mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 02:20:27 +00:00
165 lines
4.7 KiB
C++
165 lines
4.7 KiB
C++
/*
|
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
|
|
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
|
|
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
|
*/
|
|
|
|
/* ScriptData
|
|
SDName: Duskwood
|
|
SD%Complete: 100
|
|
SDComment: Quest Support:8735
|
|
SDCategory: Duskwood
|
|
EndScriptData */
|
|
|
|
#include "ScriptMgr.h"
|
|
#include "ScriptedCreature.h"
|
|
#include "Player.h"
|
|
|
|
enum TwilightCorrupter
|
|
{
|
|
ITEM_FRAGMENT = 21149,
|
|
NPC_TWILIGHT_CORRUPTER = 15625,
|
|
YELL_TWILIGHTCORRUPTOR_RESPAWN = 0,
|
|
YELL_TWILIGHTCORRUPTOR_AGGRO = 1,
|
|
YELL_TWILIGHTCORRUPTOR_KILL = 2,
|
|
SPELL_SOUL_CORRUPTION = 25805,
|
|
SPELL_CREATURE_OF_NIGHTMARE = 25806,
|
|
SPELL_LEVEL_UP = 24312,
|
|
|
|
EVENT_SOUL_CORRUPTION = 1,
|
|
EVENT_CREATURE_OF_NIGHTMARE = 2,
|
|
FACTION_HOSTILE = 14
|
|
};
|
|
|
|
/*######
|
|
# boss_twilight_corrupter
|
|
######*/
|
|
|
|
class boss_twilight_corrupter : public CreatureScript
|
|
{
|
|
public:
|
|
boss_twilight_corrupter() : CreatureScript("boss_twilight_corrupter") { }
|
|
|
|
struct boss_twilight_corrupterAI : public ScriptedAI
|
|
{
|
|
boss_twilight_corrupterAI(Creature* creature) : ScriptedAI(creature) { }
|
|
|
|
void Reset()
|
|
{
|
|
KillCount = 0;
|
|
}
|
|
|
|
void InitializeAI()
|
|
{
|
|
// Xinef: check if copy is summoned
|
|
std::list<Creature*> cList;
|
|
me->GetCreatureListWithEntryInGrid(cList, me->GetEntry(), 50.0f);
|
|
if (!cList.empty())
|
|
for (std::list<Creature*>::const_iterator itr = cList.begin(); itr != cList.end(); ++itr)
|
|
if ((*itr)->IsAlive() && me->GetGUID() != (*itr)->GetGUID())
|
|
{
|
|
me->DespawnOrUnsummon(1);
|
|
break;
|
|
}
|
|
|
|
_introSpoken = false;
|
|
ScriptedAI::InitializeAI();
|
|
}
|
|
|
|
void MoveInLineOfSight(Unit* who)
|
|
{
|
|
if (!_introSpoken && who->GetTypeId() == TYPEID_PLAYER)
|
|
{
|
|
_introSpoken = true;
|
|
Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, who);
|
|
me->setFaction(FACTION_HOSTILE);
|
|
}
|
|
ScriptedAI::MoveInLineOfSight(who);
|
|
}
|
|
|
|
void EnterCombat(Unit* /*who*/)
|
|
{
|
|
Talk(YELL_TWILIGHTCORRUPTOR_AGGRO);
|
|
_events.Reset();
|
|
_events.ScheduleEvent(EVENT_SOUL_CORRUPTION, 15000);
|
|
_events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 30000);
|
|
}
|
|
|
|
void KilledUnit(Unit* victim)
|
|
{
|
|
if (victim->GetTypeId() == TYPEID_PLAYER)
|
|
{
|
|
++KillCount;
|
|
Talk(YELL_TWILIGHTCORRUPTOR_KILL, victim);
|
|
|
|
if (KillCount == 3)
|
|
{
|
|
DoCast(me, SPELL_LEVEL_UP, true);
|
|
KillCount = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void UpdateAI(uint32 diff)
|
|
{
|
|
if (!UpdateVictim())
|
|
return;
|
|
|
|
_events.Update(diff);
|
|
|
|
while (uint32 eventId = _events.ExecuteEvent())
|
|
{
|
|
switch (eventId)
|
|
{
|
|
case EVENT_SOUL_CORRUPTION:
|
|
DoCastVictim(SPELL_SOUL_CORRUPTION);
|
|
_events.ScheduleEvent(EVENT_SOUL_CORRUPTION, rand()%4000+15000);
|
|
break;
|
|
case EVENT_CREATURE_OF_NIGHTMARE:
|
|
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
|
|
DoCast(target, SPELL_CREATURE_OF_NIGHTMARE);
|
|
_events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 45000);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
DoMeleeAttackIfReady();
|
|
}
|
|
|
|
private:
|
|
EventMap _events;
|
|
uint8 KillCount;
|
|
bool _introSpoken;
|
|
};
|
|
|
|
CreatureAI* GetAI(Creature* creature) const
|
|
{
|
|
return new boss_twilight_corrupterAI(creature);
|
|
}
|
|
};
|
|
|
|
/*######
|
|
# at_twilight_grove
|
|
######*/
|
|
|
|
class at_twilight_grove : public AreaTriggerScript
|
|
{
|
|
public:
|
|
at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { }
|
|
|
|
bool OnTrigger(Player* player, const AreaTrigger* /*at*/)
|
|
{
|
|
if (player->HasQuestForItem(ITEM_FRAGMENT) && !player->HasItemCount(ITEM_FRAGMENT))
|
|
player->SummonCreature(NPC_TWILIGHT_CORRUPTER, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 240000);
|
|
|
|
return false;
|
|
};
|
|
};
|
|
|
|
void AddSC_duskwood()
|
|
{
|
|
new boss_twilight_corrupter();
|
|
new at_twilight_grove();
|
|
}
|