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https://github.com/mod-playerbots/azerothcore-wotlk.git
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61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __KILL_REWARDER_H__
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#define __KILL_REWARDER_H__
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#include "Define.h"
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class Group;
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class Player;
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class Unit;
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class AC_GAME_API KillRewarder
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{
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public:
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KillRewarder(Player* killer, Unit* victim, bool isBattleGround);
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void Reward();
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private:
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void _InitXP(Player* player);
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void _InitGroupData();
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void _RewardHonor(Player* player);
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void _RewardXP(Player* player, float rate);
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void _RewardReputation(Player* player, float rate);
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void _RewardKillCredit(Player* player);
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void _RewardPlayer(Player* player, bool isDungeon);
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void _RewardGroup();
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Player* _killer;
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Unit* _victim;
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Group* _group;
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float _groupRate;
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Player* _maxNotGrayMember;
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uint32 _count;
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uint32 _aliveSumLevel;
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uint32 _sumLevel;
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uint32 _xp;
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bool _isFullXP;
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uint8 _maxLevel;
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bool _isBattleGround;
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bool _isPvP;
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};
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#endif
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