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azerothcore-wotlk/src/server/game/Groups/GroupReference.h

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef _GROUPREFERENCE_H
#define _GROUPREFERENCE_H
#include "LinkedReference/Reference.h"
class Group;
class Player;
class GroupReference : public Reference<Group, Player>
{
protected:
uint8 iSubGroup{0};
void targetObjectBuildLink() override;
void targetObjectDestroyLink() override;
void sourceObjectDestroyLink() override;
public:
GroupReference() : Reference<Group, Player>() {}
~GroupReference() override { unlink(); }
GroupReference* next() { return (GroupReference*)Reference<Group, Player>::next(); }
[[nodiscard]] GroupReference const* next() const { return (GroupReference const*)Reference<Group, Player>::next(); }
[[nodiscard]] uint8 getSubGroup() const { return iSubGroup; }
void setSubGroup(uint8 pSubGroup) { iSubGroup = pSubGroup; }
};
#endif