Files
azerothcore-wotlk/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
2018-03-12 10:54:57 +01:00

400 lines
17 KiB
C++

/*
* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: http://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
*/
#ifndef __BATTLEGROUNDEY_H
#define __BATTLEGROUNDEY_H
#include "Language.h"
#include "Battleground.h"
enum BG_EY_Events
{
BG_EY_EVENT_ADD_POINTS = 1,
BG_EY_EVENT_FLAG_ON_GROUND = 2,
BG_EY_EVENT_RESPAWN_FLAG = 3,
BG_EY_EVENT_CHECK_CPOINTS = 4
};
enum BG_EY_Timers
{
BG_EY_FLAG_RESPAWN_TIME = 20*IN_MILLISECONDS,
BG_EY_FLAG_ON_GROUND_TIME = 10*IN_MILLISECONDS,
BG_EY_FPOINTS_CHECK_TIME = 2*IN_MILLISECONDS,
BG_EY_FPOINTS_TICK_TIME = 1*IN_MILLISECONDS
};
enum BG_EY_WorldStates
{
EY_ALLIANCE_RESOURCES = 2749,
EY_HORDE_RESOURCES = 2750,
EY_ALLIANCE_BASE = 2752,
EY_HORDE_BASE = 2753,
DRAENEI_RUINS_HORDE_CONTROL = 2733,
DRAENEI_RUINS_ALLIANCE_CONTROL = 2732,
DRAENEI_RUINS_UNCONTROL = 2731,
MAGE_TOWER_ALLIANCE_CONTROL = 2730,
MAGE_TOWER_HORDE_CONTROL = 2729,
MAGE_TOWER_UNCONTROL = 2728,
FEL_REAVER_HORDE_CONTROL = 2727,
FEL_REAVER_ALLIANCE_CONTROL = 2726,
FEL_REAVER_UNCONTROL = 2725,
BLOOD_ELF_HORDE_CONTROL = 2724,
BLOOD_ELF_ALLIANCE_CONTROL = 2723,
BLOOD_ELF_UNCONTROL = 2722,
PROGRESS_BAR_PERCENT_GREY = 2720, //100 = empty (only grey), 0 = blue|red (no grey)
PROGRESS_BAR_STATUS = 2719, //50 init!, 48 ... hordak bere .. 33 .. 0 = full 100% hordacky, 100 = full alliance
PROGRESS_BAR_SHOW = 2718, //1 init, 0 druhy send - bez messagu, 1 = controlled aliance
NETHERSTORM_FLAG = 2757,
//set to 2 when flag is picked up, and to 1 if it is dropped
NETHERSTORM_FLAG_STATE_ALLIANCE = 2769,
NETHERSTORM_FLAG_STATE_HORDE = 2770
};
enum BG_EY_ProgressBarConsts
{
BG_EY_POINT_MAX_CAPTURERS_COUNT = 5,
BG_EY_POINT_RADIUS = 50,
BG_EY_PROGRESS_BAR_DONT_SHOW = 0,
BG_EY_PROGRESS_BAR_SHOW = 1,
BG_EY_PROGRESS_BAR_PERCENT_GREY = 40,
BG_EY_PROGRESS_BAR_STATE_MIDDLE = 50,
BG_EY_PROGRESS_BAR_HORDE_CONTROLLED = 0,
BG_EY_PROGRESS_BAR_NEUTRAL_LOW = 30,
BG_EY_PROGRESS_BAR_NEUTRAL_HIGH = 70,
BG_EY_PROGRESS_BAR_ALI_CONTROLLED = 100
};
enum BG_EY_Sounds
{
BG_EY_SOUND_FLAG_PICKED_UP_ALLIANCE = 8212,
BG_EY_SOUND_FLAG_CAPTURED_HORDE = 8213,
BG_EY_SOUND_FLAG_PICKED_UP_HORDE = 8174,
BG_EY_SOUND_FLAG_CAPTURED_ALLIANCE = 8173,
BG_EY_SOUND_FLAG_RESET = 8192
};
enum BG_EY_Spells
{
BG_EY_NETHERSTORM_FLAG_SPELL = 34976,
BG_EY_PLAYER_DROPPED_FLAG_SPELL = 34991
};
enum BG_EY_ObjectEntry
{
BG_OBJECT_A_DOOR_EY_ENTRY = 184719, //Alliance door
BG_OBJECT_H_DOOR_EY_ENTRY = 184720, //Horde door
BG_OBJECT_FLAG1_EY_ENTRY = 184493, //Netherstorm flag (generic)
BG_OBJECT_FLAG2_EY_ENTRY = 184141, //Netherstorm flag (flagstand)
BG_OBJECT_FLAG3_EY_ENTRY = 184142, //Netherstorm flag (flagdrop)
BG_OBJECT_A_BANNER_EY_ENTRY = 184381, //Visual Banner (Alliance)
BG_OBJECT_H_BANNER_EY_ENTRY = 184380, //Visual Banner (Horde)
BG_OBJECT_N_BANNER_EY_ENTRY = 184382, //Visual Banner (Neutral)
BG_OBJECT_BE_TOWER_CAP_EY_ENTRY = 184080, //BE Tower Cap Pt
BG_OBJECT_FR_TOWER_CAP_EY_ENTRY = 184081, //Fel Reaver Cap Pt
BG_OBJECT_HU_TOWER_CAP_EY_ENTRY = 184082, //Human Tower Cap Pt
BG_OBJECT_DR_TOWER_CAP_EY_ENTRY = 184083 //Draenei Tower Cap Pt
};
enum BG_EY_AreaTriggers
{
AT_BLOOD_ELF_POINT = 4476,
AT_FEL_REAVER_POINT = 4514,
AT_MAGE_TOWER_POINT = 4516,
AT_DRAENEI_RUINS_POINT = 4518,
AT_BLOOD_ELF_BUFF = 4568,
AT_FEL_REAVER_BUFF = 4569,
AT_MAGE_TOWER_BUFF = 4570,
AT_DRAENEI_RUINS_BUFF = 4571
};
enum BG_EY_Graveyards
{
BG_EY_GRAVEYARD_MAIN_ALLIANCE = 1103,
BG_EY_GRAVEYARD_MAIN_HORDE = 1104,
BG_EY_GRAVEYARD_FEL_REAVER = 1105,
BG_EY_GRAVEYARD_BLOOD_ELF = 1106,
BG_EY_GRAVEYARD_DRAENEI_RUINS = 1107,
BG_EY_GRAVEYARD_MAGE_TOWER = 1108
};
enum BG_EY_Points
{
POINT_FEL_REAVER = 0,
POINT_BLOOD_ELF = 1,
POINT_DRAENEI_RUINS = 2,
POINT_MAGE_TOWER = 3,
EY_POINTS_MAX = 4
};
enum BG_EY_CreatureTypes
{
BG_EY_SPIRIT_FEL_REAVER = 0,
BG_EY_SPIRIT_BLOOD_ELF = 1,
BG_EY_SPIRIT_DRAENEI_RUINS = 2,
BG_EY_SPIRIT_MAGE_TOWER = 3,
BG_EY_SPIRIT_MAIN_ALLIANCE = 4,
BG_EY_SPIRIT_MAIN_HORDE = 5,
BG_EY_TRIGGER_FEL_REAVER = 6,
BG_EY_TRIGGER_BLOOD_ELF = 7,
BG_EY_TRIGGER_DRAENEI_RUINS = 8,
BG_EY_TRIGGER_MAGE_TOWER = 9,
BG_EY_CREATURES_MAX = 10
};
enum BG_EY_ObjectTypes
{
BG_EY_OBJECT_DOOR_A = 0,
BG_EY_OBJECT_DOOR_H = 1,
BG_EY_OBJECT_A_BANNER_FEL_REAVER_CENTER = 2,
BG_EY_OBJECT_A_BANNER_FEL_REAVER_LEFT = 3,
BG_EY_OBJECT_A_BANNER_FEL_REAVER_RIGHT = 4,
BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER = 5,
BG_EY_OBJECT_A_BANNER_BLOOD_ELF_LEFT = 6,
BG_EY_OBJECT_A_BANNER_BLOOD_ELF_RIGHT = 7,
BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER = 8,
BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_LEFT = 9,
BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_RIGHT = 10,
BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER = 11,
BG_EY_OBJECT_A_BANNER_MAGE_TOWER_LEFT = 12,
BG_EY_OBJECT_A_BANNER_MAGE_TOWER_RIGHT = 13,
BG_EY_OBJECT_H_BANNER_FEL_REAVER_CENTER = 14,
BG_EY_OBJECT_H_BANNER_FEL_REAVER_LEFT = 15,
BG_EY_OBJECT_H_BANNER_FEL_REAVER_RIGHT = 16,
BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER = 17,
BG_EY_OBJECT_H_BANNER_BLOOD_ELF_LEFT = 18,
BG_EY_OBJECT_H_BANNER_BLOOD_ELF_RIGHT = 19,
BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER = 20,
BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_LEFT = 21,
BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_RIGHT = 22,
BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER = 23,
BG_EY_OBJECT_H_BANNER_MAGE_TOWER_LEFT = 24,
BG_EY_OBJECT_H_BANNER_MAGE_TOWER_RIGHT = 25,
BG_EY_OBJECT_N_BANNER_FEL_REAVER_CENTER = 26,
BG_EY_OBJECT_N_BANNER_FEL_REAVER_LEFT = 27,
BG_EY_OBJECT_N_BANNER_FEL_REAVER_RIGHT = 28,
BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER = 29,
BG_EY_OBJECT_N_BANNER_BLOOD_ELF_LEFT = 30,
BG_EY_OBJECT_N_BANNER_BLOOD_ELF_RIGHT = 31,
BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER = 32,
BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_LEFT = 33,
BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_RIGHT = 34,
BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER = 35,
BG_EY_OBJECT_N_BANNER_MAGE_TOWER_LEFT = 36,
BG_EY_OBJECT_N_BANNER_MAGE_TOWER_RIGHT = 37,
BG_EY_OBJECT_TOWER_CAP_FEL_REAVER = 38,
BG_EY_OBJECT_TOWER_CAP_BLOOD_ELF = 39,
BG_EY_OBJECT_TOWER_CAP_DRAENEI_RUINS = 40,
BG_EY_OBJECT_TOWER_CAP_MAGE_TOWER = 41,
BG_EY_OBJECT_FLAG_NETHERSTORM = 42,
BG_EY_OBJECT_FLAG_FEL_REAVER = 43,
BG_EY_OBJECT_FLAG_BLOOD_ELF = 44,
BG_EY_OBJECT_FLAG_DRAENEI_RUINS = 45,
BG_EY_OBJECT_FLAG_MAGE_TOWER = 46,
//buffs
BG_EY_OBJECT_SPEEDBUFF_FEL_REAVER = 47,
BG_EY_OBJECT_REGENBUFF_FEL_REAVER = 48,
BG_EY_OBJECT_BERSERKBUFF_FEL_REAVER = 49,
BG_EY_OBJECT_SPEEDBUFF_BLOOD_ELF = 50,
BG_EY_OBJECT_REGENBUFF_BLOOD_ELF = 51,
BG_EY_OBJECT_BERSERKBUFF_BLOOD_ELF = 52,
BG_EY_OBJECT_SPEEDBUFF_DRAENEI_RUINS = 53,
BG_EY_OBJECT_REGENBUFF_DRAENEI_RUINS = 54,
BG_EY_OBJECT_BERSERKBUFF_DRAENEI_RUINS = 55,
BG_EY_OBJECT_SPEEDBUFF_MAGE_TOWER = 56,
BG_EY_OBJECT_REGENBUFF_MAGE_TOWER = 57,
BG_EY_OBJECT_BERSERKBUFF_MAGE_TOWER = 58,
BG_EY_OBJECT_MAX = 59
};
enum BG_EY_Score
{
BG_EY_WARNING_NEAR_VICTORY_SCORE = 1400,
BG_EY_MAX_TEAM_SCORE = 1600,
BG_EY_HONOR_TICK_WEEKEND = 160,
BG_EY_HONOR_TICK_NORMAL = 260,
BG_EY_EVENT_START_BATTLE = 13180, // Achievement: Flurry
BG_EY_OBJECTIVE_CAPTURE_FLAG = 183
};
enum BG_EY_FlagState
{
BG_EY_FLAG_STATE_ON_BASE = 1,
BG_EY_FLAG_STATE_ON_PLAYER = 2,
BG_EY_FLAG_STATE_ON_GROUND = 3
};
struct BattlegroundEYPointIconsStruct
{
BattlegroundEYPointIconsStruct(uint32 _WorldStateControlIndex, uint32 _WorldStateAllianceControlledIndex, uint32 _WorldStateHordeControlledIndex)
: WorldStateControlIndex(_WorldStateControlIndex), WorldStateAllianceControlledIndex(_WorldStateAllianceControlledIndex), WorldStateHordeControlledIndex(_WorldStateHordeControlledIndex) {}
uint32 WorldStateControlIndex;
uint32 WorldStateAllianceControlledIndex;
uint32 WorldStateHordeControlledIndex;
};
const float BG_EY_TriggerPositions[EY_POINTS_MAX][4] =
{
{2044.28f, 1729.68f, 1189.96f, 0.017453f}, // FEL_REAVER center
{2048.83f, 1393.65f, 1194.49f, 0.20944f}, // BLOOD_ELF center
{2286.56f, 1402.36f, 1197.11f, 3.72381f}, // DRAENEI_RUINS center
{2284.48f, 1731.23f, 1189.99f, 2.89725f} // MAGE_TOWER center
};
struct BattlegroundEYLosingPointStruct
{
BattlegroundEYLosingPointStruct(uint32 _SpawnNeutralObjectType, uint32 _DespawnObjectTypeAlliance, uint32 _MessageIdAlliance, uint32 _DespawnObjectTypeHorde, uint32 _MessageIdHorde)
: SpawnNeutralObjectType(_SpawnNeutralObjectType),
DespawnObjectTypeAlliance(_DespawnObjectTypeAlliance), MessageIdAlliance(_MessageIdAlliance),
DespawnObjectTypeHorde(_DespawnObjectTypeHorde), MessageIdHorde(_MessageIdHorde)
{}
uint32 SpawnNeutralObjectType;
uint32 DespawnObjectTypeAlliance;
uint32 MessageIdAlliance;
uint32 DespawnObjectTypeHorde;
uint32 MessageIdHorde;
};
struct BattlegroundEYCapturingPointStruct
{
BattlegroundEYCapturingPointStruct(uint32 _DespawnNeutralObjectType, uint32 _SpawnObjectTypeAlliance, uint32 _MessageIdAlliance, uint32 _SpawnObjectTypeHorde, uint32 _MessageIdHorde, uint32 _GraveYardId)
: DespawnNeutralObjectType(_DespawnNeutralObjectType),
SpawnObjectTypeAlliance(_SpawnObjectTypeAlliance), MessageIdAlliance(_MessageIdAlliance),
SpawnObjectTypeHorde(_SpawnObjectTypeHorde), MessageIdHorde(_MessageIdHorde),
GraveYardId(_GraveYardId)
{}
uint32 DespawnNeutralObjectType;
uint32 SpawnObjectTypeAlliance;
uint32 MessageIdAlliance;
uint32 SpawnObjectTypeHorde;
uint32 MessageIdHorde;
uint32 GraveYardId;
};
const uint32 BG_EY_TickPoints[EY_POINTS_MAX] = {1, 2, 5, 10};
const uint32 BG_EY_FlagPoints[EY_POINTS_MAX] = {75, 85, 100, 500};
//constant arrays:
const BattlegroundEYPointIconsStruct m_PointsIconStruct[EY_POINTS_MAX] =
{
BattlegroundEYPointIconsStruct(FEL_REAVER_UNCONTROL, FEL_REAVER_ALLIANCE_CONTROL, FEL_REAVER_HORDE_CONTROL),
BattlegroundEYPointIconsStruct(BLOOD_ELF_UNCONTROL, BLOOD_ELF_ALLIANCE_CONTROL, BLOOD_ELF_HORDE_CONTROL),
BattlegroundEYPointIconsStruct(DRAENEI_RUINS_UNCONTROL, DRAENEI_RUINS_ALLIANCE_CONTROL, DRAENEI_RUINS_HORDE_CONTROL),
BattlegroundEYPointIconsStruct(MAGE_TOWER_UNCONTROL, MAGE_TOWER_ALLIANCE_CONTROL, MAGE_TOWER_HORDE_CONTROL)
};
const BattlegroundEYLosingPointStruct m_LosingPointTypes[EY_POINTS_MAX] =
{
BattlegroundEYLosingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REAVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REAVER_CENTER, LANG_BG_EY_HAS_LOST_A_F_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REAVER_CENTER, LANG_BG_EY_HAS_LOST_H_F_RUINS),
BattlegroundEYLosingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_LOST_A_B_TOWER, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_LOST_H_B_TOWER),
BattlegroundEYLosingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_LOST_A_D_RUINS, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_LOST_H_D_RUINS),
BattlegroundEYLosingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_LOST_A_M_TOWER, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_LOST_H_M_TOWER)
};
const BattlegroundEYCapturingPointStruct m_CapturingPointTypes[EY_POINTS_MAX] =
{
BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REAVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REAVER_CENTER, LANG_BG_EY_HAS_TAKEN_A_F_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REAVER_CENTER, LANG_BG_EY_HAS_TAKEN_H_F_RUINS, BG_EY_GRAVEYARD_FEL_REAVER),
BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_TAKEN_A_B_TOWER, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_TAKEN_H_B_TOWER, BG_EY_GRAVEYARD_BLOOD_ELF),
BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_TAKEN_A_D_RUINS, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_TAKEN_H_D_RUINS, BG_EY_GRAVEYARD_DRAENEI_RUINS),
BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_TAKEN_A_M_TOWER, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_TAKEN_H_M_TOWER, BG_EY_GRAVEYARD_MAGE_TOWER)
};
struct BattlegroundEYScore : public BattlegroundScore
{
BattlegroundEYScore(Player* player) : BattlegroundScore(player), FlagCaptures(0) { }
~BattlegroundEYScore() { }
uint32 FlagCaptures;
uint32 GetAttr1() const final override { return FlagCaptures; }
};
class BattlegroundEY : public Battleground
{
public:
BattlegroundEY();
~BattlegroundEY();
/* inherited from BattlegroundClass */
void AddPlayer(Player* player);
void StartingEventCloseDoors();
void StartingEventOpenDoors();
/* BG Flags */
uint64 GetFlagPickerGUID(TeamId /*teamId*/ = TEAM_NEUTRAL) const { return _flagKeeperGUID; }
void SetFlagPicker(uint64 guid) { _flagKeeperGUID = guid; }
uint8 GetFlagState() const { return _flagState; }
void RespawnFlag();
void RespawnFlagAfterDrop();
void RemovePlayer(Player* player);
void HandleBuffUse(uint64 buff_guid);
void HandleAreaTrigger(Player* player, uint32 trigger);
void HandleKillPlayer(Player* player, Player* killer);
WorldSafeLocsEntry const* GetClosestGraveyard(Player* player);
bool SetupBattleground();
void Init();
void EndBattleground(TeamId winnerTeamId);
void UpdatePlayerScore(Player* player, uint32 type, uint32 value, bool doAddHonor = true);
void FillInitialWorldStates(WorldPacket& data);
void SetDroppedFlagGUID(uint64 guid, TeamId /*teamId*/ = TEAM_NEUTRAL) { _droppedFlagGUID = guid; }
uint64 GetDroppedFlagGUID() const { return _droppedFlagGUID; }
/* Battleground Events */
void EventPlayerClickedOnFlag(Player* player, GameObject* gameObject);
void EventPlayerDroppedFlag(Player* player);
/* achievement req. */
bool AllNodesConrolledByTeam(TeamId teamId) const;
TeamId GetPrematureWinner();
private:
void PostUpdateImpl(uint32 diff);
void EventPlayerCapturedFlag(Player* Source, uint32 BgObjectType);
void EventTeamLostPoint(TeamId teamId, uint32 point);
void EventTeamCapturedPoint(TeamId teamId, uint32 point);
void UpdatePointsCount();
void UpdatePointsIcons(uint32 point);
/* Point status updating procedures */
void UpdatePointsState();
/* Scorekeeping */
void AddPoints(TeamId teamId, uint32 points);
struct CapturePointInfo
{
CapturePointInfo() : _ownerTeamId(TEAM_NEUTRAL), _barStatus(BG_EY_PROGRESS_BAR_STATE_MIDDLE), _areaTrigger(0)
{
_playersCount[TEAM_ALLIANCE] = 0;
_playersCount[TEAM_HORDE] = 0;
}
TeamId _ownerTeamId;
int8 _barStatus;
uint32 _areaTrigger;
int8 _playersCount[BG_TEAMS_COUNT];
bool IsUnderControl(TeamId teamId) const { return _ownerTeamId == teamId; }
bool IsUnderControl() const { return _ownerTeamId != TEAM_NEUTRAL; }
bool IsUncontrolled() const { return _ownerTeamId == TEAM_NEUTRAL; }
};
CapturePointInfo _capturePointInfo[EY_POINTS_MAX];
EventMap _bgEvents;
uint32 _honorTics;
uint8 _ownedPointsCount[BG_TEAMS_COUNT];
uint64 _flagKeeperGUID;
uint64 _droppedFlagGUID;
uint8 _flagState;
uint32 _flagCapturedObject;
};
#endif