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https://github.com/mod-playerbots/azerothcore-wotlk.git
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* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
88 lines
3.0 KiB
C++
88 lines
3.0 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SCRIPT_OBJECT_ALL_MAP_SCRIPT_H_
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#define SCRIPT_OBJECT_ALL_MAP_SCRIPT_H_
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#include "ScriptObject.h"
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class AllMapScript : public ScriptObject
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{
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protected:
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AllMapScript(const char* name);
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public:
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/**
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* @brief This hook called when a player enters any Map
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*
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* @param map Contains information about the Map
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* @param player Contains information about the Player
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*/
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virtual void OnPlayerEnterAll(Map* /*map*/, Player* /*player*/) { }
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/**
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* @brief This hook called when a player leave any Map
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*
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* @param map Contains information about the Map
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* @param player Contains information about the Player
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*/
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virtual void OnPlayerLeaveAll(Map* /*map*/, Player* /*player*/) { }
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/**
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* @brief This hook called before create instance script
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*
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* @param instanceMap Contains information about the WorldSession
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* @param instanceData Contains information about the WorldPacket
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* @param load if true loading instance save data
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* @param data Contains information about the instance save data
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* @param completedEncounterMask Contains information about the completed encouter mask
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*/
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virtual void OnBeforeCreateInstanceScript(InstanceMap* /*instanceMap*/, InstanceScript* /*instanceData*/, bool /*load*/, std::string /*data*/, uint32 /*completedEncounterMask*/) { }
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/**
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* @brief This hook called before destroy instance
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*
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* @param mapInstanced Contains information about the MapInstanced
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* @param map Contains information about the Map
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*/
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virtual void OnDestroyInstance(MapInstanced* /*mapInstanced*/, Map* /*map*/) { }
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/**
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* @brief This hook called before creating map
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*
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* @param map Contains information about the Map
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*/
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virtual void OnCreateMap(Map* /*map*/) { }
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/**
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* @brief This hook called before destroing map
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*
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* @param map Contains information about the Map
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*/
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virtual void OnDestroyMap(Map* /*map*/) { }
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/**
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* @brief This hook called before updating map
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*
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* @param map Contains information about the Map
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* @param diff Contains information about the diff time
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*/
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virtual void OnMapUpdate(Map* /*map*/, uint32 /*diff*/) { }
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};
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#endif
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