Files
azerothcore-wotlk/src/server/game/Entities/Player/PlayerTaxi.cpp
2021-11-22 17:24:39 +07:00

189 lines
5.3 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ObjectMgr.h"
#include "Player.h"
PlayerTaxi::PlayerTaxi() : _taxiSegment(0)
{
memset(m_taximask, 0, sizeof(m_taximask));
}
void PlayerTaxi::InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level)
{
// class specific initial known nodes
switch (chrClass)
{
case CLASS_DEATH_KNIGHT:
{
for (uint8 i = 0; i < TaxiMaskSize; ++i)
m_taximask[i] |= sOldContinentsNodesMask[i];
break;
}
}
// race specific initial known nodes: capital and taxi hub masks
switch (race)
{
case RACE_HUMAN:
SetTaximaskNode(2);
break; // Human
case RACE_ORC:
SetTaximaskNode(23);
break; // Orc
case RACE_DWARF:
SetTaximaskNode(6);
break; // Dwarf
case RACE_NIGHTELF:
SetTaximaskNode(26);
SetTaximaskNode(27);
break; // Night Elf
case RACE_UNDEAD_PLAYER:
SetTaximaskNode(11);
break;// Undead
case RACE_TAUREN:
SetTaximaskNode(22);
break; // Tauren
case RACE_GNOME:
SetTaximaskNode(6);
break; // Gnome
case RACE_TROLL:
SetTaximaskNode(23);
break; // Troll
case RACE_BLOODELF:
SetTaximaskNode(82);
break; // Blood Elf
case RACE_DRAENEI:
SetTaximaskNode(94);
break; // Draenei
}
// new continent starting masks (It will be accessible only at new map)
switch (Player::TeamIdForRace(race))
{
case TEAM_ALLIANCE:
SetTaximaskNode(100);
break;
case TEAM_HORDE:
SetTaximaskNode(99);
break;
default:
break;
}
// level dependent taxi hubs
if (level >= 68)
SetTaximaskNode(213); //Shattered Sun Staging Area
}
void PlayerTaxi::LoadTaxiMask(std::string const& data)
{
Tokenizer tokens(data, ' ');
uint8 index;
Tokenizer::const_iterator iter;
for (iter = tokens.begin(), index = 0;
(index < TaxiMaskSize) && (iter != tokens.end()); ++iter, ++index)
{
// load and set bits only for existed taxi nodes
m_taximask[index] = sTaxiNodesMask[index] & uint32(atol(*iter));
}
}
void PlayerTaxi::AppendTaximaskTo(ByteBuffer& data, bool all)
{
if (all)
{
for (uint8 i = 0; i < TaxiMaskSize; i++)
data << uint32(sTaxiNodesMask[i]); // all existed nodes
}
else
{
for (uint8 i = 0; i < TaxiMaskSize; i++)
data << uint32(m_taximask[i]); // known nodes
}
}
bool PlayerTaxi::LoadTaxiDestinationsFromString(const std::string& values, TeamId teamId)
{
ClearTaxiDestinations();
Tokenizer tokens(values, ' ');
for (Tokenizer::const_iterator iter = tokens.begin(); iter != tokens.end(); ++iter)
{
uint32 node = uint32(atol(*iter));
AddTaxiDestination(node);
}
// Check integrity
if (m_TaxiDestinations.size() < 3)
return false;
// xinef: current segment is saved as last destination in db
_taxiSegment = m_TaxiDestinations[m_TaxiDestinations.size() - 1];
m_TaxiDestinations.pop_back();
for (size_t i = 0; i < m_TaxiDestinations.size() - 1; ++i)
{
uint32 cost;
uint32 path;
sObjectMgr->GetTaxiPath(m_TaxiDestinations[i], m_TaxiDestinations[i + 1], path, cost);
if (!path)
return false;
}
// can't load taxi path without mount set (quest taxi path?)
if (!sObjectMgr->GetTaxiMountDisplayId(GetTaxiSource(), teamId, true))
return false;
return true;
}
std::string PlayerTaxi::SaveTaxiDestinationsToString()
{
if (m_TaxiDestinations.empty())
return "";
std::ostringstream ss;
for (size_t i = 0; i < m_TaxiDestinations.size(); ++i)
ss << m_TaxiDestinations[i] << ' ';
ss << _taxiSegment << ' ';
return ss.str();
}
uint32 PlayerTaxi::GetCurrentTaxiPath() const
{
if (m_TaxiDestinations.size() < 2 || m_TaxiDestinations.size() <= _taxiSegment + 1)
return 0;
uint32 path;
uint32 cost;
sObjectMgr->GetTaxiPath(m_TaxiDestinations[_taxiSegment], m_TaxiDestinations[_taxiSegment + 1], path, cost);
return path;
}
std::ostringstream& operator<< (std::ostringstream& ss, PlayerTaxi const& taxi)
{
for (uint8 i = 0; i < TaxiMaskSize; ++i)
ss << taxi.m_taximask[i] << ' ';
return ss;
}