mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-24 14:16:31 +00:00
147 lines
4.3 KiB
C++
147 lines
4.3 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "BattlefieldMgr.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "Zones/BattlefieldWG.h"
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BattlefieldMgr::BattlefieldMgr()
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{
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m_UpdateTimer = 0;
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//sLog->outDebug(LOG_FILTER_BATTLEFIELD, "Instantiating BattlefieldMgr");
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}
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BattlefieldMgr::~BattlefieldMgr()
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{
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//sLog->outDebug(LOG_FILTER_BATTLEFIELD, "Deleting BattlefieldMgr");
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for (BattlefieldSet::iterator itr = m_BattlefieldSet.begin(); itr != m_BattlefieldSet.end(); ++itr)
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delete *itr;
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}
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BattlefieldMgr* BattlefieldMgr::instance()
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{
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static BattlefieldMgr instance;
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return &instance;
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}
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void BattlefieldMgr::InitBattlefield()
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{
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Battlefield* pBf = new BattlefieldWG;
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// respawn, init variables
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if (!pBf->SetupBattlefield())
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{
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sLog->outString();
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sLog->outString("Battlefield : Wintergrasp init failed.");
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sLog->outString();
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delete pBf;
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}
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else
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{
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m_BattlefieldSet.push_back(pBf);
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sLog->outString();
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sLog->outString("Battlefield : Wintergrasp successfully initiated.");
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sLog->outString();
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}
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/* For Cataclysm: Tol Barad
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pBf = new BattlefieldTB;
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// respawn, init variables
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if(!pBf->SetupBattlefield())
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_BATTLEFIELD, "Battlefield : Tol Barad init failed.");
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#endif
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delete pBf;
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}
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else
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{
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m_BattlefieldSet.push_back(pBf);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_BATTLEFIELD, "Battlefield : Tol Barad successfully initiated.");
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#endif
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} */
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}
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void BattlefieldMgr::AddZone(uint32 zoneid, Battlefield* handle)
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{
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m_BattlefieldMap[zoneid] = handle;
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}
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void BattlefieldMgr::HandlePlayerEnterZone(Player* player, uint32 zoneid)
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{
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BattlefieldMap::iterator itr = m_BattlefieldMap.find(zoneid);
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if (itr == m_BattlefieldMap.end())
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return;
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if (itr->second->HasPlayer(player) || !itr->second->IsEnabled())
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return;
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itr->second->HandlePlayerEnterZone(player, zoneid);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_BATTLEFIELD, "Player %u entered outdoorpvp id %u", player->GetGUIDLow(), itr->second->GetTypeId());
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#endif
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}
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void BattlefieldMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneid)
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{
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BattlefieldMap::iterator itr = m_BattlefieldMap.find(zoneid);
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if (itr == m_BattlefieldMap.end())
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return;
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// teleport: remove once in removefromworld, once in updatezone
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if (!itr->second->HasPlayer(player))
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return;
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itr->second->HandlePlayerLeaveZone(player, zoneid);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_BATTLEFIELD, "Player %u left outdoorpvp id %u", player->GetGUIDLow(), itr->second->GetTypeId());
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#endif
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}
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Battlefield* BattlefieldMgr::GetBattlefieldToZoneId(uint32 zoneid)
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{
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BattlefieldMap::iterator itr = m_BattlefieldMap.find(zoneid);
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if (itr == m_BattlefieldMap.end())
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{
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// no handle for this zone, return
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return nullptr;
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}
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if (!itr->second->IsEnabled())
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return nullptr;
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return itr->second;
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}
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Battlefield* BattlefieldMgr::GetBattlefieldByBattleId(uint32 battleid)
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{
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for (BattlefieldSet::iterator itr = m_BattlefieldSet.begin(); itr != m_BattlefieldSet.end(); ++itr)
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{
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if ((*itr)->GetBattleId() == battleid)
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return (*itr);
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}
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return nullptr;
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}
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void BattlefieldMgr::Update(uint32 diff)
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{
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m_UpdateTimer += diff;
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if (m_UpdateTimer > BATTLEFIELD_OBJECTIVE_UPDATE_INTERVAL)
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{
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for (BattlefieldSet::iterator itr = m_BattlefieldSet.begin(); itr != m_BattlefieldSet.end(); ++itr)
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//if ((*itr)->IsEnabled())
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(*itr)->Update(m_UpdateTimer);
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m_UpdateTimer = 0;
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}
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}
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ZoneScript* BattlefieldMgr::GetZoneScript(uint32 zoneId)
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{
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BattlefieldMap::iterator itr = m_BattlefieldMap.find(zoneId);
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if (itr != m_BattlefieldMap.end())
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return itr->second;
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else
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return nullptr;
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}
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