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azerothcore-wotlk/src/server/game/Battlegrounds/ArenaTeamMgr.h
2021-09-30 13:40:52 +07:00

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2.3 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _ARENATEAMMGR_H
#define _ARENATEAMMGR_H
#include "ArenaTeam.h"
constexpr uint32 MAX_ARENA_TEAM_ID = 0xFFF00000;
constexpr uint32 MAX_TEMP_ARENA_TEAM_ID = 0xFFFFFFFE;
class ArenaTeamMgr
{
ArenaTeamMgr();
~ArenaTeamMgr();
public:
static ArenaTeamMgr* instance();
typedef std::unordered_map<uint32, ArenaTeam*> ArenaTeamContainer;
ArenaTeam* GetArenaTeamById(uint32 arenaTeamId) const;
ArenaTeam* GetArenaTeamByName(std::string const& arenaTeamName) const;
ArenaTeam* GetArenaTeamByCaptain(ObjectGuid guid) const;
ArenaTeam* GetArenaTeamByName(std::string const& arenaTeamName, const uint32 type) const;
ArenaTeam* GetArenaTeamByCaptain(ObjectGuid guid, const uint32 type) const;
void LoadArenaTeams();
void AddArenaTeam(ArenaTeam* arenaTeam);
void RemoveArenaTeam(uint32 Id);
ArenaTeamContainer::iterator GetArenaTeamMapBegin() { return ArenaTeamStore.begin(); }
ArenaTeamContainer::iterator GetArenaTeamMapEnd() { return ArenaTeamStore.end(); }
ArenaTeamContainer& GetArenaTeams() { return ArenaTeamStore; }
void DistributeArenaPoints();
uint32 GenerateArenaTeamId();
void SetNextArenaTeamId(uint32 Id) { NextArenaTeamId = Id; }
uint32 GetNextArenaLogId() { return ++LastArenaLogId; }
void SetLastArenaLogId(uint32 id) { LastArenaLogId = id; }
uint32 GenerateTempArenaTeamId();
protected:
uint32 NextArenaTeamId;
uint32 NextTempArenaTeamId;
ArenaTeamContainer ArenaTeamStore;
uint32 LastArenaLogId;
};
#define sArenaTeamMgr ArenaTeamMgr::instance()
#endif