Files
azerothcore-wotlk/src/libraries/collision/CMakeLists.txt
2017-10-13 19:22:53 +02:00

94 lines
3.1 KiB
CMake

# Copyright (C)
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
if( USE_COREPCH )
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
file(GLOB_RECURSE sources_Management Management/*.cpp Management/*.h)
file(GLOB_RECURSE sources_Maps Maps/*.cpp Maps/*.h)
file(GLOB_RECURSE sources_Models Models/*.cpp Models/*.h)
file(GLOB sources_localdir *.cpp *.h)
if (USE_COREPCH)
set(collision_STAT_PCH_HDR PrecompiledHeaders/collisionPCH.h)
set(collision_STAT_PCH_SRC PrecompiledHeaders/collisionPCH.cpp)
endif ()
set(collision_STAT_SRCS
${collision_STAT_SRCS}
${sources_Management}
${sources_Maps}
${sources_Models}
${sources_localdir}
)
include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/deps/g3dlite/include
${CMAKE_SOURCE_DIR}/deps/recastnavigation/Detour
${CMAKE_SOURCE_DIR}/src/core/
${CMAKE_SOURCE_DIR}/src/core/Configuration
${CMAKE_SOURCE_DIR}/src/core/Debugging
${CMAKE_SOURCE_DIR}/src/core/Database
${CMAKE_SOURCE_DIR}/src/core/Debugging
${CMAKE_SOURCE_DIR}/src/core/Dynamic
${CMAKE_SOURCE_DIR}/src/core/Dynamic/LinkedReference
${CMAKE_SOURCE_DIR}/src/core/Logging
${CMAKE_SOURCE_DIR}/src/core/Threading
${CMAKE_SOURCE_DIR}/src/core/Packets
${CMAKE_SOURCE_DIR}/src/core/Utilities
${CMAKE_SOURCE_DIR}/src/core/DataStores
${CMAKE_SOURCE_DIR}/src/framework/Addons
${CMAKE_SOURCE_DIR}/src/game/Conditions
${CMAKE_SOURCE_DIR}/src/game/Entities/Item
${CMAKE_SOURCE_DIR}/src/game/Entities/GameObject
${CMAKE_SOURCE_DIR}/src/game/Entities/Creature
${CMAKE_SOURCE_DIR}/src/game/Entities/Object
${CMAKE_SOURCE_DIR}/src/game/Entities/Object/Updates
${CMAKE_SOURCE_DIR}/src/game/Entities/Unit
${CMAKE_SOURCE_DIR}/src/game/Combat
${CMAKE_SOURCE_DIR}/src/game/Loot
${CMAKE_SOURCE_DIR}/src/game/Miscellaneous
${CMAKE_SOURCE_DIR}/src/game/Grids
${CMAKE_SOURCE_DIR}/src/game/Grids/Cells
${CMAKE_SOURCE_DIR}/src/game/Grids/Notifiers
${CMAKE_SOURCE_DIR}/src/game/Maps
${CMAKE_SOURCE_DIR}/src/game/DataStores
${CMAKE_SOURCE_DIR}/src/game/Movement/Waypoints
${CMAKE_SOURCE_DIR}/src/game/Movement/Spline
${CMAKE_SOURCE_DIR}/src/game/Movement
${CMAKE_SOURCE_DIR}/src/game/Server
${CMAKE_SOURCE_DIR}/src/game/Server/Protocol
${CMAKE_SOURCE_DIR}/src/game/World
${CMAKE_SOURCE_DIR}/src/game/Spells
${CMAKE_SOURCE_DIR}/src/game/Spells/Auras
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/Management
${CMAKE_CURRENT_SOURCE_DIR}/Maps
${CMAKE_CURRENT_SOURCE_DIR}/Models
${ACE_INCLUDE_DIR}
${MYSQL_INCLUDE_DIR}
)
add_library(collision STATIC
${collision_STAT_SRCS}
${collision_STAT_PCH_SRC}
)
target_link_libraries(collision
shared
)
# Generate precompiled header
if (USE_COREPCH)
add_cxx_pch(collision ${collision_STAT_PCH_HDR} ${collision_STAT_PCH_SRC})
endif ()