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https://github.com/mod-playerbots/azerothcore-wotlk.git
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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MAPCHUNK_H
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#define MAPCHUNK_H
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#include "Chunk.h"
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#include "Utils.h"
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#include "Constants.h"
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#include <vector>
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class ADT;
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class MapChunk
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{
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public:
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MapChunk(ADT* _adt, Chunk* chunk);
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void GenerateTriangles();
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void GenerateVertices(FILE* stream);
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static bool HasHole(uint32 map, int x, int y);
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ADT* Adt;
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Chunk* Source;
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MapChunkHeader Header;
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std::vector<Vector3> Vertices;
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std::vector<Triangle<uint8> > Triangles;
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int32 Index;
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};
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#endif |