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azerothcore-wotlk/src/tools/mesh_extractor/Chunk.h
Yehonal e8e94a0a66 First Commit
For Azeroth!
2016-06-26 10:39:44 +02:00

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C++

/*
* Copyright (C)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CHUNK_H
#define CHUNK_H
#include "Define.h"
#include <string>
class ChunkedData;
class Chunk
{
public:
Chunk(const char* name, uint32 length, uint32 offset, FILE* stream) : Name(name), Length(length), Offset(offset), Stream(stream) {}
int32 FindSubChunkOffset(std::string name);
FILE* GetStream();
std::string Name;
uint32 Length;
uint32 Offset;
FILE* Stream;
};
#endif