild Hunt bonus for stamina
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if (AuraEffect* wildHuntEff = GetUnitOwner()->GetDummyAuraEffect(SPELLFAMILY_PET, 3748, EFFECT_0))
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AddPct(modifier, wildHuntEff->GetAmount());
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amount = CalculatePct(std::max<int32>(0, owner->GetStat(Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue))), modifier);
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}
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}
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void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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// xinef: by default 22% of RAP
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int32 modifier = 22;
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// xinef: Wild Hunt bonus for AP
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if (AuraEffect* wildHuntEff = GetUnitOwner()->GetDummyAuraEffect(SPELLFAMILY_PET, 3748, EFFECT_1))
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AddPct(modifier, wildHuntEff->GetAmount());
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float ownerAP = owner->GetTotalAttackPowerValue(RANGED_ATTACK);
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// Xinef: Hunter vs. Wild
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if (AuraEffect* HvWEff = owner->GetAuraEffect(SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT, SPELLFAMILY_HUNTER, 3647, EFFECT_0))
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ownerAP += CalculatePct(owner->GetStat(STAT_STAMINA), HvWEff->GetAmount());
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amount = CalculatePct(std::max<int32>(0, ownerAP), modifier);
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}
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}
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void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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// xinef: by default 12.87% of RAP
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float modifier = 12.87f;
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// xinef: Wild Hunt bonus for AP
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if (AuraEffect* wildHuntEff = GetUnitOwner()->GetDummyAuraEffect(SPELLFAMILY_PET, 3748, EFFECT_1))
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AddPct(modifier, wildHuntEff->GetAmount());
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amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(RANGED_ATTACK)), modifier);
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// xinef: Update appropriate player field
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if (owner->GetTypeId() == TYPEID_PLAYER)
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owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
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}
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}
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void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
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{
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isPeriodic = true;
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amplitude = 2 * IN_MILLISECONDS;
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}
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void HandlePeriodic(AuraEffect const* aurEff)
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{
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PreventDefaultAction();
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if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT && (aurEff->GetMiscValue() == STAT_STAMINA || aurEff->GetMiscValue() == STAT_INTELLECT))
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{
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int32 currentAmount = aurEff->GetAmount();
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int32 newAmount = GetEffect(aurEff->GetEffIndex())->CalculateAmount(GetCaster());
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if (newAmount != currentAmount)
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{
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if (aurEff->GetMiscValue() == STAT_STAMINA)
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{
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uint32 actStat = GetUnitOwner()->GetHealth();
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GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
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GetUnitOwner()->SetHealth(std::min<uint32>(GetUnitOwner()->GetMaxHealth(), actStat));
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}
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else
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{
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uint32 actStat = GetUnitOwner()->GetPower(POWER_MANA);
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GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
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GetUnitOwner()->SetPower(POWER_MANA, std::min<uint32>(GetUnitOwner()->GetMaxPower(POWER_MANA), actStat));
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}
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}
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}
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else
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GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
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}
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void Register() override
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{
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if (m_scriptSpellId != 34902)
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_generic_scaling::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
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else
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_generic_scaling::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_generic_scaling::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_generic_scaling::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
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}
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DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_hun_generic_scaling::CalcPeriodic, EFFECT_ALL, SPELL_AURA_ANY);
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_hun_generic_scaling::HandlePeriodic, EFFECT_ALL, SPELL_AURA_ANY);
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}
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};
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// Taming the Beast quests (despawn creature after dismiss)
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class spell_hun_taming_the_beast : public AuraScript
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{
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PrepareAuraScript(spell_hun_taming_the_beast);
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void HandleOnEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (Unit* target = GetTarget())
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{
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if (Creature* creature = target->ToCreature())
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{
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creature->GetThreatMgr().ClearAllThreat();
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}
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}
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}
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void HandleOnEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (Unit* target = GetTarget())
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if (Creature* creature = target->ToCreature())
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creature->DespawnOrUnsummon(1);
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}
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void Register() override
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{
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OnEffectApply += AuraEffectApplyFn(spell_hun_taming_the_beast::HandleOnEffectApply, EFFECT_0, SPELL_AURA_MOD_CHARM, AURA_EFFECT_HANDLE_REAL);
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OnEffectRemove += AuraEffectRemoveFn(spell_hun_taming_the_beast::HandleOnEffectRemove, EFFECT_0, SPELL_AURA_MOD_CHARM, AURA_EFFECT_HANDLE_REAL);
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}
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};
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// 13161 Aspect of the Beast
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class spell_hun_aspect_of_the_beast : public AuraScript
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{
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PrepareAuraScript(spell_hun_aspect_of_the_beast);
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bool Load() override
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{
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return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
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}
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET });
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}
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void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (GetCaster())
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if (Player* caster = GetCaster()->ToPlayer())
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if (Pet* pet = caster->GetPet())
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pet->RemoveAurasDueToSpell(SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET);
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}
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void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (GetCaster())
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if (Player* caster = GetCaster()->ToPlayer())
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if (caster->GetPet())
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caster->CastSpell(caster, SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET, true);
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}
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void OnPetApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* pet = GetUnitOwner();
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if (Unit* owner = pet->GetOwner())
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if (owner->HasAura(SPELL_HUNTER_ASPECT_OF_THE_BEAST))
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return;
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SetDuration(0);
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}
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void Register() override
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{
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if (m_scriptSpellId == 13161)
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{
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AfterEffectApply += AuraEffectApplyFn(spell_hun_aspect_of_the_beast::OnApply, EFFECT_0, SPELL_AURA_UNTRACKABLE, AURA_EFFECT_HANDLE_REAL);
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AfterEffectRemove += AuraEffectRemoveFn(spell_hun_aspect_of_the_beast::OnRemove, EFFECT_0, SPELL_AURA_UNTRACKABLE, AURA_EFFECT_HANDLE_REAL);
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}
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else
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AfterEffectApply += AuraEffectApplyFn(spell_hun_aspect_of_the_beast::OnPetApply, EFFECT_0, SPELL_AURA_UNTRACKABLE, AURA_EFFECT_HANDLE_REAL);
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}
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};
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// 34074 - Aspect of the Viper
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class spell_hun_ascpect_of_the_viper : public AuraScript
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{
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PrepareAuraScript(spell_hun_ascpect_of_the_viper);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo(
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{
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SPELL_HUNTER_ASPECT_OF_THE_VIPER_ENERGIZE,
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SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER,
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SPELL_HUNTER_VIPER_ATTACK_SPEED,
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SPELL_HUNTER_VICIOUS_VIPER
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});
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}
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bool CheckProc(ProcEventInfo& procInfo)
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{
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SpellInfo const* spellInfo = procInfo.GetSpellInfo();
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// Xinef: cannot proc from volley damage
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if (spellInfo && (spellInfo->SpellFamilyFlags[0] & 0x2000) && spellInfo->Effects[EFFECT_0].Effect == SPELL_EFFECT_SCHOOL_DAMAGE)
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return false;
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return true;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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uint32 maxMana = GetTarget()->GetMaxPower(POWER_MANA);
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int32 mana = CalculatePct(maxMana, GetTarget()->GetAttackTime(RANGED_ATTACK) / 1000.0f);
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if (AuraEffect const* glyph = GetTarget()->GetAuraEffect(SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER, EFFECT_0))
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AddPct(mana, glyph->GetAmount());
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GetTarget()->CastCustomSpell(SPELL_HUNTER_ASPECT_OF_THE_VIPER_ENERGIZE, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, nullptr, aurEff);
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}
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void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
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{
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// Hunter T7 4P Bonus
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if (GetTarget()->HasAura(SPELL_HUNTER_VIPER_ATTACK_SPEED))
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GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_VICIOUS_VIPER, true, nullptr, aurEff);
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}
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void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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// Hunter T7 4P Bonus
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if (GetTarget()->HasAura(SPELL_HUNTER_VIPER_ATTACK_SPEED))
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GetTarget()->RemoveAurasDueToSpell(SPELL_HUNTER_VICIOUS_VIPER);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_hun_ascpect_of_the_viper::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_hun_ascpect_of_the_viper::HandleProc, EFFECT_2, SPELL_AURA_DUMMY);
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AfterEffectApply += AuraEffectApplyFn(spell_hun_ascpect_of_the_viper::OnApply, EFFECT_0, SPELL_AURA_OBS_MOD_POWER, AURA_EFFECT_HANDLE_REAL);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_ascpect_of_the_viper::OnRemove, EFFECT_0, SPELL_AURA_OBS_MOD_POWER, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
// 53209 Chimera Shot
|
|
class spell_hun_chimera_shot : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_chimera_shot);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_CHIMERA_SHOT_SERPENT, SPELL_HUNTER_CHIMERA_SHOT_VIPER, SPELL_HUNTER_CHIMERA_SHOT_SCORPID });
|
|
}
|
|
|
|
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
uint32 spellId = 0;
|
|
int32 basePoint = 0;
|
|
Unit::AuraApplicationMap& Auras = unitTarget->GetAppliedAuras();
|
|
for (Unit::AuraApplicationMap::iterator i = Auras.begin(); i != Auras.end(); ++i)
|
|
{
|
|
Aura* aura = i->second->GetBase();
|
|
if (aura->GetCasterGUID() != caster->GetGUID())
|
|
continue;
|
|
|
|
// Search only Serpent Sting, Viper Sting, Scorpid Sting auras
|
|
flag96 familyFlag = aura->GetSpellInfo()->SpellFamilyFlags;
|
|
if (!(familyFlag[1] & 0x00000080 || familyFlag[0] & 0x0000C000))
|
|
continue;
|
|
if (AuraEffect* aurEff = aura->GetEffect(0))
|
|
{
|
|
// Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
|
|
if (familyFlag[0] & 0x4000)
|
|
{
|
|
int32 TickCount = aurEff->GetTotalTicks();
|
|
spellId = SPELL_HUNTER_CHIMERA_SHOT_SERPENT;
|
|
basePoint = aurEff->GetAmount();
|
|
ApplyPct(basePoint, TickCount * 40);
|
|
basePoint = unitTarget->SpellDamageBonusTaken(caster, aura->GetSpellInfo(), basePoint, DOT, aura->GetStackAmount());
|
|
}
|
|
// Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
|
|
else if (familyFlag[1] & 0x00000080)
|
|
{
|
|
int32 TickCount = aura->GetEffect(0)->GetTotalTicks();
|
|
spellId = SPELL_HUNTER_CHIMERA_SHOT_VIPER;
|
|
|
|
// Amount of one aura tick
|
|
basePoint = int32(CalculatePct(unitTarget->GetMaxPower(POWER_MANA), aurEff->GetAmount()));
|
|
int32 casterBasePoint = aurEff->GetAmount() * unitTarget->GetMaxPower(POWER_MANA) / 50; // TODO: Caster uses unitTarget?
|
|
if (basePoint > casterBasePoint)
|
|
basePoint = casterBasePoint;
|
|
ApplyPct(basePoint, TickCount * 60);
|
|
}
|
|
// Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
|
|
else if (familyFlag[0] & 0x00008000)
|
|
{
|
|
if (caster->ToPlayer()) // Scorpid Sting - Add 1 minute cooldown
|
|
{
|
|
if (caster->ToPlayer()->HasSpellCooldown(SPELL_HUNTER_CHIMERA_SHOT_SCORPID))
|
|
break;
|
|
|
|
caster->ToPlayer()->AddSpellCooldown(SPELL_HUNTER_CHIMERA_SHOT_SCORPID, 0, 60000);
|
|
}
|
|
|
|
spellId = SPELL_HUNTER_CHIMERA_SHOT_SCORPID;
|
|
}
|
|
|
|
// Refresh aura duration
|
|
aura->RefreshDuration();
|
|
aurEff->ChangeAmount(aurEff->CalculateAmount(caster), false);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (spellId)
|
|
caster->CastCustomSpell(unitTarget, spellId, &basePoint, 0, 0, true);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_hun_chimera_shot::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
// -19572 - Improved Mend Pet
|
|
class spell_hun_improved_mend_pet : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_hun_improved_mend_pet);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_IMPROVED_MEND_PET });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_IMPROVED_MEND_PET, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_hun_improved_mend_pet::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_hun_improved_mend_pet::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 53412 - Invigoration
|
|
class spell_hun_invigoration : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_invigoration);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_INVIGORATION_TRIGGERED });
|
|
}
|
|
|
|
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
if (AuraEffect* aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_HUNTER, 3487, 0))
|
|
if (roll_chance_i(aurEff->GetAmount()))
|
|
unitTarget->CastSpell(unitTarget, SPELL_HUNTER_INVIGORATION_TRIGGERED, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_hun_invigoration::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
// 53478 - Last Stand Pet
|
|
class spell_hun_last_stand_pet : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_last_stand_pet);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_PET_LAST_STAND_TRIGGERED });
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
int32 healthModSpellBasePoints0 = int32(caster->CountPctFromMaxHealth(30));
|
|
caster->CastCustomSpell(caster, SPELL_HUNTER_PET_LAST_STAND_TRIGGERED, &healthModSpellBasePoints0, nullptr, nullptr, true, nullptr);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_hun_last_stand_pet::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 53271 - Masters Call
|
|
class spell_hun_masters_call : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_masters_call);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_MASTERS_CALL_TRIGGERED });
|
|
}
|
|
|
|
SpellCastResult DoCheckCast()
|
|
{
|
|
Pet* pet = GetCaster()->ToPlayer()->GetPet();
|
|
if (!pet || !pet->IsAlive())
|
|
return SPELL_FAILED_NO_PET;
|
|
|
|
// Do a mini Spell::CheckCasterAuras on the pet, no other way of doing this
|
|
SpellCastResult result = SPELL_CAST_OK;
|
|
uint32 const unitflag = pet->GetUnitFlags();
|
|
if (pet->GetCharmerGUID())
|
|
result = SPELL_FAILED_CHARMED;
|
|
else if (unitflag & UNIT_FLAG_STUNNED)
|
|
result = SPELL_FAILED_STUNNED;
|
|
else if (unitflag & UNIT_FLAG_FLEEING)
|
|
result = SPELL_FAILED_FLEEING;
|
|
else if (unitflag & UNIT_FLAG_CONFUSED)
|
|
result = SPELL_FAILED_CONFUSED;
|
|
|
|
if (result != SPELL_CAST_OK)
|
|
return result;
|
|
|
|
Unit* target = GetExplTargetUnit();
|
|
if (!target)
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
|
|
if (!pet->IsWithinLOSInMap(target))
|
|
return SPELL_FAILED_LINE_OF_SIGHT;
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
GetCaster()->ToPlayer()->GetPet()->CastSpell(GetHitUnit(), GetEffectValue(), true);
|
|
}
|
|
|
|
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
|
{
|
|
GetHitUnit()->CastSpell((Unit*)nullptr, SPELL_HUNTER_MASTERS_CALL_TRIGGERED, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_hun_masters_call::DoCheckCast);
|
|
|
|
OnEffectHitTarget += SpellEffectFn(spell_hun_masters_call::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
OnEffectHitTarget += SpellEffectFn(spell_hun_masters_call::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
// 23989 - Readiness
|
|
class spell_hun_readiness : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_readiness);
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Player* caster = GetCaster()->ToPlayer();
|
|
// immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath
|
|
|
|
// force removal of the disarm cooldown
|
|
caster->RemoveSpellCooldown(SPELL_HUNTER_CHIMERA_SHOT_SCORPID);
|
|
|
|
SpellCooldowns& cooldowns = caster->GetSpellCooldownMap();
|
|
|
|
std::set<std::pair<uint32, bool>> spellsToRemove;
|
|
std::set<uint32> categoriesToRemove;
|
|
|
|
for (const auto& [spellId, cooldown] : cooldowns)
|
|
{
|
|
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
|
|
if (spellInfo
|
|
&& spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER
|
|
&& spellInfo->Id != SPELL_HUNTER_READINESS
|
|
&& spellInfo->Id != SPELL_HUNTER_BESTIAL_WRATH
|
|
&& spellInfo->Id != SPELL_DRAENEI_GIFT_OF_THE_NAARU)
|
|
{
|
|
if (spellInfo->RecoveryTime > 0)
|
|
spellsToRemove.insert(std::make_pair(spellInfo->Id, cooldown.needSendToClient));
|
|
|
|
if (spellInfo->CategoryRecoveryTime > 0)
|
|
categoriesToRemove.insert(spellInfo->GetCategory());
|
|
}
|
|
}
|
|
|
|
// we can't remove spell cooldowns while iterating.
|
|
for (const auto& [spellId, sendToClient] : spellsToRemove)
|
|
caster->RemoveSpellCooldown(spellId, sendToClient);
|
|
for (const auto& category : categoriesToRemove)
|
|
caster->RemoveCategoryCooldown(category);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_hun_readiness::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 37506 - Scatter Shot
|
|
class spell_hun_scatter_shot : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_scatter_shot);
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Player* caster = GetCaster()->ToPlayer();
|
|
// break Auto Shot and autohit
|
|
caster->InterruptSpell(CURRENT_AUTOREPEAT_SPELL);
|
|
caster->AttackStop();
|
|
caster->SendAttackSwingCancelAttack();
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_hun_scatter_shot::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
// -53302 - Sniper Training
|
|
class spell_hun_sniper_training : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_hun_sniper_training);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_SNIPER_TRAINING_R1, SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 });
|
|
}
|
|
|
|
void HandlePeriodic(AuraEffect const* aurEff)
|
|
{
|
|
PreventDefaultAction();
|
|
if (aurEff->GetAmount() <= 0)
|
|
{
|
|
if (!GetCaster() || !GetTarget())
|
|
{
|
|
return;
|
|
}
|
|
|
|
Unit* target = GetTarget();
|
|
|
|
uint32 spellId = SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 + GetId() - SPELL_HUNTER_SNIPER_TRAINING_R1;
|
|
if (SpellInfo const* triggeredSpellInfo = sSpellMgr->GetSpellInfo(spellId))
|
|
{
|
|
Unit* triggerCaster = triggeredSpellInfo->NeedsToBeTriggeredByCaster(GetSpellInfo()) ? GetCaster() : target;
|
|
triggerCaster->CastSpell(target, triggeredSpellInfo, true, 0, aurEff);
|
|
}
|
|
}
|
|
}
|
|
|
|
void HandleUpdatePeriodic(AuraEffect* aurEff)
|
|
{
|
|
if (Player* playerTarget = GetUnitOwner()->ToPlayer())
|
|
{
|
|
int32 baseAmount = aurEff->GetBaseAmount();
|
|
int32 amount = playerTarget->isMoving() || aurEff->GetAmount() <= 0 ?
|
|
playerTarget->CalculateSpellDamage(playerTarget, GetSpellInfo(), aurEff->GetEffIndex(), &baseAmount) :
|
|
aurEff->GetAmount() - 1;
|
|
aurEff->SetAmount(amount);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_hun_sniper_training::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
|
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_hun_sniper_training::HandleUpdatePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
// 55709 - Pet Heart of the Phoenix
|
|
class spell_hun_pet_heart_of_the_phoenix : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_pet_heart_of_the_phoenix);
|
|
|
|
bool Load() override
|
|
{
|
|
if (!GetCaster()->IsPet())
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF });
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (caster->IsAlive())
|
|
return SPELL_FAILED_TARGET_NOT_DEAD;
|
|
if (caster->HasAura(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
|
|
return SPELL_FAILED_CASTER_AURASTATE;
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void HandleScript(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* owner = caster->GetOwner())
|
|
if (!caster->HasAura(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
|
|
{
|
|
owner->CastCustomSpell(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, SPELLVALUE_BASE_POINT0, 100, caster, true);
|
|
caster->CastSpell(caster, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF, true);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_hun_pet_heart_of_the_phoenix::CheckCast);
|
|
OnEffectHitTarget += SpellEffectFn(spell_hun_pet_heart_of_the_phoenix::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
// 54044 - Pet Carrion Feeder
|
|
class spell_hun_pet_carrion_feeder : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_pet_carrion_feeder);
|
|
|
|
bool Load() override
|
|
{
|
|
if (!GetCaster()->IsPet())
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED });
|
|
}
|
|
|
|
SpellCastResult CheckIfCorpseNear()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
float max_range = GetSpellInfo()->GetMaxRange(false);
|
|
WorldObject* result = nullptr;
|
|
// search for nearby enemy corpse in range
|
|
Acore::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY);
|
|
Acore::WorldObjectSearcher<Acore::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
|
|
Cell::VisitWorldObjects(caster, searcher, max_range);
|
|
if (!result)
|
|
{
|
|
Cell::VisitGridObjects(caster, searcher, max_range);
|
|
}
|
|
if (!result)
|
|
{
|
|
return SPELL_FAILED_NO_EDIBLE_CORPSES;
|
|
}
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
caster->CastSpell(caster, SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED, false);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHit += SpellEffectFn(spell_hun_pet_carrion_feeder::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
OnCheckCast += SpellCheckCastFn(spell_hun_pet_carrion_feeder::CheckIfCorpseNear);
|
|
}
|
|
};
|
|
|
|
// 34477 - Misdirection
|
|
class spell_hun_misdirection : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_hun_misdirection);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_MISDIRECTION_PROC });
|
|
}
|
|
|
|
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT || !GetTarget()->HasAura(SPELL_HUNTER_MISDIRECTION_PROC))
|
|
GetTarget()->ResetRedirectThreat();
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
return GetTarget()->GetRedirectThreatTarget();
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_MISDIRECTION_PROC, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
DoCheckProc += AuraCheckProcFn(spell_hun_misdirection::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_hun_misdirection::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 35079 - Misdirection (Proc)
|
|
class spell_hun_misdirection_proc : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_hun_misdirection_proc);
|
|
|
|
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
GetTarget()->ResetRedirectThreat();
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_proc::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
// 781 - Disengage
|
|
class spell_hun_disengage : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_disengage);
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (caster->GetTypeId() == TYPEID_PLAYER && !caster->IsInCombat())
|
|
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_hun_disengage::CheckCast);
|
|
}
|
|
};
|
|
|
|
// 1515 - Tame Beast
|
|
class spell_hun_tame_beast : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_tame_beast);
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (caster->GetTypeId() != TYPEID_PLAYER)
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
|
|
Player* player = GetCaster()->ToPlayer();
|
|
|
|
if (!GetExplTargetUnit())
|
|
{
|
|
player->SendTameFailure(PET_TAME_INVALID_CREATURE);
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
}
|
|
|
|
if (Creature* target = GetExplTargetUnit()->ToCreature())
|
|
{
|
|
if (target->getLevel() > player->getLevel())
|
|
{
|
|
player->SendTameFailure(PET_TAME_TOO_HIGHLEVEL);
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
}
|
|
|
|
if (target->GetCreatureTemplate()->IsExotic() && !player->CanTameExoticPets())
|
|
{
|
|
player->SendTameFailure(PET_TAME_CANT_CONTROL_EXOTIC);
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
}
|
|
|
|
if (!target->GetCreatureTemplate()->IsTameable(player->CanTameExoticPets()))
|
|
{
|
|
player->SendTameFailure(PET_TAME_NOT_TAMEABLE);
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
}
|
|
|
|
PetStable const* petStable = player->GetPetStable();
|
|
if (petStable)
|
|
{
|
|
if (petStable->CurrentPet)
|
|
return SPELL_FAILED_ALREADY_HAVE_SUMMON;
|
|
|
|
if (petStable->GetUnslottedHunterPet())
|
|
{
|
|
caster->SendTameFailure(PET_TAME_TOO_MANY);
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
}
|
|
}
|
|
|
|
if (player->GetCharmGUID())
|
|
{
|
|
player->SendTameFailure(PET_TAME_ANOTHER_SUMMON_ACTIVE);
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
}
|
|
|
|
if (target->GetOwnerGUID())
|
|
{
|
|
player->SendTameFailure(PET_TAME_CREATURE_ALREADY_OWNED);
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
player->SendTameFailure(PET_TAME_INVALID_CREATURE);
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
}
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_hun_tame_beast::CheckCast);
|
|
}
|
|
};
|
|
|
|
// 60144 - Viper Attack Speed
|
|
class spell_hun_viper_attack_speed : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_hun_viper_attack_speed);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_ASPECT_OF_THE_VIPER, SPELL_HUNTER_VICIOUS_VIPER });
|
|
}
|
|
|
|
void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (GetTarget()->HasAura(SPELL_HUNTER_ASPECT_OF_THE_VIPER))
|
|
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_VICIOUS_VIPER, true, nullptr, aurEff);
|
|
}
|
|
|
|
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
// possible exploit
|
|
GetTarget()->RemoveAurasDueToSpell(SPELL_HUNTER_VICIOUS_VIPER);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_hun_viper_attack_speed::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_viper_attack_speed::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
// 56841 - Glyph of Arcane Shot
|
|
class spell_hun_glyph_of_arcane_shot : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_hun_glyph_of_arcane_shot);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
if (Unit* procTarget = eventInfo.GetProcTarget())
|
|
{
|
|
// Find Serpent Sting, Viper Sting, Scorpid Sting, Wyvern Sting
|
|
const auto found = std::find_if(std::begin(procTarget->GetAppliedAuras()), std::end(procTarget->GetAppliedAuras()),
|
|
[&](std::pair<uint32, AuraApplication*> pair)
|
|
{
|
|
Aura const* aura = pair.second->GetBase();
|
|
return ((aura->GetCasterGUID() == GetTarget()->GetGUID())
|
|
&& aura->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_HUNTER
|
|
&& aura->GetSpellInfo()->SpellFamilyFlags.HasFlag(0xC000, 0x1080));
|
|
});
|
|
|
|
if (found != std::end(procTarget->GetAppliedAuras()))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
SpellInfo const* procSpell = eventInfo.GetSpellInfo();
|
|
if (!procSpell)
|
|
{
|
|
return;
|
|
}
|
|
|
|
int32 mana = procSpell->CalcPowerCost(GetTarget(), procSpell->GetSchoolMask());
|
|
ApplyPct(mana, aurEff->GetAmount());
|
|
|
|
GetTarget()->CastCustomSpell(SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT, SPELLVALUE_BASE_POINT0, mana, GetTarget());
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_hun_glyph_of_arcane_shot::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_hun_glyph_of_arcane_shot::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// -42243 - Volley (Trigger one)
|
|
class spell_hun_volley_trigger : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_volley_trigger);
|
|
|
|
void SelectTarget(std::list<WorldObject*>& targets)
|
|
{
|
|
// It's here because Volley is an AOE spell so there is no specific target to be attacked
|
|
// Let's select one of our targets
|
|
if (!targets.empty())
|
|
{
|
|
_target = *(targets.begin());
|
|
}
|
|
}
|
|
|
|
void HandleFinish()
|
|
{
|
|
if (!_target)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Unit* caster = GetCaster();
|
|
if (!caster || !caster->IsPlayer())
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (Unit::ControlSet::iterator itr = caster->m_Controlled.begin(); itr != caster->m_Controlled.end(); ++itr)
|
|
{
|
|
if (Unit* pet = *itr)
|
|
{
|
|
if (pet->IsAlive() && pet->GetTypeId() == TYPEID_UNIT)
|
|
{
|
|
pet->ToCreature()->AI()->OwnerAttacked(_target->ToUnit());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hun_volley_trigger::SelectTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
|
|
AfterCast += SpellCastFn(spell_hun_volley_trigger::HandleFinish);
|
|
}
|
|
|
|
private:
|
|
WorldObject* _target = nullptr;
|
|
};
|
|
|
|
enum LocknLoadSpells
|
|
{
|
|
SPELL_FROST_TRAP_SLOW = 67035
|
|
};
|
|
|
|
// -56342 - Lock and Load
|
|
class spell_hun_lock_and_load : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_hun_lock_and_load);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_LOCK_AND_LOAD_TRIGGER, SPELL_LOCK_AND_LOAD_MARKER, SPELL_FROST_TRAP_SLOW });
|
|
}
|
|
|
|
bool CheckTrapProc(ProcEventInfo& eventInfo)
|
|
{
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (!spellInfo || !eventInfo.GetActor())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Black Arrow and Fire traps may trigger on periodic tick only.
|
|
if (((spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FIRE) || (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_SHADOW))
|
|
&& (spellInfo->Effects[0].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE || spellInfo->Effects[1].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return IsTargetValid(spellInfo, eventInfo.GetProcTarget()) && !eventInfo.GetActor()->HasAura(SPELL_LOCK_AND_LOAD_MARKER);
|
|
}
|
|
|
|
bool IsTargetValid(SpellInfo const* spellInfo, Unit* target)
|
|
{
|
|
if (!spellInfo || !target)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Don't check it for fire traps and black arrow, they proc on periodic only and not spell hit.
|
|
// So it's wrong to check for immunity, it was already checked when the spell was applied.
|
|
if ((spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FIRE) || (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_SHADOW))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// HitMask for Frost Trap can't be checked correctly as it is.
|
|
// That's because the talent is triggered by the spell that fires the trap (63487)...
|
|
// ...and not the actual spell that applies the slow effect (67035).
|
|
// So the IMMUNE result is never sent by the spell that triggers this.
|
|
if (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_NATURE)
|
|
{
|
|
if (SpellInfo const* triggerSpell = sSpellMgr->GetSpellInfo(SPELL_FROST_TRAP_SLOW))
|
|
{
|
|
return !target->IsImmunedToSpell(triggerSpell);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
template <uint32 mask>
|
|
void HandleProcs(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
|
|
if (!(eventInfo.GetTypeMask() & mask) || !spellInfo)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Also check if the proc from the fire traps and black arrow actually comes from the periodic ticks here.
|
|
// Normally this wouldn't be required, but we are circumventing the current proc system limitations.
|
|
if (((spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FIRE) || (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_SHADOW))
|
|
&& (spellInfo->Effects[0].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE || spellInfo->Effects[1].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE)
|
|
&& !(mask & PROC_FLAG_DONE_PERIODIC))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!roll_chance_i(aurEff->GetAmount()))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Unit* caster = eventInfo.GetActor();
|
|
caster->CastSpell(caster, SPELL_LOCK_AND_LOAD_TRIGGER, true);
|
|
}
|
|
|
|
void ApplyMarker(ProcEventInfo& eventInfo)
|
|
{
|
|
if (IsTargetValid(eventInfo.GetSpellInfo(), eventInfo.GetProcTarget()))
|
|
{
|
|
Unit* caster = eventInfo.GetActor();
|
|
caster->CastSpell(caster, SPELL_LOCK_AND_LOAD_MARKER, true);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_hun_lock_and_load::CheckTrapProc);
|
|
|
|
OnEffectProc += AuraEffectProcFn(spell_hun_lock_and_load::HandleProcs<PROC_FLAG_DONE_TRAP_ACTIVATION>, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
OnEffectProc += AuraEffectProcFn(spell_hun_lock_and_load::HandleProcs<PROC_FLAG_DONE_PERIODIC>, EFFECT_1, SPELL_AURA_DUMMY);
|
|
|
|
AfterProc += AuraProcFn(spell_hun_lock_and_load::ApplyMarker);
|
|
}
|
|
};
|
|
|
|
// 19577 - Intimidation
|
|
class spell_hun_intimidation : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_hun_intimidation);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
if (SpellInfo const* spellInfo = eventInfo.GetSpellInfo())
|
|
{
|
|
return !spellInfo->IsPositive();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_hun_intimidation::CheckProc);
|
|
}
|
|
};
|
|
|
|
// 19574 - Bestial Wrath
|
|
class spell_hun_bestial_wrath : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_bestial_wrath);
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (!caster || caster->GetTypeId() != TYPEID_PLAYER)
|
|
{
|
|
return SPELL_FAILED_NO_VALID_TARGETS;
|
|
}
|
|
|
|
Pet* pet = caster->ToPlayer()->GetPet();
|
|
if (!pet)
|
|
{
|
|
return SPELL_FAILED_NO_PET;
|
|
}
|
|
|
|
if (!pet->IsAlive())
|
|
{
|
|
SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_PET_IS_DEAD);
|
|
return SPELL_FAILED_CUSTOM_ERROR;
|
|
}
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_hun_bestial_wrath::CheckCast);
|
|
}
|
|
};
|
|
|
|
void AddSC_hunter_spell_scripts()
|
|
{
|
|
RegisterSpellScript(spell_hun_check_pet_los);
|
|
RegisterSpellScript(spell_hun_cower);
|
|
RegisterSpellScript(spell_hun_wyvern_sting);
|
|
RegisterSpellScript(spell_hun_animal_handler);
|
|
RegisterSpellScript(spell_hun_generic_scaling);
|
|
RegisterSpellScript(spell_hun_taming_the_beast);
|
|
RegisterSpellScript(spell_hun_glyph_of_arcane_shot);
|
|
RegisterSpellScript(spell_hun_aspect_of_the_beast);
|
|
RegisterSpellScript(spell_hun_ascpect_of_the_viper);
|
|
RegisterSpellScript(spell_hun_chimera_shot);
|
|
RegisterSpellScript(spell_hun_disengage);
|
|
RegisterSpellScript(spell_hun_improved_mend_pet);
|
|
RegisterSpellScript(spell_hun_invigoration);
|
|
RegisterSpellScript(spell_hun_last_stand_pet);
|
|
RegisterSpellScript(spell_hun_masters_call);
|
|
RegisterSpellScript(spell_hun_misdirection);
|
|
RegisterSpellScript(spell_hun_misdirection_proc);
|
|
RegisterSpellScript(spell_hun_pet_carrion_feeder);
|
|
RegisterSpellScript(spell_hun_pet_heart_of_the_phoenix);
|
|
RegisterSpellScript(spell_hun_readiness);
|
|
RegisterSpellScript(spell_hun_scatter_shot);
|
|
RegisterSpellScript(spell_hun_sniper_training);
|
|
RegisterSpellScript(spell_hun_tame_beast);
|
|
RegisterSpellScript(spell_hun_viper_attack_speed);
|
|
RegisterSpellScript(spell_hun_volley_trigger);
|
|
RegisterSpellScript(spell_hun_lock_and_load);
|
|
RegisterSpellScript(spell_hun_intimidation);
|
|
RegisterSpellScript(spell_hun_bestial_wrath);
|
|
}
|