mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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It generates compile errors on windows
Maybe we should separate warning cmake define for each compiler (?)
This reverts commit 8ad3c15d63.
14 lines
1.2 KiB
Plaintext
14 lines
1.2 KiB
Plaintext
option(SERVERS "Build worldserver and authserver" 1)
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option(SCRIPTS "Build core with scripts included" 1)
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option(TOOLS "Build map/vmap/mmap extraction/assembler tools" 0)
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option(USE_SCRIPTPCH "Use precompiled headers when compiling scripts" 1)
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option(USE_COREPCH "Use precompiled headers when compiling servers" 1)
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option(WITH_WARNINGS "Show all warnings during compile" 0)
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option(WITH_COREDEBUG "Include additional debug-code in core" 0)
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option(WITH_PERFTOOLS "Enable compilation with gperftools libraries included" 0)
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option(WITH_MESHEXTRACTOR "Build meshextractor (alpha)" 0)
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option(WITHOUT_GIT "Disable the GIT testing routines" 0)
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option(ENABLE_EXTRAS "Set to 0 to disable extra features optimizing performances" 1)
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option(ENABLE_VMAP_CHECKS "Enable Checks relative to DisableMgr system on vmap" 1)
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option(ENABLE_EXTRA_LOGS "Enable extra log functions that can be CPU intensive" 0)
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