mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 09:17:18 +00:00
239 lines
8.0 KiB
C++
239 lines
8.0 KiB
C++
/*
|
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
|
|
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
|
|
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
|
*/
|
|
|
|
#include "WorldPacket.h"
|
|
#include "WorldSession.h"
|
|
#include "Opcodes.h"
|
|
#include "Vehicle.h"
|
|
#include "Player.h"
|
|
#include "Log.h"
|
|
#include "ObjectAccessor.h"
|
|
|
|
void WorldSession::HandleDismissControlledVehicle(WorldPacket &recvData)
|
|
{
|
|
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
|
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE");
|
|
#endif
|
|
|
|
uint64 vehicleGUID = _player->GetCharmGUID();
|
|
|
|
if (!vehicleGUID) // something wrong here...
|
|
{
|
|
recvData.rfinish(); // prevent warnings spam
|
|
return;
|
|
}
|
|
|
|
uint64 guid;
|
|
|
|
recvData.readPackGUID(guid);
|
|
|
|
// pussywizard: typical check for incomming movement packets
|
|
if (!_player->m_mover || !_player->m_mover->IsInWorld() || _player->m_mover->IsDuringRemoveFromWorld() || guid != _player->m_mover->GetGUID())
|
|
{
|
|
recvData.rfinish(); // prevent warnings spam
|
|
_player->ExitVehicle();
|
|
return;
|
|
}
|
|
|
|
MovementInfo mi;
|
|
mi.guid = guid;
|
|
ReadMovementInfo(recvData, &mi);
|
|
|
|
_player->m_mover->m_movementInfo = mi;
|
|
|
|
_player->ExitVehicle();
|
|
}
|
|
|
|
void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recvData)
|
|
{
|
|
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
|
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE");
|
|
#endif
|
|
|
|
Unit* vehicle_base = GetPlayer()->GetVehicleBase();
|
|
if (!vehicle_base)
|
|
{
|
|
recvData.rfinish(); // prevent warnings spam
|
|
return;
|
|
}
|
|
|
|
VehicleSeatEntry const* seat = GetPlayer()->GetVehicle()->GetSeatForPassenger(GetPlayer());
|
|
if (!seat->CanSwitchFromSeat())
|
|
{
|
|
recvData.rfinish(); // prevent warnings spam
|
|
sLog->outError("HandleChangeSeatsOnControlledVehicle, Opcode: %u, Player %u tried to switch seats but current seatflags %u don't permit that.",
|
|
recvData.GetOpcode(), GetPlayer()->GetGUIDLow(), seat->m_flags);
|
|
return;
|
|
}
|
|
|
|
switch (recvData.GetOpcode())
|
|
{
|
|
case CMSG_REQUEST_VEHICLE_PREV_SEAT:
|
|
GetPlayer()->ChangeSeat(-1, false);
|
|
break;
|
|
case CMSG_REQUEST_VEHICLE_NEXT_SEAT:
|
|
GetPlayer()->ChangeSeat(-1, true);
|
|
break;
|
|
case CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE:
|
|
{
|
|
uint64 guid; // current vehicle guid
|
|
recvData.readPackGUID(guid);
|
|
|
|
// pussywizard:
|
|
if (vehicle_base->GetGUID() != guid)
|
|
{
|
|
recvData.rfinish(); // prevent warnings spam
|
|
return;
|
|
}
|
|
|
|
MovementInfo movementInfo;
|
|
movementInfo.guid = guid;
|
|
ReadMovementInfo(recvData, &movementInfo);
|
|
vehicle_base->m_movementInfo = movementInfo;
|
|
|
|
uint64 accessory; // accessory guid
|
|
recvData.readPackGUID(accessory);
|
|
|
|
int8 seatId;
|
|
recvData >> seatId;
|
|
|
|
if (!accessory)
|
|
GetPlayer()->ChangeSeat(-1, seatId > 0); // prev/next
|
|
else if (Unit* vehUnit = ObjectAccessor::GetUnit(*GetPlayer(), accessory))
|
|
{
|
|
if (Vehicle* vehicle = vehUnit->GetVehicleKit())
|
|
if (vehicle->HasEmptySeat(seatId))
|
|
vehUnit->HandleSpellClick(GetPlayer(), seatId);
|
|
}
|
|
break;
|
|
}
|
|
case CMSG_REQUEST_VEHICLE_SWITCH_SEAT:
|
|
{
|
|
uint64 guid; // current vehicle guid
|
|
recvData.readPackGUID(guid);
|
|
|
|
int8 seatId;
|
|
recvData >> seatId;
|
|
|
|
if (vehicle_base->GetGUID() == guid)
|
|
GetPlayer()->ChangeSeat(seatId);
|
|
else if (Unit* vehUnit = ObjectAccessor::GetUnit(*GetPlayer(), guid))
|
|
if (Vehicle* vehicle = vehUnit->GetVehicleKit())
|
|
if (vehicle->HasEmptySeat(seatId))
|
|
vehUnit->HandleSpellClick(GetPlayer(), seatId);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void WorldSession::HandleEnterPlayerVehicle(WorldPacket &data)
|
|
{
|
|
// Read guid
|
|
uint64 guid;
|
|
data >> guid;
|
|
|
|
if (Player* player = ObjectAccessor::GetPlayer(*_player, guid))
|
|
{
|
|
if (!player->GetVehicleKit())
|
|
return;
|
|
if (!player->IsInRaidWith(_player))
|
|
return;
|
|
if (!player->IsWithinDistInMap(_player, INTERACTION_DISTANCE))
|
|
return;
|
|
// Xinef:
|
|
if (!_player->FindMap() || _player->FindMap()->IsBattleArena())
|
|
return;
|
|
|
|
_player->EnterVehicle(player);
|
|
}
|
|
}
|
|
|
|
void WorldSession::HandleEjectPassenger(WorldPacket &data)
|
|
{
|
|
Vehicle* vehicle = _player->GetVehicleKit();
|
|
if (!vehicle)
|
|
{
|
|
data.rfinish(); // prevent warnings spam
|
|
sLog->outError("HandleEjectPassenger: Player %u is not in a vehicle!", GetPlayer()->GetGUIDLow());
|
|
return;
|
|
}
|
|
|
|
uint64 guid;
|
|
data >> guid;
|
|
|
|
if (IS_PLAYER_GUID(guid))
|
|
{
|
|
Player* player = ObjectAccessor::GetPlayer(*_player, guid);
|
|
if (!player)
|
|
{
|
|
sLog->outError("Player %u tried to eject player %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
|
|
return;
|
|
}
|
|
|
|
if (!player->IsOnVehicle(vehicle->GetBase()))
|
|
{
|
|
sLog->outError("Player %u tried to eject player %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
|
|
return;
|
|
}
|
|
|
|
VehicleSeatEntry const* seat = vehicle->GetSeatForPassenger(player);
|
|
ASSERT(seat);
|
|
if (seat->IsEjectable())
|
|
player->ExitVehicle();
|
|
else
|
|
sLog->outError("Player %u attempted to eject player %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
|
|
}
|
|
|
|
else if (IS_CREATURE_GUID(guid))
|
|
{
|
|
Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
|
|
if (!unit) // creatures can be ejected too from player mounts
|
|
{
|
|
sLog->outError("Player %u tried to eject creature guid %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
|
|
return;
|
|
}
|
|
|
|
if (!unit->IsOnVehicle(vehicle->GetBase()))
|
|
{
|
|
sLog->outError("Player %u tried to eject unit %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
|
|
return;
|
|
}
|
|
|
|
VehicleSeatEntry const* seat = vehicle->GetSeatForPassenger(unit);
|
|
ASSERT(seat);
|
|
if (seat->IsEjectable())
|
|
{
|
|
ASSERT(GetPlayer() == vehicle->GetBase());
|
|
unit->ExitVehicle();
|
|
}
|
|
else
|
|
sLog->outError("Player %u attempted to eject creature GUID %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
|
|
}
|
|
else
|
|
sLog->outError("HandleEjectPassenger: Player %u tried to eject invalid GUID " UI64FMTD , GetPlayer()->GetGUIDLow(), guid);
|
|
}
|
|
|
|
void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/)
|
|
{
|
|
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
|
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_REQUEST_VEHICLE_EXIT");
|
|
#endif
|
|
|
|
if (Vehicle* vehicle = GetPlayer()->GetVehicle())
|
|
{
|
|
if (VehicleSeatEntry const* seat = vehicle->GetSeatForPassenger(GetPlayer()))
|
|
{
|
|
if (seat->CanEnterOrExit())
|
|
GetPlayer()->ExitVehicle();
|
|
else
|
|
sLog->outError("Player %u tried to exit vehicle, but seatflags %u (ID: %u) don't permit that.",
|
|
GetPlayer()->GetGUIDLow(), seat->m_ID, seat->m_flags);
|
|
}
|
|
}
|
|
}
|