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https://github.com/mod-playerbots/azerothcore-wotlk.git
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255 lines
9.3 KiB
C++
255 lines
9.3 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MPSCQueue_h__
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#define MPSCQueue_h__
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#include <atomic>
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#include <memory>
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namespace Acore::Impl
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{
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/**
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* @brief C++ implementation of Dmitry Vyukov's lock-free MPSC queue (Non-Intrusive).
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*
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* This queue allows multiple producers to enqueue items concurrently, but only one consumer
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* can dequeue items. The queue is lock-free and non-intrusive, meaning it does not modify
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* the data types that are enqueued.
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*
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* @tparam T The type of data that is being enqueued in the queue.
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*/
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template<typename T>
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class MPSCQueueNonIntrusive
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{
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public:
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/**
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* @brief Constructs a new MPSCQueueNonIntrusive object.
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*
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* Initializes the queue with a dummy node and sets up atomic pointers to the head and tail.
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*/
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MPSCQueueNonIntrusive()
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: _head(new Node(nullptr)), _tail(_head.load(std::memory_order_acquire))
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{
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Node* front = _head.load(std::memory_order_acquire);
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front->Next.store(nullptr, std::memory_order_release); ///< Store with release to ensure visibility
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}
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/**
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* @brief Destroys the MPSCQueueNonIntrusive object.
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*
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* Dequeues all items and deletes them, followed by proper cleanup of remaining nodes in the queue.
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*/
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~MPSCQueueNonIntrusive()
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{
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T* output;
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while (Dequeue(output))
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delete output;
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// Properly delete remaining nodes
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Node* front = _head.load(std::memory_order_acquire);
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while (front)
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{
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Node* next = front->Next.load(std::memory_order_acquire);
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delete front;
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front = next;
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}
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}
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/**
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* @brief Enqueues a new item in the queue.
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*
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* This function adds a new item at the head of the queue.
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*
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* @param input Pointer to the item to be enqueued.
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*/
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void Enqueue(T* input)
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{
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Node* node = new Node(input);
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Node* prevHead = _head.exchange(node, std::memory_order_acq_rel); ///< Exchange with acquire-release semantics
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prevHead->Next.store(node, std::memory_order_release);
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}
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/**
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* @brief Dequeues an item from the queue.
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*
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* This function removes the item at the front of the queue and returns it.
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*
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* @param result Reference to a pointer where the dequeued item will be stored.
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* @return True if an item was successfully dequeued, false if the queue was empty.
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*/
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bool Dequeue(T*& result)
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{
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Node* tail = _tail.load(std::memory_order_acquire);
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Node* next = tail->Next.load(std::memory_order_acquire);
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if (!next)
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return false;
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result = next->Data;
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_tail.store(next, std::memory_order_release);
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delete tail;
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return true;
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}
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private:
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/**
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* @brief A structure representing a node in the queue.
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*
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* Each node holds a pointer to data and an atomic pointer to the next node in the queue.
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*/
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struct Node
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{
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Node() = default;
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explicit Node(T* data) : Data(data)
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{
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Next.store(nullptr, std::memory_order_release);
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}
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T* Data; ///< Data stored in the node
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std::atomic<Node*> Next; ///< Atomic pointer to the next node
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};
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std::atomic<Node*> _head; ///< Atomic pointer to the head node of the queue
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std::atomic<Node*> _tail; ///< Atomic pointer to the tail node of the queue
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MPSCQueueNonIntrusive(MPSCQueueNonIntrusive const&) = delete; ///< Deleted copy constructor
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MPSCQueueNonIntrusive& operator=(MPSCQueueNonIntrusive const&) = delete; ///< Deleted copy assignment operator
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};
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/**
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* @brief C++ implementation of Dmitry Vyukov's lock-free MPSC queue (Intrusive).
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*
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* This queue allows multiple producers to enqueue items concurrently, but only one consumer
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* can dequeue items. The queue is lock-free and intrusive, meaning that the enqueued objects
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* must have an atomic link to the next item in the queue.
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*
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* @tparam T The type of data that is being enqueued in the queue.
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* @tparam IntrusiveLink A member pointer to the atomic link used for linking the nodes.
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*/
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template<typename T, std::atomic<T*> T::* IntrusiveLink>
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class MPSCQueueIntrusive
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{
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public:
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/**
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* @brief Constructs a new MPSCQueueIntrusive object.
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*
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* Initializes the queue with a dummy node and sets up atomic pointers to the head and tail.
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* The dummy node's atomic link is initialized.
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*/
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MPSCQueueIntrusive()
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: _dummyPtr(reinterpret_cast<T*>(std::addressof(_dummy))), _head(_dummyPtr), _tail(_dummyPtr)
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{
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// Initialize the intrusive link in the dummy node
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std::atomic<T*>* dummyNext = new (&(_dummyPtr->*IntrusiveLink)) std::atomic<T*>();
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dummyNext->store(nullptr, std::memory_order_release);
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}
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/**
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* @brief Destroys the MPSCQueueIntrusive object.
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*
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* Dequeues all items and deletes them.
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*/
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~MPSCQueueIntrusive()
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{
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T* output;
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while (Dequeue(output))
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delete output;
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}
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/**
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* @brief Enqueues a new item in the queue.
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*
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* This function adds a new item at the head of the queue.
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*
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* @param input Pointer to the item to be enqueued.
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*/
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void Enqueue(T* input)
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{
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// Set the next link to nullptr initially
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(input->*IntrusiveLink).store(nullptr, std::memory_order_release);
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T* prevHead = _head.exchange(input, std::memory_order_acq_rel); ///< Exchange with acquire-release semantics
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(prevHead->*IntrusiveLink).store(input, std::memory_order_release);
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}
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/**
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* @brief Dequeues an item from the queue.
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*
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* This function removes the item at the front of the queue and returns it.
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*
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* @param result Reference to a pointer where the dequeued item will be stored.
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* @return True if an item was successfully dequeued, false if the queue was empty.
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*/
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bool Dequeue(T*& result)
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{
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T* tail = _tail.load(std::memory_order_acquire);
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T* next = (tail->*IntrusiveLink).load(std::memory_order_acquire);
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if (tail == _dummyPtr)
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{
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if (!next)
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return false;
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_tail.store(next, std::memory_order_release);
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tail = next;
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next = (next->*IntrusiveLink).load(std::memory_order_acquire);
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}
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if (next)
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{
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_tail.store(next, std::memory_order_release);
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result = tail;
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return true;
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}
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T* head = _head.load(std::memory_order_acquire);
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if (tail != head)
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return false;
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Enqueue(_dummyPtr);
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next = (tail->*IntrusiveLink).load(std::memory_order_acquire);
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if (next)
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{
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_tail.store(next, std::memory_order_release);
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result = tail;
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return true;
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}
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return false;
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}
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private:
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std::aligned_storage_t<sizeof(T), alignof(T)> _dummy; ///< Storage for the dummy object
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T* _dummyPtr; ///< Pointer to the dummy object
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std::atomic<T*> _head; ///< Atomic pointer to the head node of the queue
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std::atomic<T*> _tail; ///< Atomic pointer to the tail node of the queue
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MPSCQueueIntrusive(MPSCQueueIntrusive const&) = delete; ///< Deleted copy constructor
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MPSCQueueIntrusive& operator=(MPSCQueueIntrusive const&) = delete; ///< Deleted copy assignment operator
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};
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}
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/**
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* @brief Conditional type alias for MPSCQueue.
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*
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* This alias provides the appropriate type of MPSCQueue based on whether the queue is intrusive
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* or non-intrusive.
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*
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* @tparam T The type of data that is being enqueued in the queue.
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* @tparam IntrusiveLink If provided, the queue will be intrusive, otherwise, it will be non-intrusive.
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*/
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template<typename T, std::atomic<T*> T::* IntrusiveLink = nullptr>
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using MPSCQueue = std::conditional_t<IntrusiveLink != nullptr, Acore::Impl::MPSCQueueIntrusive<T, IntrusiveLink>, Acore::Impl::MPSCQueueNonIntrusive<T>>;
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#endif // MPSCQueue_h__
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