Files
azerothcore-wotlk/src/server/game/Battlegrounds/ArenaTeamMgr.cpp

244 lines
8.1 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "ArenaTeamMgr.h"
#include "DatabaseEnv.h"
#include "Define.h"
#include "Language.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "World.h"
constexpr uint32 MAX_ARENA_TEAM_ID = 0xFFF00000;
constexpr uint32 MAX_TEMP_ARENA_TEAM_ID = 0xFFFFFFFE;
ArenaTeamMgr::ArenaTeamMgr()
{
NextArenaTeamId = 1;
LastArenaLogId = 0;
NextTempArenaTeamId = 0xFFF00000;
}
ArenaTeamMgr::~ArenaTeamMgr()
{
for (ArenaTeamContainer::iterator itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)
delete itr->second;
}
ArenaTeamMgr* ArenaTeamMgr::instance()
{
static ArenaTeamMgr instance;
return &instance;
}
// Arena teams collection
ArenaTeam* ArenaTeamMgr::GetArenaTeamById(uint32 arenaTeamId) const
{
ArenaTeamContainer::const_iterator itr = ArenaTeamStore.find(arenaTeamId);
if (itr != ArenaTeamStore.end())
return itr->second;
return nullptr;
}
ArenaTeam* ArenaTeamMgr::GetArenaTeamByName(const std::string& arenaTeamName) const
{
std::string search = arenaTeamName;
std::transform(search.begin(), search.end(), search.begin(), ::toupper);
for (ArenaTeamContainer::const_iterator itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)
{
std::string teamName = itr->second->GetName();
std::transform(teamName.begin(), teamName.end(), teamName.begin(), ::toupper);
if (search == teamName)
{
return itr->second;
}
}
return nullptr;
}
ArenaTeam* ArenaTeamMgr::GetArenaTeamByName(std::string const& arenaTeamName, const uint32 type) const
{
std::string search = arenaTeamName;
std::transform(search.begin(), search.end(), search.begin(), ::toupper);
for (auto itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)
{
if (itr->second->GetType() != type)
{
continue;
}
std::string teamName = itr->second->GetName();
std::transform(teamName.begin(), teamName.end(), teamName.begin(), ::toupper);
if (search == teamName)
{
return itr->second;
}
}
return nullptr;
}
ArenaTeam* ArenaTeamMgr::GetArenaTeamByCaptain(ObjectGuid guid) const
{
for (ArenaTeamContainer::const_iterator itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)
{
if (itr->second->GetCaptain() == guid)
{
return itr->second;
}
}
return nullptr;
}
ArenaTeam* ArenaTeamMgr::GetArenaTeamByCaptain(ObjectGuid guid, const uint32 type) const
{
for (ArenaTeamContainer::const_iterator itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)
{
if (itr->second->GetCaptain() == guid && itr->second->GetType() == type)
{
return itr->second;
}
}
return nullptr;
}
void ArenaTeamMgr::AddArenaTeam(ArenaTeam* arenaTeam)
{
ArenaTeamStore[arenaTeam->GetId()] = arenaTeam;
}
void ArenaTeamMgr::RemoveArenaTeam(uint32 arenaTeamId)
{
ArenaTeamStore.erase(arenaTeamId);
}
uint32 ArenaTeamMgr::GenerateArenaTeamId()
{
if (NextArenaTeamId >= MAX_ARENA_TEAM_ID)
{
LOG_ERROR("server", "Arena team ids overflow!! Can't continue, shutting down server. ");
World::StopNow(ERROR_EXIT_CODE);
}
return NextArenaTeamId++;
}
uint32 ArenaTeamMgr::GenerateTempArenaTeamId()
{
if (NextTempArenaTeamId >= MAX_TEMP_ARENA_TEAM_ID)
NextTempArenaTeamId = MAX_ARENA_TEAM_ID;
return NextTempArenaTeamId++;
}
void ArenaTeamMgr::LoadArenaTeams()
{
uint32 oldMSTime = getMSTime();
// Clean out the trash before loading anything
CharacterDatabase.Execute("DELETE FROM arena_team_member WHERE arenaTeamId NOT IN (SELECT arenaTeamId FROM arena_team)"); // One-time query
// 0 1 2 3 4 5 6 7 8
QueryResult result = CharacterDatabase.Query("SELECT arenaTeamId, name, captainGuid, type, backgroundColor, emblemStyle, emblemColor, borderStyle, borderColor, "
// 9 10 11 12 13 14
"rating, weekGames, weekWins, seasonGames, seasonWins, `rank` FROM arena_team ORDER BY arenaTeamId ASC");
if (!result)
{
LOG_INFO("server", ">> Loaded 0 arena teams. DB table `arena_team` is empty!");
LOG_INFO("server", " ");
return;
}
QueryResult result2 = CharacterDatabase.Query(
// 0 1 2 3 4 5 6 7 8 9 10
"SELECT arenaTeamId, atm.guid, atm.weekGames, atm.weekWins, atm.seasonGames, atm.seasonWins, c.name, class, personalRating, matchMakerRating, maxMMR FROM arena_team_member atm"
" INNER JOIN arena_team ate USING (arenaTeamId)"
" LEFT JOIN characters AS c ON atm.guid = c.guid"
" LEFT JOIN character_arena_stats AS cas ON c.guid = cas.guid AND (cas.slot = 0 AND ate.type = 2 OR cas.slot = 1 AND ate.type = 3 OR cas.slot = 2 AND ate.type = 5)"
" ORDER BY atm.arenateamid ASC");
uint32 count = 0;
do
{
ArenaTeam* newArenaTeam = new ArenaTeam;
if (!newArenaTeam->LoadArenaTeamFromDB(result) || !newArenaTeam->LoadMembersFromDB(result2))
{
newArenaTeam->Disband(nullptr);
delete newArenaTeam;
continue;
}
AddArenaTeam(newArenaTeam);
++count;
} while (result->NextRow());
LOG_INFO("server", ">> Loaded %u arena teams in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server", " ");
}
void ArenaTeamMgr::DistributeArenaPoints()
{
// Used to distribute arena points based on last week's stats
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_START);
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_ONLINE_START);
// Temporary structure for storing maximum points to add values for all players
std::map<ObjectGuid, uint32> PlayerPoints;
// At first update all points for all team members
for (ArenaTeamContainer::iterator teamItr = GetArenaTeamMapBegin(); teamItr != GetArenaTeamMapEnd(); ++teamItr)
if (ArenaTeam* at = teamItr->second)
{
at->UpdateArenaPointsHelper(PlayerPoints);
sScriptMgr->OnBeforeUpdateArenaPoints(at, PlayerPoints);
}
SQLTransaction trans = CharacterDatabase.BeginTransaction();
PreparedStatement* stmt;
// Cycle that gives points to all players
for (std::map<ObjectGuid, uint32>::iterator playerItr = PlayerPoints.begin(); playerItr != PlayerPoints.end(); ++playerItr)
{
// Add points to player if online
if (Player* player = ObjectAccessor::FindPlayer(playerItr->first))
player->ModifyArenaPoints(playerItr->second, &trans);
else // Update database
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_ARENA_POINTS);
stmt->setUInt32(0, playerItr->second);
stmt->setUInt32(1, playerItr->first.GetCounter());
trans->Append(stmt);
}
}
CharacterDatabase.CommitTransaction(trans);
PlayerPoints.clear();
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_ONLINE_END);
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_TEAM_START);
for (ArenaTeamContainer::iterator titr = GetArenaTeamMapBegin(); titr != GetArenaTeamMapEnd(); ++titr)
{
if (ArenaTeam* at = titr->second)
{
at->FinishWeek();
at->SaveToDB();
at->NotifyStatsChanged();
}
}
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_TEAM_END);
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_END);
}