mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-14 09:39:11 +00:00
5044 lines
185 KiB
C++
5044 lines
185 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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/*
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* Scripts for spells with SPELLFAMILY_GENERIC which cannot be included in AI script file
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* of creature using it or can't be bound to any player class.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_gen_"
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*/
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#include <array>
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#include "ScriptMgr.h"
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#include "Battlefield.h"
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#include "BattlefieldMgr.h"
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#include "Battleground.h"
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#include "BattlegroundMgr.h"
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#include "Cell.h"
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#include "CellImpl.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "Group.h"
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#include "InstanceScript.h"
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#include "LFGMgr.h"
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#include "Pet.h"
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#include "ReputationMgr.h"
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#include "SkillDiscovery.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "Chat.h"
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#include "Vehicle.h"
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// Ours
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class spell_gen_model_visible : public SpellScriptLoader
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{
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public:
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spell_gen_model_visible() : SpellScriptLoader("spell_gen_model_visible") { }
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class spell_gen_model_visible_AuraScript : public AuraScript
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{
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public:
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PrepareAuraScript(spell_gen_model_visible_AuraScript)
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bool Load()
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{
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_modelId = 0;
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_hasFlag = false;
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return true;
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}
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void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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_modelId = GetUnitOwner()->GetDisplayId();
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_hasFlag = GetUnitOwner()->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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for (uint8 i = 0; i < 3; ++i)
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_itemId.at(i) = GetUnitOwner()->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + i);
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GetUnitOwner()->SetDisplayId(11686);
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GetUnitOwner()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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for (uint8 i = 0; i < 3; ++i)
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GetUnitOwner()->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + i, 0);
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}
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void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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GetUnitOwner()->SetDisplayId(_modelId);
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if (!_hasFlag)
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GetUnitOwner()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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for (uint8 i = 0; i < 3; ++i)
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GetUnitOwner()->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + i, _itemId.at(i));
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}
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void Register()
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{
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OnEffectApply += AuraEffectApplyFn(spell_gen_model_visible_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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OnEffectRemove += AuraEffectRemoveFn(spell_gen_model_visible_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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private:
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std::array<uint32, 3> _itemId = { {0, 0, 0} };
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uint32 _modelId;
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bool _hasFlag;
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_gen_model_visible_AuraScript();
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}
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};
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class spell_the_flag_of_ownership : public SpellScriptLoader
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{
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public:
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spell_the_flag_of_ownership() : SpellScriptLoader("spell_the_flag_of_ownership") { }
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class spell_the_flag_of_ownership_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_the_flag_of_ownership_SpellScript);
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bool haveTarget;
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bool Load()
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{
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haveTarget = false;
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return true;
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}
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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Unit* caster = GetCaster();
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if (!caster || caster->GetTypeId() != TYPEID_PLAYER)
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return;
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Player* target = GetHitPlayer();
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if (!target)
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return;
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caster->CastSpell(target, 52605, true);
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char buff[100];
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sprintf(buff, "%s plants the Flag of Ownership in the corpse of %s.", caster->GetName().c_str(), target->GetName().c_str());
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caster->MonsterTextEmote(buff, caster);
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haveTarget = true;
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}
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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for( std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); )
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{
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if ((*itr)->GetTypeId() != TYPEID_PLAYER || (*itr)->ToPlayer()->IsAlive())
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{
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targets.erase(itr);
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itr = targets.begin();
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continue;
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}
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++itr;
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}
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}
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void HandleFinish()
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{
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Unit* caster = GetCaster();
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if (!caster || !caster->ToPlayer())
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return;
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if (!haveTarget)
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{
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caster->ToPlayer()->RemoveSpellCooldown(GetSpellInfo()->Id, true);
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Spell::SendCastResult(caster->ToPlayer(), GetSpellInfo(), 0, SPELL_FAILED_BAD_TARGETS);
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}
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}
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void Register()
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{
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AfterCast += SpellCastFn(spell_the_flag_of_ownership_SpellScript::HandleFinish);
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OnEffectHitTarget += SpellEffectFn(spell_the_flag_of_ownership_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_flag_of_ownership_SpellScript::FilterTargets, EFFECT_0, TARGET_CORPSE_SRC_AREA_ENEMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_the_flag_of_ownership_SpellScript();
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}
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};
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class spell_gen_have_item_auras : public SpellScriptLoader
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{
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public:
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spell_gen_have_item_auras() : SpellScriptLoader("spell_gen_have_item_auras") { }
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class spell_gen_have_item_auras_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_gen_have_item_auras_AuraScript)
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void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* target = GetTarget();
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if (target && target->ToPlayer())
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{
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uint32 entry = 0;
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switch (GetSpellInfo()->Id)
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{
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case 51060: // Have Withered Batwing
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entry = 28294; break;
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case 51068: // Have Muddy Mire Maggot
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entry = 28293; break;
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case 51094: // Have Chilled Serpent Mucus
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entry = 28296; break;
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case 51088: // Have Amberseed
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entry = 28295; break;
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}
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if (entry)
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target->ToPlayer()->KilledMonsterCredit(entry, 0);
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}
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}
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void Register()
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{
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OnEffectApply += AuraEffectApplyFn(spell_gen_have_item_auras_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_gen_have_item_auras_AuraScript();
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}
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};
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class spell_gen_mine_sweeper : public SpellScriptLoader
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{
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public:
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spell_gen_mine_sweeper() : SpellScriptLoader("spell_gen_mine_sweeper") { }
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class spell_gen_mine_sweeper_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_gen_mine_sweeper_SpellScript);
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void HandleSchoolDMG(SpellEffIndex /*effIndex*/)
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{
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Unit* caster = GetCaster();
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Player* target = GetHitPlayer();
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if (!target)
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return;
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target->RemoveAurasByType(SPELL_AURA_MOUNTED);
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caster->CastSpell(target, 54402, true);
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}
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void HandleScriptEffect(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitPlayer())
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if (Aura* aur = target->GetAura(GetSpellInfo()->Id))
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if (aur->GetStackAmount() >= 10)
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target->CastSpell(target, 57064, true);
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}
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void Register()
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{
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if (m_scriptSpellId == 54355)
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OnEffectHitTarget += SpellEffectFn(spell_gen_mine_sweeper_SpellScript::HandleSchoolDMG, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
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else
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OnEffectHitTarget += SpellEffectFn(spell_gen_mine_sweeper_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_gen_mine_sweeper_SpellScript();
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}
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};
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class spell_gen_reduced_above_60 : public SpellScriptLoader
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{
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public:
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spell_gen_reduced_above_60() : SpellScriptLoader("spell_gen_reduced_above_60") { }
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class spell_gen_reduced_above_60_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_gen_reduced_above_60_SpellScript);
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void RecalculateDamage()
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{
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if (Unit* target = GetHitUnit())
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if (target->getLevel() > 60)
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{
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int32 damage = GetHitDamage();
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AddPct(damage, -4*int8(std::min(target->getLevel(), uint8(85))-60)); // prevents reduce by more than 100%
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SetHitDamage(damage);
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}
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}
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void Register()
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{
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OnHit += SpellHitFn(spell_gen_reduced_above_60_SpellScript::RecalculateDamage);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_gen_reduced_above_60_SpellScript();
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}
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class spell_gen_reduced_above_60_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_gen_reduced_above_60_AuraScript);
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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if (Unit* owner = GetUnitOwner())
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if (owner->getLevel() > 60)
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AddPct(amount, -4*int8(std::min(owner->getLevel(), uint8(85))-60)); // prevents reduce by more than 100%
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}
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void Register()
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{
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if (m_scriptSpellId != 20004) // Lifestealing enchange - no aura effect
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_reduced_above_60_AuraScript::CalculateAmount, EFFECT_ALL, SPELL_AURA_ANY);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_gen_reduced_above_60_AuraScript();
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}
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};
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class spell_gen_relocaste_dest : public SpellScriptLoader
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{
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public:
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spell_gen_relocaste_dest(const char* name, float x, float y, float z, float o) : SpellScriptLoader(name), _x(x), _y(y), _z(z), _o(o) { }
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class spell_gen_relocaste_dest_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_gen_relocaste_dest_SpellScript);
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public:
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spell_gen_relocaste_dest_SpellScript(float x, float y, float z, float o) : _x(x), _y(y), _z(z), _o(o) { }
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void RelocateDest()
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{
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Position const offset = {_x, _y, _z, _o};
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const_cast<WorldLocation*>(GetExplTargetDest())->RelocateOffset(offset);
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}
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void Register()
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{
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OnCast += SpellCastFn(spell_gen_relocaste_dest_SpellScript::RelocateDest);
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}
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private:
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float _x, _y, _z, _o;
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_gen_relocaste_dest_SpellScript(_x, _y, _z, _o);
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}
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private:
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float _x, _y, _z, _o;
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};
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class spell_gen_allow_proc_from_spells_with_cost : public SpellScriptLoader
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{
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public:
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spell_gen_allow_proc_from_spells_with_cost() : SpellScriptLoader("spell_gen_allow_proc_from_spells_with_cost") { }
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class spell_gen_allow_proc_from_spells_with_cost_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_gen_allow_proc_from_spells_with_cost_AuraScript);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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SpellInfo const* spellInfo = eventInfo.GetDamageInfo()->GetSpellInfo();
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if (!spellInfo)
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return false;
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// xinef: Spells with no damage class and physical school only are not treated as spells
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if ((eventInfo.GetTypeMask() & (PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG|PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS)) && spellInfo->SchoolMask == SPELL_SCHOOL_MASK_NORMAL)
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return false;
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// xinef: holy nova exception
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if (spellInfo->SpellFamilyName == SPELLFAMILY_PRIEST && spellInfo->SpellIconID == 1874)
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return spellInfo->HasEffect(SPELL_EFFECT_HEAL);
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// xinef: Holy Shock exception...
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return spellInfo->ManaCost > 0 || spellInfo->ManaCostPercentage > 0 || (spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN && spellInfo->SpellIconID == 156);
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}
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void Register()
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{
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DoCheckProc += AuraCheckProcFn(spell_gen_allow_proc_from_spells_with_cost_AuraScript::CheckProc);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_gen_allow_proc_from_spells_with_cost_AuraScript();
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}
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};
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class spell_gen_bg_preparation : public SpellScriptLoader
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{
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public:
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spell_gen_bg_preparation() : SpellScriptLoader("spell_gen_bg_preparation") { }
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class spell_gen_bg_preparation_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_gen_bg_preparation_AuraScript)
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void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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GetTarget()->ApplySpellImmune(GetId(), IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_ALL, true);
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}
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void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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GetTarget()->ApplySpellImmune(GetId(), IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_ALL, false);
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}
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void CalcPeriodic(AuraEffect const* /*effect*/, bool& isPeriodic, int32& amplitude)
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{
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isPeriodic = true;
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amplitude = 3*IN_MILLISECONDS;
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}
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void Update(AuraEffect* /*effect*/)
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{
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if (Player* player = GetUnitOwner()->GetCharmerOrOwnerPlayerOrPlayerItself())
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if (MapEntry const* mapEntry = sMapStore.LookupEntry(player->GetMapId()))
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if ((GetId() == 32727 && mapEntry->IsBattleArena()) || (GetId() == 44521 && mapEntry->IsBattleground()))
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if (Battleground* bg = player->GetBattleground())
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if (bg->GetStatus() == STATUS_WAIT_JOIN)
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return;
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SetMaxDuration(1);
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SetDuration(1);
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}
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void Register()
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{
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OnEffectApply += AuraEffectApplyFn(spell_gen_bg_preparation_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT, AURA_EFFECT_HANDLE_REAL);
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OnEffectRemove += AuraEffectRemoveFn(spell_gen_bg_preparation_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT, AURA_EFFECT_HANDLE_REAL);
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DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_gen_bg_preparation_AuraScript::CalcPeriodic, EFFECT_0, SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT);
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OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_gen_bg_preparation_AuraScript::Update, EFFECT_0, SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_gen_bg_preparation_AuraScript();
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}
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};
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class spell_gen_disabled_above_level : public SpellScriptLoader
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{
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public:
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spell_gen_disabled_above_level(char const* name, uint8 level) : SpellScriptLoader(name), _level(level) { }
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class spell_gen_disabled_above_level_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_gen_disabled_above_level_SpellScript)
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public:
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spell_gen_disabled_above_level_SpellScript(uint8 level) : SpellScript(), _level(level) { }
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SpellCastResult CheckRequirement()
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{
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if (Unit* target = GetExplTargetUnit())
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if (target->getLevel() >= _level)
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return SPELL_FAILED_DONT_REPORT;
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return SPELL_CAST_OK;
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}
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void Register()
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{
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OnCheckCast += SpellCheckCastFn(spell_gen_disabled_above_level_SpellScript::CheckRequirement);
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}
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private:
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uint8 _level;
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_gen_disabled_above_level_SpellScript(_level);
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}
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private:
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uint8 _level;
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};
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class spell_pet_hit_expertise_scalling : public SpellScriptLoader
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{
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public:
|
|
spell_pet_hit_expertise_scalling() : SpellScriptLoader("spell_pet_hit_expertise_scalling") { }
|
|
|
|
class spell_pet_hit_expertise_scalling_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pet_hit_expertise_scalling_AuraScript)
|
|
|
|
int32 CalculatePercent(float hitChance, float cap, float maxChance)
|
|
{
|
|
return (hitChance / cap) * maxChance;
|
|
}
|
|
|
|
void CalculateHitAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
if (Player* modOwner = GetUnitOwner()->GetSpellModOwner())
|
|
{
|
|
if (modOwner->getClass() == CLASS_HUNTER)
|
|
amount = CalculatePercent(modOwner->m_modRangedHitChance, 8.0f, 8.0f);
|
|
else if (modOwner->getPowerType() == POWER_MANA)
|
|
amount = CalculatePercent(modOwner->m_modSpellHitChance, 17.0f, 8.0f);
|
|
else
|
|
amount = CalculatePercent(modOwner->m_modMeleeHitChance, 8.0f, 8.0f);
|
|
}
|
|
}
|
|
|
|
void CalculateSpellHitAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
if (Player* modOwner = GetUnitOwner()->GetSpellModOwner())
|
|
{
|
|
if (modOwner->getClass() == CLASS_HUNTER)
|
|
amount = CalculatePercent(modOwner->m_modRangedHitChance, 8.0f, 17.0f);
|
|
else if (modOwner->getPowerType() == POWER_MANA)
|
|
amount = CalculatePercent(modOwner->m_modSpellHitChance, 17.0f, 17.0f);
|
|
else
|
|
amount = CalculatePercent(modOwner->m_modMeleeHitChance, 8.0f, 17.0f);
|
|
}
|
|
}
|
|
|
|
void CalculateExpertiseAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
if (Player* modOwner = GetUnitOwner()->GetSpellModOwner())
|
|
{
|
|
if (modOwner->getClass() == CLASS_HUNTER)
|
|
amount = CalculatePercent(modOwner->m_modRangedHitChance, 8.0f, 26.0f);
|
|
else if (modOwner->getPowerType() == POWER_MANA)
|
|
amount = CalculatePercent(modOwner->m_modSpellHitChance, 17.0f, 26.0f);
|
|
else
|
|
amount = CalculatePercent(modOwner->m_modMeleeHitChance, 8.0f, 26.0f);
|
|
}
|
|
}
|
|
|
|
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
GetUnitOwner()->ApplySpellImmune(GetId(), IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
|
|
}
|
|
|
|
void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
|
|
{
|
|
if (!GetUnitOwner()->IsPet())
|
|
return;
|
|
|
|
isPeriodic = true;
|
|
amplitude = 3*IN_MILLISECONDS;
|
|
}
|
|
|
|
void HandlePeriodic(AuraEffect const* aurEff)
|
|
{
|
|
PreventDefaultAction();
|
|
GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pet_hit_expertise_scalling_AuraScript::CalculateHitAmount, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pet_hit_expertise_scalling_AuraScript::CalculateSpellHitAmount, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pet_hit_expertise_scalling_AuraScript::CalculateExpertiseAmount, EFFECT_2, SPELL_AURA_MOD_EXPERTISE);
|
|
|
|
OnEffectApply += AuraEffectApplyFn(spell_pet_hit_expertise_scalling_AuraScript::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
|
|
DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_pet_hit_expertise_scalling_AuraScript::CalcPeriodic, EFFECT_ALL, SPELL_AURA_ANY);
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_pet_hit_expertise_scalling_AuraScript::HandlePeriodic, EFFECT_ALL, SPELL_AURA_ANY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_pet_hit_expertise_scalling_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_grow_flower_patch : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_grow_flower_patch() : SpellScriptLoader("spell_gen_grow_flower_patch") { }
|
|
|
|
class spell_gen_grow_flower_patch_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_grow_flower_patch_SpellScript)
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
if (GetCaster()->HasAuraType(SPELL_AURA_MOD_STEALTH) || GetCaster()->HasAuraType(SPELL_AURA_MOD_INVISIBILITY))
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_gen_grow_flower_patch_SpellScript::CheckCast);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_grow_flower_patch_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_rallying_cry_of_the_dragonslayer : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_rallying_cry_of_the_dragonslayer() : SpellScriptLoader("spell_gen_rallying_cry_of_the_dragonslayer") { }
|
|
|
|
class spell_gen_rallying_cry_of_the_dragonslayer_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_rallying_cry_of_the_dragonslayer_SpellScript);
|
|
|
|
void SelectTarget(std::list<WorldObject*>& targets)
|
|
{
|
|
targets.clear();
|
|
|
|
uint32 zoneId = 1519;
|
|
if (GetCaster()->GetMapId() == 1) // Kalimdor
|
|
zoneId = 1637;
|
|
|
|
Map::PlayerList const& pList = GetCaster()->GetMap()->GetPlayers();
|
|
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
|
|
if (itr->GetSource()->GetZoneId() == zoneId)
|
|
targets.push_back(itr->GetSource());
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_gen_rallying_cry_of_the_dragonslayer_SpellScript::SelectTarget, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_rallying_cry_of_the_dragonslayer_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_adals_song_of_battle : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_adals_song_of_battle() : SpellScriptLoader("spell_gen_adals_song_of_battle") { }
|
|
|
|
class spell_gen_adals_song_of_battle_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_adals_song_of_battle_SpellScript);
|
|
|
|
void SelectTarget(std::list<WorldObject*>& targets)
|
|
{
|
|
targets.clear();
|
|
Map::PlayerList const& pList = GetCaster()->GetMap()->GetPlayers();
|
|
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
|
|
if (itr->GetSource()->GetZoneId() == 3703 /*Shattrath*/)
|
|
targets.push_back(itr->GetSource());
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_gen_adals_song_of_battle_SpellScript::SelectTarget, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_adals_song_of_battle_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_disabled_above_63 : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_disabled_above_63() : SpellScriptLoader("spell_gen_disabled_above_63") { }
|
|
|
|
class spell_gen_disabled_above_63_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_disabled_above_63_AuraScript);
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
|
{
|
|
Unit* target = GetUnitOwner();
|
|
if (target->getLevel() <= 63)
|
|
amount = amount * target->getLevel() / 60;
|
|
else
|
|
SetDuration(1);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_disabled_above_63_AuraScript::CalculateAmount, EFFECT_ALL, SPELL_AURA_ANY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_disabled_above_63_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_black_magic_enchant : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_black_magic_enchant() : SpellScriptLoader("spell_gen_black_magic_enchant") { }
|
|
|
|
class spell_gen_black_magic_enchant_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_black_magic_enchant_AuraScript);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
SpellInfo const* spellInfo = eventInfo.GetDamageInfo()->GetSpellInfo();
|
|
if (!spellInfo)
|
|
return false;
|
|
|
|
// Xinef: Old 'code'
|
|
if (eventInfo.GetTypeMask() & PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG)
|
|
return true;
|
|
|
|
// Implement Black Magic enchant Bug
|
|
if (spellInfo->SpellFamilyName == SPELLFAMILY_DRUID)
|
|
if (spellInfo->SpellIconID == 2857 /*SPELL_INFECTED_WOUNDS*/ || spellInfo->SpellIconID == 147 /*SPELL_SHRED*/ || spellInfo->SpellFamilyFlags[1] & 0x400 /*SPELL_MANGLE_(CAT)*/)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_gen_black_magic_enchant_AuraScript::CheckProc);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_black_magic_enchant_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_area_aura_select_players : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_area_aura_select_players() : SpellScriptLoader("spell_gen_area_aura_select_players") { }
|
|
|
|
class spell_gen_area_aura_select_players_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_area_aura_select_players_AuraScript);
|
|
|
|
bool CheckAreaTarget(Unit* target)
|
|
{
|
|
return target->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
void Register()
|
|
{
|
|
DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_gen_area_aura_select_players_AuraScript::CheckAreaTarget);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_area_aura_select_players_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_select_target_count : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_select_target_count(const char* name, Targets effTarget, uint8 count) : SpellScriptLoader(name), _effTarget(effTarget), _count(count) { }
|
|
|
|
class spell_gen_select_target_count_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_select_target_count_SpellScript);
|
|
|
|
public:
|
|
spell_gen_select_target_count_SpellScript(Targets effTarget, uint8 count) : _effTarget(effTarget), _count(count) { }
|
|
|
|
void FilterTargets(std::list<WorldObject*>& targets)
|
|
{
|
|
targets.remove(GetCaster());
|
|
Trinity::Containers::RandomResizeList(targets, _count);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_gen_select_target_count_SpellScript::FilterTargets, EFFECT_ALL, _effTarget);
|
|
}
|
|
|
|
private:
|
|
Targets _effTarget;
|
|
uint8 _count;
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_select_target_count_SpellScript(_effTarget, _count);
|
|
}
|
|
|
|
private:
|
|
Targets _effTarget;
|
|
uint8 _count;
|
|
};
|
|
|
|
class spell_gen_use_spell_base_level_check : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_use_spell_base_level_check() : SpellScriptLoader("spell_gen_use_spell_base_level_check") { }
|
|
|
|
class spell_gen_use_spell_base_level_check_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_use_spell_base_level_check_SpellScript)
|
|
|
|
SpellCastResult CheckRequirement()
|
|
{
|
|
if (GetCaster()->getLevel() < GetSpellInfo()->BaseLevel)
|
|
return SPELL_FAILED_LEVEL_REQUIREMENT;
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_gen_use_spell_base_level_check_SpellScript::CheckRequirement);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_use_spell_base_level_check_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_proc_from_direct_damage : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_proc_from_direct_damage() : SpellScriptLoader("spell_gen_proc_from_direct_damage") { }
|
|
|
|
class spell_gen_proc_from_direct_damage_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_proc_from_direct_damage_AuraScript);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
return !eventInfo.GetDamageInfo()->GetSpellInfo() || !eventInfo.GetDamageInfo()->GetSpellInfo()->IsTargetingArea();
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_gen_proc_from_direct_damage_AuraScript::CheckProc);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_proc_from_direct_damage_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_no_offhand_proc : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_no_offhand_proc() : SpellScriptLoader("spell_gen_no_offhand_proc") { }
|
|
|
|
class spell_gen_no_offhand_proc_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_no_offhand_proc_AuraScript);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
return !(eventInfo.GetTypeMask() & PROC_FLAG_DONE_OFFHAND_ATTACK);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_gen_no_offhand_proc_AuraScript::CheckProc);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_no_offhand_proc_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_proc_once_per_cast : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_proc_once_per_cast() : SpellScriptLoader("spell_gen_proc_once_per_cast") { }
|
|
|
|
class spell_gen_proc_once_per_cast_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_proc_once_per_cast_AuraScript);
|
|
|
|
bool Load()
|
|
{
|
|
_spellPointer = NULL;
|
|
return true;
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
if (Player* player = eventInfo.GetActor()->ToPlayer())
|
|
{
|
|
if (player->m_spellModTakingSpell == _spellPointer)
|
|
return false;
|
|
_spellPointer = player->m_spellModTakingSpell;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_gen_proc_once_per_cast_AuraScript::CheckProc);
|
|
}
|
|
|
|
private:
|
|
Spell* _spellPointer;
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_proc_once_per_cast_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_proc_on_self : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_proc_on_self() : SpellScriptLoader("spell_gen_proc_on_self") { }
|
|
|
|
class spell_gen_proc_on_self_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_proc_on_self_AuraScript);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
return eventInfo.GetActor() == eventInfo.GetActionTarget();
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_gen_proc_on_self_AuraScript::CheckProc);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_proc_on_self_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_proc_not_self : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_proc_not_self() : SpellScriptLoader("spell_gen_proc_not_self") { }
|
|
|
|
class spell_gen_proc_not_self_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_proc_not_self_AuraScript);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
return eventInfo.GetActor() != eventInfo.GetActionTarget();
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_gen_proc_not_self_AuraScript::CheckProc);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_proc_not_self_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_baby_murloc_passive : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_baby_murloc_passive() : SpellScriptLoader("spell_gen_baby_murloc_passive") { }
|
|
|
|
class spell_gen_baby_murloc_passive_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_baby_murloc_passive_AuraScript);
|
|
|
|
void HandleApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
GetAura()->GetEffect(aurEff->GetEffIndex())->SetPeriodicTimer(urand(60000, 120000));
|
|
}
|
|
|
|
void HandlePeriodicTimer(AuraEffect* aurEff)
|
|
{
|
|
aurEff->SetPeriodicTimer(urand(120000, 240000));
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectApply += AuraEffectApplyFn(spell_gen_baby_murloc_passive_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
|
|
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_gen_baby_murloc_passive_AuraScript::HandlePeriodicTimer, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_baby_murloc_passive_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_baby_murloc : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_baby_murloc() : SpellScriptLoader("spell_gen_baby_murloc") { }
|
|
|
|
class spell_gen_baby_murloc_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_baby_murloc_AuraScript)
|
|
|
|
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
GetTarget()->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_DANCE);
|
|
}
|
|
|
|
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
GetTarget()->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectApply += AuraEffectApplyFn(spell_gen_baby_murloc_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_gen_baby_murloc_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_baby_murloc_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_fixate : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_fixate() : SpellScriptLoader("spell_gen_fixate") { }
|
|
|
|
class spell_gen_fixate_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_fixate_SpellScript);
|
|
|
|
void HandleScriptEffect(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
if (Unit* target = GetHitUnit())
|
|
target->CastSpell(GetCaster(), GetEffectValue(), true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_fixate_SpellScript::HandleScriptEffect, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_fixate_SpellScript();
|
|
}
|
|
|
|
class spell_gen_fixate_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_fixate_AuraScript)
|
|
|
|
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
caster->RemoveAurasDueToSpell(GetSpellInfo()->Effects[EFFECT_2].CalcValue(), GetTarget()->GetGUID());
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_gen_fixate_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_fixate_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_proc_above_75 : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_proc_above_75() : SpellScriptLoader("spell_gen_proc_above_75") { }
|
|
|
|
class spell_gen_proc_above_75_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_proc_above_75_AuraScript);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
return eventInfo.GetActor() && eventInfo.GetActor()->getLevel() >= 75;
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_gen_proc_above_75_AuraScript::CheckProc);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_proc_above_75_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_periodic_knock_away : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_periodic_knock_away() : SpellScriptLoader("spell_gen_periodic_knock_away") { }
|
|
|
|
class spell_gen_periodic_knock_away_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_periodic_knock_away_AuraScript);
|
|
|
|
void OnPeriodic(AuraEffect const* aurEff)
|
|
{
|
|
PreventDefaultAction();
|
|
if (Unit* victim = GetUnitOwner()->GetVictim())
|
|
GetUnitOwner()->CastSpell(victim, GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_gen_periodic_knock_away_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_periodic_knock_away_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_knock_away : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_knock_away() : SpellScriptLoader("spell_gen_knock_away") { }
|
|
|
|
class spell_gen_knock_away_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_knock_away_SpellScript);
|
|
|
|
void HandleScriptEffect(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
if (Unit* target = GetHitUnit())
|
|
if (Creature* caster = GetCaster()->ToCreature())
|
|
caster->getThreatManager().modifyThreatPercent(target, -25); // Xinef: amount confirmed by onyxia and void reaver notes
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_knock_away_SpellScript::HandleScriptEffect, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_knock_away_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_mod_radius_by_caster_scale : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_mod_radius_by_caster_scale() : SpellScriptLoader("spell_gen_mod_radius_by_caster_scale") { }
|
|
|
|
class spell_gen_mod_radius_by_caster_scale_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_mod_radius_by_caster_scale_SpellScript)
|
|
|
|
bool Load()
|
|
{
|
|
GetSpell()->SetSpellValue(SPELLVALUE_RADIUS_MOD, 10000.0f * GetCaster()->GetFloatValue(OBJECT_FIELD_SCALE_X));
|
|
return true;
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_mod_radius_by_caster_scale_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_proc_reduced_above_60 : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_proc_reduced_above_60() : SpellScriptLoader("spell_gen_proc_reduced_above_60") { }
|
|
|
|
class spell_gen_proc_reduced_above_60_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_proc_reduced_above_60_AuraScript);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
// Xinef: mostly its 33.(3)% reduce by 70 and 66.(6)% by 80
|
|
if (eventInfo.GetActor() && eventInfo.GetActor()->getLevel() > 60)
|
|
if (roll_chance_f((eventInfo.GetActor()->getLevel() - 60) * 3.33f))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_gen_proc_reduced_above_60_AuraScript::CheckProc);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_proc_reduced_above_60_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_visual_dummy_stun : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_visual_dummy_stun() : SpellScriptLoader("spell_gen_visual_dummy_stun") { }
|
|
|
|
class spell_gen_visual_dummy_stun_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_visual_dummy_stun_AuraScript);
|
|
|
|
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
target->SetControlled(true, UNIT_STATE_STUNNED);
|
|
}
|
|
|
|
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
target->SetControlled(false, UNIT_STATE_STUNNED);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectApply += AuraEffectApplyFn(spell_gen_visual_dummy_stun_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_gen_visual_dummy_stun_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_visual_dummy_stun_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_random_target32 : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_random_target32() : SpellScriptLoader("spell_gen_random_target32") { }
|
|
|
|
class spell_gen_random_target32_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_random_target32_SpellScript);
|
|
|
|
void ModDest(SpellDestination& dest)
|
|
{
|
|
float dist = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster());
|
|
float angle = frand(0.0f, 2*M_PI);
|
|
|
|
Position pos;
|
|
GetCaster()->GetNearPosition(pos, dist, angle);
|
|
dest.Relocate(pos);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_gen_random_target32_SpellScript::ModDest, EFFECT_0, TARGET_DEST_CASTER_SUMMON);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_random_target32_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_hate_to_zero : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_hate_to_zero() : SpellScriptLoader("spell_gen_hate_to_zero") { }
|
|
|
|
class spell_gen_hate_to_zero_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_hate_to_zero_SpellScript);
|
|
|
|
void HandleDummy(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
if (Unit* target = GetHitUnit())
|
|
if (Creature* caster = GetCaster()->ToCreature())
|
|
caster->getThreatManager().modifyThreatPercent(target, -100);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_hate_to_zero_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_hate_to_zero_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_focused_bursts : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_focused_bursts() : SpellScriptLoader("spell_gen_focused_bursts") { }
|
|
|
|
class spell_gen_focused_bursts_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_focused_bursts_SpellScript);
|
|
|
|
void HandleDummy(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
if (effIndex != EFFECT_0)
|
|
return;
|
|
|
|
if (Unit* target = GetHitUnit())
|
|
GetCaster()->CastSpell(target, uint32(GetSpellInfo()->Effects[EFFECT_0].BasePoints)+urand(1, 3), true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_focused_bursts_SpellScript::HandleDummy, EFFECT_ALL, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_focused_bursts_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum eFlurryOfClaws
|
|
{
|
|
NPC_FRENZYHEART_RAVAGER = 28078,
|
|
NPC_FRENZYHEART_HUNTER = 28079,
|
|
SPELL_FLURRY_OF_CLAWS_DAMAGE = 53033
|
|
};
|
|
|
|
class spell_gen_flurry_of_claws : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_flurry_of_claws() : SpellScriptLoader("spell_gen_flurry_of_claws") { }
|
|
|
|
class spell_gen_flurry_of_claws_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_flurry_of_claws_AuraScript);
|
|
|
|
void OnPeriodic(AuraEffect const* /*aurEff*/)
|
|
{
|
|
PreventDefaultAction();
|
|
if (Unit* target = GetUnitOwner()->SelectNearbyTarget(NULL, 7.0f))
|
|
if (target->GetEntry() == NPC_FRENZYHEART_RAVAGER || target->GetEntry() == NPC_FRENZYHEART_HUNTER)
|
|
{
|
|
int32 basePoints = irand(1400, 2200);
|
|
GetUnitOwner()->CastCustomSpell(SPELL_FLURRY_OF_CLAWS_DAMAGE, SPELLVALUE_BASE_POINT0, basePoints, target, TRIGGERED_FULL_MASK);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_gen_flurry_of_claws_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_flurry_of_claws_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_throw_back : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_throw_back() : SpellScriptLoader("spell_gen_throw_back") { }
|
|
|
|
class spell_gen_throw_back_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_throw_back_SpellScript);
|
|
|
|
void HandleScriptEffect(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
if (Unit* target = GetHitUnit())
|
|
target->CastSpell(GetCaster(), uint32(GetEffectValue()), true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_throw_back_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_throw_back_SpellScript();
|
|
}
|
|
};
|
|
|
|
|
|
// Theirs
|
|
class spell_gen_absorb0_hitlimit1 : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_absorb0_hitlimit1() : SpellScriptLoader("spell_gen_absorb0_hitlimit1") { }
|
|
|
|
class spell_gen_absorb0_hitlimit1_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_absorb0_hitlimit1_AuraScript);
|
|
|
|
uint32 limit;
|
|
|
|
bool Load()
|
|
{
|
|
// Max absorb stored in 1 dummy effect
|
|
limit = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
|
|
return true;
|
|
}
|
|
|
|
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
|
|
{
|
|
absorbAmount = std::min(limit, absorbAmount);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectAbsorb += AuraEffectAbsorbFn(spell_gen_absorb0_hitlimit1_AuraScript::Absorb, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_absorb0_hitlimit1_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 28764 - Adaptive Warding (Frostfire Regalia Set)
|
|
enum AdaptiveWarding
|
|
{
|
|
SPELL_GEN_ADAPTIVE_WARDING_FIRE = 28765,
|
|
SPELL_GEN_ADAPTIVE_WARDING_NATURE = 28768,
|
|
SPELL_GEN_ADAPTIVE_WARDING_FROST = 28766,
|
|
SPELL_GEN_ADAPTIVE_WARDING_SHADOW = 28769,
|
|
SPELL_GEN_ADAPTIVE_WARDING_ARCANE = 28770
|
|
};
|
|
|
|
class spell_gen_adaptive_warding : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_adaptive_warding() : SpellScriptLoader("spell_gen_adaptive_warding") { }
|
|
|
|
class spell_gen_adaptive_warding_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_adaptive_warding_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_GEN_ADAPTIVE_WARDING_FIRE) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_GEN_ADAPTIVE_WARDING_NATURE) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_GEN_ADAPTIVE_WARDING_FROST) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_GEN_ADAPTIVE_WARDING_SHADOW) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_GEN_ADAPTIVE_WARDING_ARCANE))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
if (eventInfo.GetDamageInfo()->GetSpellInfo()) // eventInfo.GetSpellInfo()
|
|
return false;
|
|
|
|
// find Mage Armor
|
|
if (!GetTarget()->GetAuraEffect(SPELL_AURA_MOD_MANA_REGEN_INTERRUPT, SPELLFAMILY_MAGE, 0x10000000, 0x0, 0x0))
|
|
return false;
|
|
|
|
switch (GetFirstSchoolInMask(eventInfo.GetSchoolMask()))
|
|
{
|
|
case SPELL_SCHOOL_NORMAL:
|
|
case SPELL_SCHOOL_HOLY:
|
|
return false;
|
|
default:
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
uint32 spellId = 0;
|
|
switch (GetFirstSchoolInMask(eventInfo.GetSchoolMask()))
|
|
{
|
|
case SPELL_SCHOOL_FIRE:
|
|
spellId = SPELL_GEN_ADAPTIVE_WARDING_FIRE;
|
|
break;
|
|
case SPELL_SCHOOL_NATURE:
|
|
spellId = SPELL_GEN_ADAPTIVE_WARDING_NATURE;
|
|
break;
|
|
case SPELL_SCHOOL_FROST:
|
|
spellId = SPELL_GEN_ADAPTIVE_WARDING_FROST;
|
|
break;
|
|
case SPELL_SCHOOL_SHADOW:
|
|
spellId = SPELL_GEN_ADAPTIVE_WARDING_SHADOW;
|
|
break;
|
|
case SPELL_SCHOOL_ARCANE:
|
|
spellId = SPELL_GEN_ADAPTIVE_WARDING_ARCANE;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
GetTarget()->CastSpell(GetTarget(), spellId, true, NULL, aurEff);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_gen_adaptive_warding_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_gen_adaptive_warding_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_adaptive_warding_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_av_drekthar_presence : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_av_drekthar_presence() : SpellScriptLoader("spell_gen_av_drekthar_presence") { }
|
|
|
|
class spell_gen_av_drekthar_presence_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_av_drekthar_presence_AuraScript);
|
|
|
|
bool CheckAreaTarget(Unit* target)
|
|
{
|
|
switch (target->GetEntry())
|
|
{
|
|
// alliance
|
|
case 14762: // Dun Baldar North Marshal
|
|
case 14763: // Dun Baldar South Marshal
|
|
case 14764: // Icewing Marshal
|
|
case 14765: // Stonehearth Marshal
|
|
case 11948: // Vandar Stormspike
|
|
// horde
|
|
case 14772: // East Frostwolf Warmaster
|
|
case 14776: // Tower Point Warmaster
|
|
case 14773: // Iceblood Warmaster
|
|
case 14777: // West Frostwolf Warmaster
|
|
case 11946: // Drek'thar
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_gen_av_drekthar_presence_AuraScript::CheckAreaTarget);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_av_drekthar_presence_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 46394 Brutallus Burn
|
|
class spell_gen_burn_brutallus : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_burn_brutallus() : SpellScriptLoader("spell_gen_burn_brutallus") { }
|
|
|
|
class spell_gen_burn_brutallus_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_burn_brutallus_AuraScript);
|
|
|
|
void HandleEffectPeriodicUpdate(AuraEffect* aurEff)
|
|
{
|
|
if (aurEff->GetTickNumber() % 11 == 0)
|
|
aurEff->SetAmount(aurEff->GetAmount() * 2);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_gen_burn_brutallus_AuraScript::HandleEffectPeriodicUpdate, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_burn_brutallus_AuraScript();
|
|
}
|
|
};
|
|
|
|
enum CannibalizeSpells
|
|
{
|
|
SPELL_CANNIBALIZE_TRIGGERED = 20578
|
|
};
|
|
|
|
class spell_gen_cannibalize : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_cannibalize() : SpellScriptLoader("spell_gen_cannibalize") { }
|
|
|
|
class spell_gen_cannibalize_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_cannibalize_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_CANNIBALIZE_TRIGGERED))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
SpellCastResult CheckIfCorpseNear()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
float max_range = GetSpellInfo()->GetMaxRange(false);
|
|
WorldObject* result = NULL;
|
|
// search for nearby enemy corpse in range
|
|
Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_CORPSE);
|
|
Trinity::WorldObjectSearcher<Trinity::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
|
|
caster->GetMap()->VisitFirstFound(caster->m_positionX, caster->m_positionY, max_range, searcher);
|
|
if (!result)
|
|
return SPELL_FAILED_NO_EDIBLE_CORPSES;
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
GetCaster()->CastSpell(GetCaster(), SPELL_CANNIBALIZE_TRIGGERED, false);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHit += SpellEffectFn(spell_gen_cannibalize_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
OnCheckCast += SpellCheckCastFn(spell_gen_cannibalize_SpellScript::CheckIfCorpseNear);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_cannibalize_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 63845 - Create Lance
|
|
enum CreateLanceSpells
|
|
{
|
|
SPELL_CREATE_LANCE_ALLIANCE = 63914,
|
|
SPELL_CREATE_LANCE_HORDE = 63919
|
|
};
|
|
|
|
class spell_gen_create_lance : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_create_lance() : SpellScriptLoader("spell_gen_create_lance") { }
|
|
|
|
class spell_gen_create_lance_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_create_lance_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_CREATE_LANCE_ALLIANCE) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_CREATE_LANCE_HORDE))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleScript(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
|
|
if (Player* target = GetHitPlayer())
|
|
{
|
|
if (target->GetTeamId() == TEAM_ALLIANCE)
|
|
GetCaster()->CastSpell(target, SPELL_CREATE_LANCE_ALLIANCE, true);
|
|
else
|
|
GetCaster()->CastSpell(target, SPELL_CREATE_LANCE_HORDE, true);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_create_lance_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_create_lance_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum MossCoveredFeet
|
|
{
|
|
SPELL_FALL_DOWN = 6869
|
|
};
|
|
|
|
// 6870 Moss Covered Feet
|
|
// 31399 Moss Covered Feet
|
|
class spell_gen_moss_covered_feet : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_moss_covered_feet() : SpellScriptLoader("spell_gen_moss_covered_feet") { }
|
|
|
|
class spell_gen_moss_covered_feet_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_moss_covered_feet_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_FALL_DOWN))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
eventInfo.GetActionTarget()->CastSpell((Unit*)nullptr, SPELL_FALL_DOWN, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_gen_moss_covered_feet_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_gen_moss_covered_feet_AuraScript();
|
|
}
|
|
};
|
|
|
|
enum Netherbloom
|
|
{
|
|
SPELL_NETHERBLOOM_POLLEN_1 = 28703
|
|
};
|
|
|
|
// 28702 - Netherbloom
|
|
class spell_gen_netherbloom : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_netherbloom() : SpellScriptLoader("spell_gen_netherbloom") { }
|
|
|
|
class spell_gen_netherbloom_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_netherbloom_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
for (uint8 i = 0; i < 5; ++i)
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_NETHERBLOOM_POLLEN_1 + i))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleScript(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
|
|
if (Unit* target = GetHitUnit())
|
|
{
|
|
// 25% chance of casting a random buff
|
|
if (roll_chance_i(75))
|
|
return;
|
|
|
|
// triggered spells are 28703 to 28707
|
|
// Note: some sources say, that there was the possibility of
|
|
// receiving a debuff. However, this seems to be removed by a patch.
|
|
|
|
// don't overwrite an existing aura
|
|
for (uint8 i = 0; i < 5; ++i)
|
|
if (target->HasAura(SPELL_NETHERBLOOM_POLLEN_1 + i))
|
|
return;
|
|
|
|
target->CastSpell(target, SPELL_NETHERBLOOM_POLLEN_1 + urand(0, 4), true);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_netherbloom_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_netherbloom_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum NightmareVine
|
|
{
|
|
SPELL_NIGHTMARE_POLLEN = 28721
|
|
};
|
|
|
|
// 28720 - Nightmare Vine
|
|
class spell_gen_nightmare_vine : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_nightmare_vine() : SpellScriptLoader("spell_gen_nightmare_vine") { }
|
|
|
|
class spell_gen_nightmare_vine_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_nightmare_vine_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_NIGHTMARE_POLLEN))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleScript(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
|
|
if (Unit* target = GetHitUnit())
|
|
{
|
|
// 25% chance of casting Nightmare Pollen
|
|
if (roll_chance_i(25))
|
|
target->CastSpell(target, SPELL_NIGHTMARE_POLLEN, true);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_nightmare_vine_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_nightmare_vine_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum ObsidianArmor
|
|
{
|
|
SPELL_GEN_OBSIDIAN_ARMOR_HOLY = 27536,
|
|
SPELL_GEN_OBSIDIAN_ARMOR_FIRE = 27533,
|
|
SPELL_GEN_OBSIDIAN_ARMOR_NATURE = 27538,
|
|
SPELL_GEN_OBSIDIAN_ARMOR_FROST = 27534,
|
|
SPELL_GEN_OBSIDIAN_ARMOR_SHADOW = 27535,
|
|
SPELL_GEN_OBSIDIAN_ARMOR_ARCANE = 27540
|
|
};
|
|
|
|
// 27539 - Obsidian Armor
|
|
class spell_gen_obsidian_armor : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_obsidian_armor() : SpellScriptLoader("spell_gen_obsidian_armor") { }
|
|
|
|
class spell_gen_obsidian_armor_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_obsidian_armor_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_GEN_OBSIDIAN_ARMOR_HOLY) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_GEN_OBSIDIAN_ARMOR_FIRE) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_GEN_OBSIDIAN_ARMOR_NATURE) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_GEN_OBSIDIAN_ARMOR_FROST) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_GEN_OBSIDIAN_ARMOR_SHADOW) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_GEN_OBSIDIAN_ARMOR_ARCANE))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
if (eventInfo.GetDamageInfo()->GetSpellInfo()) // eventInfo.GetSpellInfo()
|
|
return false;
|
|
|
|
if (GetFirstSchoolInMask(eventInfo.GetSchoolMask()) == SPELL_SCHOOL_NORMAL)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
uint32 spellId = 0;
|
|
switch (GetFirstSchoolInMask(eventInfo.GetSchoolMask()))
|
|
{
|
|
case SPELL_SCHOOL_HOLY:
|
|
spellId = SPELL_GEN_OBSIDIAN_ARMOR_HOLY;
|
|
break;
|
|
case SPELL_SCHOOL_FIRE:
|
|
spellId = SPELL_GEN_OBSIDIAN_ARMOR_FIRE;
|
|
break;
|
|
case SPELL_SCHOOL_NATURE:
|
|
spellId = SPELL_GEN_OBSIDIAN_ARMOR_NATURE;
|
|
break;
|
|
case SPELL_SCHOOL_FROST:
|
|
spellId = SPELL_GEN_OBSIDIAN_ARMOR_FROST;
|
|
break;
|
|
case SPELL_SCHOOL_SHADOW:
|
|
spellId = SPELL_GEN_OBSIDIAN_ARMOR_SHADOW;
|
|
break;
|
|
case SPELL_SCHOOL_ARCANE:
|
|
spellId = SPELL_GEN_OBSIDIAN_ARMOR_ARCANE;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
GetTarget()->CastSpell(GetTarget(), spellId, true, NULL, aurEff);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_gen_obsidian_armor_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_gen_obsidian_armor_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_obsidian_armor_AuraScript();
|
|
}
|
|
};
|
|
|
|
enum ParachuteSpells
|
|
{
|
|
SPELL_PARACHUTE = 45472,
|
|
SPELL_PARACHUTE_BUFF = 44795,
|
|
};
|
|
|
|
// 45472 Parachute
|
|
class spell_gen_parachute : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_parachute() : SpellScriptLoader("spell_gen_parachute") { }
|
|
|
|
class spell_gen_parachute_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_parachute_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_PARACHUTE) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_PARACHUTE_BUFF))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
|
{
|
|
if (Player* target = GetTarget()->ToPlayer())
|
|
if (target->IsFalling())
|
|
{
|
|
target->RemoveAurasDueToSpell(SPELL_PARACHUTE);
|
|
target->CastSpell(target, SPELL_PARACHUTE_BUFF, true);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_gen_parachute_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_parachute_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_pet_summoned : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_pet_summoned() : SpellScriptLoader("spell_gen_pet_summoned") { }
|
|
|
|
class spell_gen_pet_summoned_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_pet_summoned_SpellScript);
|
|
|
|
bool Load()
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleScript(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Player* player = GetCaster()->ToPlayer();
|
|
if (player->GetLastPetNumber() && player->CanResummonPet(player->GetLastPetSpell()))
|
|
Pet::LoadPetFromDB(player, PET_LOAD_SUMMON_PET, 0, player->GetLastPetNumber(), true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_pet_summoned_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_pet_summoned_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_remove_flight_auras : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_remove_flight_auras() : SpellScriptLoader("spell_gen_remove_flight_auras") { }
|
|
|
|
class spell_gen_remove_flight_auras_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_remove_flight_auras_SpellScript);
|
|
|
|
void HandleScript(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Unit* target = GetHitUnit())
|
|
{
|
|
target->RemoveAurasByType(SPELL_AURA_FLY);
|
|
target->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_remove_flight_auras_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_remove_flight_auras_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum EluneCandle
|
|
{
|
|
// Creatures
|
|
NPC_OMEN = 15467,
|
|
|
|
// Spells
|
|
SPELL_ELUNE_CANDLE_OMEN_HEAD = 26622,
|
|
SPELL_ELUNE_CANDLE_OMEN_CHEST = 26624,
|
|
SPELL_ELUNE_CANDLE_OMEN_HAND_R = 26625,
|
|
SPELL_ELUNE_CANDLE_OMEN_HAND_L = 26649,
|
|
SPELL_ELUNE_CANDLE_NORMAL = 26636
|
|
};
|
|
|
|
class spell_gen_elune_candle : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_elune_candle() : SpellScriptLoader("spell_gen_elune_candle") { }
|
|
|
|
class spell_gen_elune_candle_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_elune_candle_SpellScript);
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HEAD) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_CHEST) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HAND_R) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HAND_L) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_NORMAL))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleScript(SpellEffIndex /*effIndex*/)
|
|
{
|
|
uint32 spellId = 0;
|
|
|
|
if (GetHitUnit()->GetEntry() == NPC_OMEN)
|
|
{
|
|
switch (urand(0, 3))
|
|
{
|
|
case 0:
|
|
spellId = SPELL_ELUNE_CANDLE_OMEN_HEAD;
|
|
break;
|
|
case 1:
|
|
spellId = SPELL_ELUNE_CANDLE_OMEN_CHEST;
|
|
break;
|
|
case 2:
|
|
spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_R;
|
|
break;
|
|
case 3:
|
|
spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_L;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
spellId = SPELL_ELUNE_CANDLE_NORMAL;
|
|
|
|
GetCaster()->CastSpell(GetHitUnit(), spellId, true, NULL);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_elune_candle_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_elune_candle_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_creature_permanent_feign_death : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_creature_permanent_feign_death() : SpellScriptLoader("spell_gen_creature_permanent_feign_death") { }
|
|
|
|
class spell_gen_creature_permanent_feign_death_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_creature_permanent_feign_death_AuraScript);
|
|
|
|
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
target->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
|
|
target->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
|
|
target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC);
|
|
|
|
if (target->GetTypeId() == TYPEID_UNIT)
|
|
target->ToCreature()->SetReactState(REACT_PASSIVE);
|
|
}
|
|
|
|
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
target->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
|
|
target->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
|
|
target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC);
|
|
|
|
if (target->GetTypeId() == TYPEID_UNIT)
|
|
target->ToCreature()->SetReactState(REACT_AGGRESSIVE);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectApply += AuraEffectApplyFn(spell_gen_creature_permanent_feign_death_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
OnEffectRemove += AuraEffectApplyFn(spell_gen_creature_permanent_feign_death_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_creature_permanent_feign_death_AuraScript();
|
|
}
|
|
};
|
|
|
|
enum PvPTrinketTriggeredSpells
|
|
{
|
|
SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER = 72752,
|
|
SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER_WOTF = 72757,
|
|
};
|
|
|
|
class spell_pvp_trinket_wotf_shared_cd : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pvp_trinket_wotf_shared_cd() : SpellScriptLoader("spell_pvp_trinket_wotf_shared_cd") {}
|
|
|
|
class spell_pvp_trinket_wotf_shared_cd_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pvp_trinket_wotf_shared_cd_SpellScript);
|
|
|
|
bool Load()
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
bool Validate(SpellInfo const* /*spellEntry*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER) || !sSpellMgr->GetSpellInfo(SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER_WOTF))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleScript()
|
|
{
|
|
Player* player = GetCaster()->ToPlayer();
|
|
// This is only needed because spells cast from spell_linked_spell are triggered by default
|
|
// Spell::SendSpellCooldown() skips all spells with TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD
|
|
player->AddSpellAndCategoryCooldowns(GetSpellInfo(), GetCastItem() ? GetCastItem()->GetEntry() : 0, GetSpell());
|
|
|
|
if (player->GetTeamId(true) == TEAM_HORDE) {
|
|
if (GetSpellInfo()->Id == SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER)
|
|
{
|
|
WorldPacket data;
|
|
player->BuildCooldownPacket(data, SPELL_COOLDOWN_FLAG_INCLUDE_GCD, 7744, GetSpellInfo()->CategoryRecoveryTime); // Will of the forsaken
|
|
player->GetSession()->SendPacket(&data);
|
|
}
|
|
else
|
|
{
|
|
WorldPacket data(SMSG_INITIAL_SPELLS, (1+2+2+4+2+2+4+4));
|
|
data << uint8(0);
|
|
data << uint16(0);
|
|
data << uint16(1);
|
|
data << uint32(42292); // PvP Trinket spell
|
|
data << uint16(0); // cast item id
|
|
data << uint16(GetSpellInfo()->GetCategory()); // spell category
|
|
data << uint32(0);
|
|
data << uint32(GetSpellInfo()->CategoryRecoveryTime);
|
|
player->GetSession()->SendPacket(&data);
|
|
|
|
WorldPacket data2;
|
|
player->BuildCooldownPacket(data, SPELL_COOLDOWN_FLAG_INCLUDE_GCD, 42292, GetSpellInfo()->CategoryRecoveryTime); // PvP Trinket spell
|
|
player->GetSession()->SendPacket(&data2);
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
AfterCast += SpellCastFn(spell_pvp_trinket_wotf_shared_cd_SpellScript::HandleScript);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_pvp_trinket_wotf_shared_cd_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum AnimalBloodPoolSpell
|
|
{
|
|
SPELL_ANIMAL_BLOOD = 46221,
|
|
SPELL_SPAWN_BLOOD_POOL = 63471,
|
|
FACTION_DETHA_ATTACK = 942
|
|
};
|
|
|
|
class spell_gen_animal_blood : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_animal_blood() : SpellScriptLoader("spell_gen_animal_blood") { }
|
|
|
|
class spell_gen_animal_blood_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_animal_blood_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_SPAWN_BLOOD_POOL))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
// Remove all auras with spell id 46221, except the one currently being applied
|
|
while (Aura* aur = GetUnitOwner()->GetOwnedAura(SPELL_ANIMAL_BLOOD, 0, 0, 0, GetAura()))
|
|
GetUnitOwner()->RemoveOwnedAura(aur);
|
|
}
|
|
|
|
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Unit* owner = GetUnitOwner())
|
|
{
|
|
if (owner->IsInWater())
|
|
owner->CastSpell(owner, SPELL_SPAWN_BLOOD_POOL, true);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_gen_animal_blood_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_gen_animal_blood_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_animal_blood_AuraScript();
|
|
}
|
|
};
|
|
|
|
enum DivineStormSpell
|
|
{
|
|
SPELL_DIVINE_STORM = 53385,
|
|
};
|
|
|
|
// 70769 Divine Storm!
|
|
class spell_gen_divine_storm_cd_reset : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_divine_storm_cd_reset() : SpellScriptLoader("spell_gen_divine_storm_cd_reset") { }
|
|
|
|
class spell_gen_divine_storm_cd_reset_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_divine_storm_cd_reset_SpellScript);
|
|
|
|
bool Load()
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_DIVINE_STORM))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleScript(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Player* caster = GetCaster()->ToPlayer();
|
|
if (caster->HasSpellCooldown(SPELL_DIVINE_STORM))
|
|
caster->RemoveSpellCooldown(SPELL_DIVINE_STORM, true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_divine_storm_cd_reset_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_divine_storm_cd_reset_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_profession_research : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_profession_research() : SpellScriptLoader("spell_gen_profession_research") { }
|
|
|
|
class spell_gen_profession_research_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_profession_research_SpellScript);
|
|
|
|
bool Load()
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
SpellCastResult CheckRequirement()
|
|
{
|
|
if (HasDiscoveredAllSpells(GetSpellInfo()->Id, GetCaster()->ToPlayer()))
|
|
{
|
|
SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_NOTHING_TO_DISCOVER);
|
|
return SPELL_FAILED_CUSTOM_ERROR;
|
|
}
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void HandleScript(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Player* caster = GetCaster()->ToPlayer();
|
|
uint32 spellId = GetSpellInfo()->Id;
|
|
|
|
// learn random explicit discovery recipe (if any)
|
|
if (uint32 discoveredSpellId = GetExplicitDiscoverySpell(spellId, caster))
|
|
caster->learnSpell(discoveredSpellId);
|
|
|
|
caster->UpdateCraftSkill(spellId);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_gen_profession_research_SpellScript::CheckRequirement);
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_profession_research_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_profession_research_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_clone : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_clone() : SpellScriptLoader("spell_gen_clone") { }
|
|
|
|
class spell_gen_clone_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_clone_SpellScript);
|
|
|
|
void HandleScriptEffect(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
GetHitUnit()->CastSpell(GetCaster(), uint32(GetEffectValue()), true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_clone_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_clone_SpellScript::HandleScriptEffect, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_clone_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum CloneWeaponSpells
|
|
{
|
|
SPELL_COPY_WEAPON_AURA = 41054,
|
|
SPELL_COPY_WEAPON_2_AURA = 63418,
|
|
SPELL_COPY_WEAPON_3_AURA = 69893,
|
|
|
|
SPELL_COPY_OFFHAND_AURA = 45205,
|
|
SPELL_COPY_OFFHAND_2_AURA = 69896,
|
|
|
|
SPELL_COPY_RANGED_AURA = 57594
|
|
};
|
|
|
|
class spell_gen_clone_weapon : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_clone_weapon() : SpellScriptLoader("spell_gen_clone_weapon") { }
|
|
|
|
class spell_gen_clone_weapon_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_clone_weapon_SpellScript);
|
|
|
|
void HandleScriptEffect(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
GetHitUnit()->CastSpell(GetCaster(), uint32(GetEffectValue()), true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_clone_weapon_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_clone_weapon_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_clone_weapon_aura : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_clone_weapon_aura() : SpellScriptLoader("spell_gen_clone_weapon_aura") { }
|
|
|
|
class spell_gen_clone_weapon_auraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_clone_weapon_auraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_COPY_WEAPON_AURA) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_COPY_WEAPON_2_AURA) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_COPY_WEAPON_3_AURA) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_COPY_OFFHAND_AURA) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_COPY_OFFHAND_2_AURA) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_COPY_RANGED_AURA))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool Load()
|
|
{
|
|
prevItem = 0;
|
|
return true;
|
|
}
|
|
|
|
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
Unit* target = GetTarget();
|
|
if (!caster)
|
|
return;
|
|
|
|
switch (GetSpellInfo()->Id)
|
|
{
|
|
case SPELL_COPY_WEAPON_AURA:
|
|
case SPELL_COPY_WEAPON_2_AURA:
|
|
case SPELL_COPY_WEAPON_3_AURA:
|
|
{
|
|
prevItem = target->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID);
|
|
|
|
if (Player* player = caster->ToPlayer())
|
|
{
|
|
if (Item* mainItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND))
|
|
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, mainItem->GetEntry());
|
|
}
|
|
else
|
|
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, caster->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID));
|
|
break;
|
|
}
|
|
case SPELL_COPY_OFFHAND_AURA:
|
|
case SPELL_COPY_OFFHAND_2_AURA:
|
|
{
|
|
prevItem = target->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID) + 1;
|
|
|
|
if (Player* player = caster->ToPlayer())
|
|
{
|
|
if (Item* offItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND))
|
|
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, offItem->GetEntry());
|
|
}
|
|
else
|
|
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, caster->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1));
|
|
break;
|
|
}
|
|
case SPELL_COPY_RANGED_AURA:
|
|
{
|
|
prevItem = target->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID) + 2;
|
|
|
|
if (Player* player = caster->ToPlayer())
|
|
{
|
|
if (Item* rangedItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_RANGED))
|
|
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, rangedItem->GetEntry());
|
|
}
|
|
else
|
|
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, caster->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2));
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
|
|
switch (GetSpellInfo()->Id)
|
|
{
|
|
case SPELL_COPY_WEAPON_AURA:
|
|
case SPELL_COPY_WEAPON_2_AURA:
|
|
case SPELL_COPY_WEAPON_3_AURA:
|
|
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, prevItem);
|
|
break;
|
|
case SPELL_COPY_OFFHAND_AURA:
|
|
case SPELL_COPY_OFFHAND_2_AURA:
|
|
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, prevItem);
|
|
break;
|
|
case SPELL_COPY_RANGED_AURA:
|
|
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, prevItem);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectApply += AuraEffectApplyFn(spell_gen_clone_weapon_auraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_gen_clone_weapon_auraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
}
|
|
|
|
private:
|
|
uint32 prevItem;
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_clone_weapon_auraScript();
|
|
}
|
|
};
|
|
|
|
enum SeaforiumSpells
|
|
{
|
|
SPELL_PLANT_CHARGES_CREDIT_ACHIEVEMENT = 60937
|
|
};
|
|
|
|
class spell_gen_seaforium_blast : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_seaforium_blast() : SpellScriptLoader("spell_gen_seaforium_blast") { }
|
|
|
|
class spell_gen_seaforium_blast_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_seaforium_blast_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_PLANT_CHARGES_CREDIT_ACHIEVEMENT))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool Load()
|
|
{
|
|
// OriginalCaster is always available in Spell::prepare
|
|
return GetOriginalCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void AchievementCredit(SpellEffIndex /*effIndex*/)
|
|
{
|
|
// but in effect handling OriginalCaster can become NULL
|
|
if (Unit* originalCaster = GetOriginalCaster())
|
|
if (GameObject* go = GetHitGObj())
|
|
if (go->GetGOValue()->Building.Health > 0 && go->GetGOInfo()->type == GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING)
|
|
originalCaster->CastSpell(originalCaster, SPELL_PLANT_CHARGES_CREDIT_ACHIEVEMENT, true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_seaforium_blast_SpellScript::AchievementCredit, EFFECT_1, SPELL_EFFECT_GAMEOBJECT_DAMAGE);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_seaforium_blast_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum FriendOrFowl
|
|
{
|
|
SPELL_TURKEY_VENGEANCE = 25285
|
|
};
|
|
|
|
class spell_gen_turkey_marker : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_turkey_marker() : SpellScriptLoader("spell_gen_turkey_marker") { }
|
|
|
|
class spell_gen_turkey_marker_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_turkey_marker_AuraScript);
|
|
|
|
bool Load()
|
|
{
|
|
_applyTimes.clear();
|
|
stackAmount = 0;
|
|
return true;
|
|
}
|
|
|
|
void OnPeriodic(AuraEffect const* aurEff)
|
|
{
|
|
if (GetStackAmount() > stackAmount)
|
|
{
|
|
_applyTimes.push_back(World::GetGameTimeMS());
|
|
stackAmount++;
|
|
}
|
|
|
|
// pop stack if it expired for us
|
|
if (_applyTimes.front() + GetMaxDuration() < World::GetGameTimeMS())
|
|
{
|
|
stackAmount--;
|
|
ModStackAmount(-1, AURA_REMOVE_BY_EXPIRE);
|
|
}
|
|
|
|
// dont cast this spell on every tick
|
|
if (stackAmount >= 15 && stackAmount < 40)
|
|
{
|
|
stackAmount = 40;
|
|
GetTarget()->CastSpell(GetTarget(), SPELL_TURKEY_VENGEANCE, true, NULL, aurEff, GetCasterGUID());
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_gen_turkey_marker_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
|
}
|
|
|
|
std::list<uint32> _applyTimes;
|
|
int16 stackAmount;
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_turkey_marker_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_lifeblood : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_lifeblood() : SpellScriptLoader("spell_gen_lifeblood") { }
|
|
|
|
class spell_gen_lifeblood_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_lifeblood_AuraScript);
|
|
|
|
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
if (Unit* owner = GetUnitOwner())
|
|
amount += int32(CalculatePct(owner->GetMaxHealth(), 1.5f / aurEff->GetTotalTicks()));
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_lifeblood_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_lifeblood_AuraScript();
|
|
}
|
|
};
|
|
|
|
enum MagicRoosterSpells
|
|
{
|
|
SPELL_MAGIC_ROOSTER_NORMAL = 66122,
|
|
SPELL_MAGIC_ROOSTER_DRAENEI_MALE = 66123,
|
|
SPELL_MAGIC_ROOSTER_TAUREN_MALE = 66124
|
|
};
|
|
|
|
class spell_gen_magic_rooster : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_magic_rooster() : SpellScriptLoader("spell_gen_magic_rooster") { }
|
|
|
|
class spell_gen_magic_rooster_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_magic_rooster_SpellScript);
|
|
|
|
void HandleScript(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
if (Player* target = GetHitPlayer())
|
|
{
|
|
uint32 petNumber = target->GetTemporaryUnsummonedPetNumber();
|
|
target->SetTemporaryUnsummonedPetNumber(0);
|
|
|
|
// prevent client crashes from stacking mounts
|
|
target->RemoveAurasByType(SPELL_AURA_MOUNTED);
|
|
|
|
uint32 spellId = SPELL_MAGIC_ROOSTER_NORMAL;
|
|
switch (target->getRace())
|
|
{
|
|
case RACE_DRAENEI:
|
|
if (target->getGender() == GENDER_MALE)
|
|
spellId = SPELL_MAGIC_ROOSTER_DRAENEI_MALE;
|
|
break;
|
|
case RACE_TAUREN:
|
|
if (target->getGender() == GENDER_MALE)
|
|
spellId = SPELL_MAGIC_ROOSTER_TAUREN_MALE;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
target->CastSpell(target, spellId, true);
|
|
if (petNumber)
|
|
target->SetTemporaryUnsummonedPetNumber(petNumber);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_magic_rooster_SpellScript::HandleScript, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_magic_rooster_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_allow_cast_from_item_only : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_allow_cast_from_item_only() : SpellScriptLoader("spell_gen_allow_cast_from_item_only") { }
|
|
|
|
class spell_gen_allow_cast_from_item_only_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_allow_cast_from_item_only_SpellScript);
|
|
|
|
SpellCastResult CheckRequirement()
|
|
{
|
|
if (!GetCastItem())
|
|
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_gen_allow_cast_from_item_only_SpellScript::CheckRequirement);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_allow_cast_from_item_only_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum VehicleScaling
|
|
{
|
|
SPELL_GEAR_SCALING = 66668
|
|
};
|
|
|
|
class spell_gen_vehicle_scaling : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_vehicle_scaling() : SpellScriptLoader("spell_gen_vehicle_scaling") { }
|
|
|
|
class spell_gen_vehicle_scaling_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_vehicle_scaling_SpellScript);
|
|
|
|
SpellCastResult CheckSeat()
|
|
{
|
|
if (Vehicle* veh = GetCaster()->GetVehicle())
|
|
if (const VehicleSeatEntry* seatEntry = veh->GetSeatForPassenger(GetCaster()))
|
|
if (seatEntry->m_flags & VEHICLE_SEAT_FLAG_CAN_CONTROL)
|
|
return SPELL_CAST_OK;
|
|
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_gen_vehicle_scaling_SpellScript::CheckSeat);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_vehicle_scaling_SpellScript();
|
|
}
|
|
|
|
class spell_gen_vehicle_scaling_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_vehicle_scaling_AuraScript);
|
|
|
|
bool Load()
|
|
{
|
|
return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER && GetOwner()->GetTypeId() == TYPEID_UNIT;
|
|
}
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
float factor;
|
|
uint16 baseItemLevel;
|
|
|
|
/// @todo Reserach coeffs for different vehicles
|
|
switch (GetId())
|
|
{
|
|
case SPELL_GEAR_SCALING:
|
|
factor = 1.0f;
|
|
baseItemLevel = 205;
|
|
break;
|
|
default:
|
|
factor = 1.0f;
|
|
baseItemLevel = 170;
|
|
break;
|
|
}
|
|
|
|
float avgILvl = caster->ToPlayer()->GetAverageItemLevel();
|
|
if (avgILvl < baseItemLevel)
|
|
return; /// @todo Research possibility of scaling down
|
|
|
|
amount = uint16((avgILvl - baseItemLevel) * factor);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_vehicle_scaling_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_HEALING_PCT);
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_vehicle_scaling_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_vehicle_scaling_AuraScript::CalculateAmount, EFFECT_2, SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_vehicle_scaling_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_oracle_wolvar_reputation : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_oracle_wolvar_reputation() : SpellScriptLoader("spell_gen_oracle_wolvar_reputation") { }
|
|
|
|
class spell_gen_oracle_wolvar_reputation_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_oracle_wolvar_reputation_SpellScript);
|
|
|
|
bool Load()
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex effIndex)
|
|
{
|
|
Player* player = GetCaster()->ToPlayer();
|
|
uint32 factionId = GetSpellInfo()->Effects[effIndex].CalcValue();
|
|
int32 repChange = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
|
|
|
|
FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionId);
|
|
|
|
if (!factionEntry)
|
|
return;
|
|
|
|
// Set rep to baserep + basepoints (expecting spillover for oposite faction -> become hated)
|
|
// Not when player already has equal or higher rep with this faction
|
|
if (player->GetReputationMgr().GetReputation(factionEntry) <= repChange)
|
|
player->GetReputationMgr().SetReputation(factionEntry, repChange);
|
|
|
|
// EFFECT_INDEX_2 most likely update at war state, we already handle this in SetReputation
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHit += SpellEffectFn(spell_gen_oracle_wolvar_reputation_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_oracle_wolvar_reputation_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum DamageReductionAura
|
|
{
|
|
SPELL_BLESSING_OF_SANCTUARY = 20911,
|
|
SPELL_GREATER_BLESSING_OF_SANCTUARY = 25899,
|
|
SPELL_RENEWED_HOPE = 63944,
|
|
SPELL_VIGILANCE = 50720,
|
|
SPELL_DAMAGE_REDUCTION_AURA = 68066
|
|
};
|
|
|
|
class spell_gen_damage_reduction_aura : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_damage_reduction_aura() : SpellScriptLoader("spell_gen_damage_reduction_aura") { }
|
|
|
|
class spell_gen_damage_reduction_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_damage_reduction_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_DAMAGE_REDUCTION_AURA))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
target->CastSpell(target, SPELL_DAMAGE_REDUCTION_AURA, true);
|
|
}
|
|
|
|
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
if (target->HasAura(SPELL_DAMAGE_REDUCTION_AURA) && !(target->HasAura(SPELL_BLESSING_OF_SANCTUARY) ||
|
|
target->HasAura(SPELL_GREATER_BLESSING_OF_SANCTUARY) ||
|
|
target->HasAura(SPELL_RENEWED_HOPE) ||
|
|
target->HasAura(SPELL_VIGILANCE)))
|
|
{
|
|
target->RemoveAurasDueToSpell(SPELL_DAMAGE_REDUCTION_AURA);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectApply += AuraEffectApplyFn(spell_gen_damage_reduction_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_gen_damage_reduction_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
}
|
|
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_damage_reduction_AuraScript();
|
|
}
|
|
};
|
|
|
|
enum DummyTrigger
|
|
{
|
|
SPELL_PERSISTANT_SHIELD_TRIGGERED = 26470,
|
|
SPELL_PERSISTANT_SHIELD = 26467
|
|
};
|
|
|
|
class spell_gen_dummy_trigger : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_dummy_trigger() : SpellScriptLoader("spell_gen_dummy_trigger") { }
|
|
|
|
class spell_gen_dummy_trigger_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_dummy_trigger_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_PERSISTANT_SHIELD_TRIGGERED) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_PERSISTANT_SHIELD))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /* effIndex */)
|
|
{
|
|
int32 damage = GetEffectValue();
|
|
Unit* caster = GetCaster();
|
|
if (Unit* target = GetHitUnit())
|
|
if (SpellInfo const* triggeredByAuraSpell = GetTriggeringSpell())
|
|
if (triggeredByAuraSpell->Id == SPELL_PERSISTANT_SHIELD_TRIGGERED)
|
|
caster->CastCustomSpell(target, SPELL_PERSISTANT_SHIELD_TRIGGERED, &damage, NULL, NULL, true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_dummy_trigger_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_dummy_trigger_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_spirit_healer_res : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_spirit_healer_res(): SpellScriptLoader("spell_gen_spirit_healer_res") { }
|
|
|
|
class spell_gen_spirit_healer_res_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_spirit_healer_res_SpellScript);
|
|
|
|
bool Load()
|
|
{
|
|
return GetOriginalCaster() && GetOriginalCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /* effIndex */)
|
|
{
|
|
Player* originalCaster = GetOriginalCaster()->ToPlayer();
|
|
if (Unit* target = GetHitUnit())
|
|
{
|
|
WorldPacket data(SMSG_SPIRIT_HEALER_CONFIRM, 8);
|
|
data << uint64(target->GetGUID());
|
|
originalCaster->GetSession()->SendPacket(&data);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_spirit_healer_res_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_spirit_healer_res_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum TransporterBackfires
|
|
{
|
|
SPELL_TRANSPORTER_MALFUNCTION_POLYMORPH = 23444,
|
|
SPELL_TRANSPORTER_EVIL_TWIN = 23445,
|
|
SPELL_TRANSPORTER_MALFUNCTION_MISS = 36902
|
|
};
|
|
|
|
class spell_gen_gadgetzan_transporter_backfire : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_gadgetzan_transporter_backfire() : SpellScriptLoader("spell_gen_gadgetzan_transporter_backfire") { }
|
|
|
|
class spell_gen_gadgetzan_transporter_backfire_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_gadgetzan_transporter_backfire_SpellScript)
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_TRANSPORTER_MALFUNCTION_POLYMORPH) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_TRANSPORTER_EVIL_TWIN) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_TRANSPORTER_MALFUNCTION_MISS))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /* effIndex */)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
int32 r = irand(0, 119);
|
|
if (r < 20) // Transporter Malfunction - 1/6 polymorph
|
|
caster->CastSpell(caster, SPELL_TRANSPORTER_MALFUNCTION_POLYMORPH, true);
|
|
else if (r < 100) // Evil Twin - 4/6 evil twin
|
|
caster->CastSpell(caster, SPELL_TRANSPORTER_EVIL_TWIN, true);
|
|
else // Transporter Malfunction - 1/6 miss the target
|
|
caster->CastSpell(caster, SPELL_TRANSPORTER_MALFUNCTION_MISS, true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_gadgetzan_transporter_backfire_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_gadgetzan_transporter_backfire_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum GnomishTransporter
|
|
{
|
|
SPELL_TRANSPORTER_SUCCESS = 23441,
|
|
SPELL_TRANSPORTER_FAILURE = 23446
|
|
};
|
|
|
|
class spell_gen_gnomish_transporter : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_gnomish_transporter() : SpellScriptLoader("spell_gen_gnomish_transporter") { }
|
|
|
|
class spell_gen_gnomish_transporter_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_gnomish_transporter_SpellScript)
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_TRANSPORTER_SUCCESS) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_TRANSPORTER_FAILURE))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /* effIndex */)
|
|
{
|
|
GetCaster()->CastSpell(GetCaster(), roll_chance_i(50) ? SPELL_TRANSPORTER_SUCCESS : SPELL_TRANSPORTER_FAILURE, true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_gnomish_transporter_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_gnomish_transporter_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum DalaranDisguiseSpells
|
|
{
|
|
SPELL_SUNREAVER_DISGUISE_TRIGGER = 69672,
|
|
SPELL_SUNREAVER_DISGUISE_FEMALE = 70973,
|
|
SPELL_SUNREAVER_DISGUISE_MALE = 70974,
|
|
|
|
SPELL_SILVER_COVENANT_DISGUISE_TRIGGER = 69673,
|
|
SPELL_SILVER_COVENANT_DISGUISE_FEMALE = 70971,
|
|
SPELL_SILVER_COVENANT_DISGUISE_MALE = 70972
|
|
};
|
|
|
|
class spell_gen_dalaran_disguise : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_dalaran_disguise(const char* name) : SpellScriptLoader(name) { }
|
|
|
|
class spell_gen_dalaran_disguise_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_dalaran_disguise_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* spellInfo)
|
|
{
|
|
switch (spellInfo->Id)
|
|
{
|
|
case SPELL_SUNREAVER_DISGUISE_TRIGGER:
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_SUNREAVER_DISGUISE_FEMALE) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_SUNREAVER_DISGUISE_MALE))
|
|
return false;
|
|
break;
|
|
case SPELL_SILVER_COVENANT_DISGUISE_TRIGGER:
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_SILVER_COVENANT_DISGUISE_FEMALE) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_SILVER_COVENANT_DISGUISE_MALE))
|
|
return false;
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void HandleScript(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Player* player = GetHitPlayer())
|
|
{
|
|
uint8 gender = player->getGender();
|
|
|
|
uint32 spellId = GetSpellInfo()->Id;
|
|
|
|
switch (spellId)
|
|
{
|
|
case SPELL_SUNREAVER_DISGUISE_TRIGGER:
|
|
spellId = gender ? SPELL_SUNREAVER_DISGUISE_FEMALE : SPELL_SUNREAVER_DISGUISE_MALE;
|
|
break;
|
|
case SPELL_SILVER_COVENANT_DISGUISE_TRIGGER:
|
|
spellId = gender ? SPELL_SILVER_COVENANT_DISGUISE_FEMALE : SPELL_SILVER_COVENANT_DISGUISE_MALE;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
GetCaster()->CastSpell(player, spellId, true);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_dalaran_disguise_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_dalaran_disguise_SpellScript();
|
|
}
|
|
};
|
|
|
|
/* DOCUMENTATION: Break-Shield spells
|
|
Break-Shield spells can be classified in three groups:
|
|
|
|
- Spells on vehicle bar used by players:
|
|
+ EFFECT_0: SCRIPT_EFFECT
|
|
+ EFFECT_1: NONE
|
|
+ EFFECT_2: NONE
|
|
- Spells cast by players triggered by script:
|
|
+ EFFECT_0: SCHOOL_DAMAGE
|
|
+ EFFECT_1: SCRIPT_EFFECT
|
|
+ EFFECT_2: FORCE_CAST
|
|
- Spells cast by NPCs on players:
|
|
+ EFFECT_0: SCHOOL_DAMAGE
|
|
+ EFFECT_1: SCRIPT_EFFECT
|
|
+ EFFECT_2: NONE
|
|
|
|
In the following script we handle the SCRIPT_EFFECT for effIndex EFFECT_0 and EFFECT_1.
|
|
- When handling EFFECT_0 we're in the "Spells on vehicle bar used by players" case
|
|
and we'll trigger "Spells cast by players triggered by script"
|
|
- When handling EFFECT_1 we're in the "Spells cast by players triggered by script"
|
|
or "Spells cast by NPCs on players" so we'll search for the first defend layer and drop it.
|
|
*/
|
|
|
|
enum BreakShieldSpells
|
|
{
|
|
SPELL_BREAK_SHIELD_DAMAGE_2K = 62626,
|
|
SPELL_BREAK_SHIELD_DAMAGE_10K = 64590,
|
|
|
|
SPELL_BREAK_SHIELD_TRIGGER_FACTION_MOUNTS = 62575, // Also on ToC5 mounts
|
|
SPELL_BREAK_SHIELD_TRIGGER_CAMPAING_WARHORSE = 64595,
|
|
SPELL_BREAK_SHIELD_TRIGGER_UNK = 66480,
|
|
SPELL_BREAK_SHIELD_TRIGGER_SUNDERING_THURST = 63825
|
|
};
|
|
|
|
class spell_gen_break_shield: public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_break_shield(const char* name) : SpellScriptLoader(name) { }
|
|
|
|
class spell_gen_break_shield_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_break_shield_SpellScript)
|
|
|
|
void HandleScriptEffect(SpellEffIndex effIndex)
|
|
{
|
|
Unit* target = GetHitUnit();
|
|
|
|
switch (effIndex)
|
|
{
|
|
case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
|
|
{
|
|
uint32 spellId;
|
|
|
|
switch (GetSpellInfo()->Id)
|
|
{
|
|
case SPELL_BREAK_SHIELD_TRIGGER_UNK:
|
|
case SPELL_BREAK_SHIELD_TRIGGER_CAMPAING_WARHORSE:
|
|
spellId = SPELL_BREAK_SHIELD_DAMAGE_10K;
|
|
break;
|
|
case SPELL_BREAK_SHIELD_TRIGGER_FACTION_MOUNTS:
|
|
case SPELL_BREAK_SHIELD_TRIGGER_SUNDERING_THURST:
|
|
spellId = SPELL_BREAK_SHIELD_DAMAGE_2K;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
if (Unit* rider = GetCaster()->GetCharmer())
|
|
rider->CastSpell(target, spellId, false);
|
|
else
|
|
GetCaster()->CastSpell(target, spellId, false);
|
|
break;
|
|
}
|
|
case EFFECT_1: // On damaging spells, for removing a defend layer
|
|
{
|
|
Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
|
|
for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
|
|
{
|
|
if (Aura* aura = itr->second->GetBase())
|
|
{
|
|
SpellInfo const* auraInfo = aura->GetSpellInfo();
|
|
if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
|
|
{
|
|
aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
|
|
// Remove dummys from rider (Necessary for updating visual shields)
|
|
if (Unit* rider = target->GetCharmer())
|
|
if (Aura* defend = rider->GetAura(aura->GetId()))
|
|
defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_break_shield_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_break_shield_SpellScript();
|
|
}
|
|
};
|
|
|
|
/* DOCUMENTATION: Charge spells
|
|
Charge spells can be classified in four groups:
|
|
|
|
- Spells on vehicle bar used by players:
|
|
+ EFFECT_0: SCRIPT_EFFECT
|
|
+ EFFECT_1: TRIGGER_SPELL
|
|
+ EFFECT_2: NONE
|
|
- Spells cast by player's mounts triggered by script:
|
|
+ EFFECT_0: CHARGE
|
|
+ EFFECT_1: TRIGGER_SPELL
|
|
+ EFFECT_2: APPLY_AURA
|
|
- Spells cast by players on the target triggered by script:
|
|
+ EFFECT_0: SCHOOL_DAMAGE
|
|
+ EFFECT_1: SCRIPT_EFFECT
|
|
+ EFFECT_2: NONE
|
|
- Spells cast by NPCs on players:
|
|
+ EFFECT_0: SCHOOL_DAMAGE
|
|
+ EFFECT_1: CHARGE
|
|
+ EFFECT_2: SCRIPT_EFFECT
|
|
|
|
In the following script we handle the SCRIPT_EFFECT and CHARGE
|
|
- When handling SCRIPT_EFFECT:
|
|
+ EFFECT_0: Corresponds to "Spells on vehicle bar used by players" and we make player's mount cast
|
|
the charge effect on the current target ("Spells cast by player's mounts triggered by script").
|
|
+ EFFECT_1 and EFFECT_2: Triggered when "Spells cast by player's mounts triggered by script" hits target,
|
|
corresponding to "Spells cast by players on the target triggered by script" and "Spells cast by
|
|
NPCs on players" and we check Defend layers and drop a charge of the first found.
|
|
- When handling CHARGE:
|
|
+ Only launched for "Spells cast by player's mounts triggered by script", makes the player cast the
|
|
damaging spell on target with a small chance of failing it.
|
|
*/
|
|
|
|
enum ChargeSpells
|
|
{
|
|
SPELL_CHARGE_DAMAGE_8K5 = 62874,
|
|
SPELL_CHARGE_DAMAGE_20K = 68498,
|
|
SPELL_CHARGE_DAMAGE_45K = 64591,
|
|
|
|
SPELL_CHARGE_CHARGING_EFFECT_8K5 = 63661,
|
|
SPELL_CHARGE_CHARGING_EFFECT_20K_1 = 68284,
|
|
SPELL_CHARGE_CHARGING_EFFECT_20K_2 = 68501,
|
|
SPELL_CHARGE_CHARGING_EFFECT_45K_1 = 62563,
|
|
SPELL_CHARGE_CHARGING_EFFECT_45K_2 = 66481,
|
|
|
|
SPELL_CHARGE_TRIGGER_FACTION_MOUNTS = 62960,
|
|
SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION = 68282,
|
|
|
|
SPELL_CHARGE_MISS_EFFECT = 62977,
|
|
};
|
|
|
|
class spell_gen_mounted_charge: public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_mounted_charge() : SpellScriptLoader("spell_gen_mounted_charge") { }
|
|
|
|
class spell_gen_mounted_charge_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_mounted_charge_SpellScript)
|
|
|
|
void HandleScriptEffect(SpellEffIndex effIndex)
|
|
{
|
|
Unit* target = GetHitUnit();
|
|
|
|
switch (effIndex)
|
|
{
|
|
case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
|
|
{
|
|
uint32 spellId;
|
|
|
|
switch (GetSpellInfo()->Id)
|
|
{
|
|
case SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION:
|
|
spellId = SPELL_CHARGE_CHARGING_EFFECT_20K_1;
|
|
break;
|
|
case SPELL_CHARGE_TRIGGER_FACTION_MOUNTS:
|
|
spellId = SPELL_CHARGE_CHARGING_EFFECT_8K5;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
// If target isn't a training dummy there's a chance of failing the charge
|
|
if (!target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
|
|
spellId = SPELL_CHARGE_MISS_EFFECT;
|
|
|
|
if (Unit* vehicle = GetCaster()->GetVehicleBase())
|
|
vehicle->CastSpell(target, spellId, false);
|
|
else
|
|
GetCaster()->CastSpell(target, spellId, false);
|
|
break;
|
|
}
|
|
case EFFECT_1: // On damaging spells, for removing a defend layer
|
|
case EFFECT_2:
|
|
{
|
|
Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
|
|
for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
|
|
{
|
|
if (Aura* aura = itr->second->GetBase())
|
|
{
|
|
SpellInfo const* auraInfo = aura->GetSpellInfo();
|
|
if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
|
|
{
|
|
aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
|
|
// Remove dummys from rider (Necessary for updating visual shields)
|
|
if (Unit* rider = target->GetCharmer())
|
|
if (Aura* defend = rider->GetAura(aura->GetId()))
|
|
defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void HandleChargeEffect(SpellEffIndex /*effIndex*/)
|
|
{
|
|
uint32 spellId;
|
|
|
|
switch (GetSpellInfo()->Id)
|
|
{
|
|
case SPELL_CHARGE_CHARGING_EFFECT_8K5:
|
|
spellId = SPELL_CHARGE_DAMAGE_8K5;
|
|
break;
|
|
case SPELL_CHARGE_CHARGING_EFFECT_20K_1:
|
|
case SPELL_CHARGE_CHARGING_EFFECT_20K_2:
|
|
spellId = SPELL_CHARGE_DAMAGE_20K;
|
|
break;
|
|
case SPELL_CHARGE_CHARGING_EFFECT_45K_1:
|
|
case SPELL_CHARGE_CHARGING_EFFECT_45K_2:
|
|
spellId = SPELL_CHARGE_DAMAGE_45K;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
if (Unit* rider = GetCaster()->GetCharmer())
|
|
rider->CastSpell(GetHitUnit(), spellId, false);
|
|
else
|
|
GetCaster()->CastSpell(GetHitUnit(), spellId, false);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
SpellInfo const* spell = sSpellMgr->GetSpellInfo(m_scriptSpellId);
|
|
|
|
if (spell->HasEffect(SPELL_EFFECT_SCRIPT_EFFECT))
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
|
|
if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE)
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleChargeEffect, EFFECT_0, SPELL_EFFECT_CHARGE);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_mounted_charge_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum DefendVisuals
|
|
{
|
|
SPELL_VISUAL_SHIELD_1 = 63130,
|
|
SPELL_VISUAL_SHIELD_2 = 63131,
|
|
SPELL_VISUAL_SHIELD_3 = 63132
|
|
};
|
|
|
|
class spell_gen_defend : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_defend() : SpellScriptLoader("spell_gen_defend") { }
|
|
|
|
class spell_gen_defend_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_defend_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_VISUAL_SHIELD_1))
|
|
return false;
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_VISUAL_SHIELD_2))
|
|
return false;
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_VISUAL_SHIELD_3))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void RefreshVisualShields(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (GetCaster())
|
|
{
|
|
Unit* target = GetTarget();
|
|
|
|
for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i)
|
|
target->RemoveAurasDueToSpell(SPELL_VISUAL_SHIELD_1 + i);
|
|
|
|
target->CastSpell(target, SPELL_VISUAL_SHIELD_1 + GetAura()->GetStackAmount() - 1, true, NULL, aurEff);
|
|
}
|
|
else
|
|
GetTarget()->RemoveAurasDueToSpell(GetId());
|
|
}
|
|
|
|
void RemoveVisualShields(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i)
|
|
GetTarget()->RemoveAurasDueToSpell(SPELL_VISUAL_SHIELD_1 + i);
|
|
}
|
|
|
|
void RemoveDummyFromDriver(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
if (TempSummon* vehicle = caster->ToTempSummon())
|
|
if (Unit* rider = vehicle->GetSummoner())
|
|
rider->RemoveAurasDueToSpell(GetId());
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
SpellInfo const* spell = sSpellMgr->GetSpellInfo(m_scriptSpellId);
|
|
|
|
// Defend spells cast by NPCs (add visuals)
|
|
if (spell->Effects[EFFECT_0].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_gen_defend_AuraScript::RefreshVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_gen_defend_AuraScript::RemoveVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
|
|
}
|
|
|
|
// Remove Defend spell from player when he dismounts
|
|
if (spell->Effects[EFFECT_2].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_gen_defend_AuraScript::RemoveDummyFromDriver, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
|
|
|
|
// Defend spells cast by players (add/remove visuals)
|
|
if (spell->Effects[EFFECT_1].ApplyAuraName == SPELL_AURA_DUMMY)
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_gen_defend_AuraScript::RefreshVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_gen_defend_AuraScript::RemoveVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
|
|
}
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_defend_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 41213, 43416, 69222, 73076 - Throw Shield
|
|
class spell_gen_throw_shield : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_throw_shield() : SpellScriptLoader("spell_gen_throw_shield") { }
|
|
|
|
class spell_gen_throw_shield_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_throw_shield_SpellScript);
|
|
|
|
void HandleScriptEffect(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
GetCaster()->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_throw_shield_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_throw_shield_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum MountedDuelSpells
|
|
{
|
|
SPELL_ON_TOURNAMENT_MOUNT = 63034,
|
|
SPELL_MOUNTED_DUEL = 62875
|
|
};
|
|
|
|
class spell_gen_tournament_duel : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_tournament_duel() : SpellScriptLoader("spell_gen_tournament_duel") { }
|
|
|
|
class spell_gen_tournament_duel_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_tournament_duel_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_ON_TOURNAMENT_MOUNT) ||
|
|
!sSpellMgr->GetSpellInfo(SPELL_MOUNTED_DUEL))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Unit* rider = GetCaster()->GetCharmer())
|
|
{
|
|
if (Player* playerTarget = GetHitPlayer())
|
|
{
|
|
if (playerTarget->HasAura(SPELL_ON_TOURNAMENT_MOUNT) && playerTarget->GetVehicleBase())
|
|
rider->CastSpell(playerTarget, SPELL_MOUNTED_DUEL, true);
|
|
}
|
|
else if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
if (unitTarget->GetCharmer() && unitTarget->GetCharmer()->GetTypeId() == TYPEID_PLAYER && unitTarget->GetCharmer()->HasAura(SPELL_ON_TOURNAMENT_MOUNT))
|
|
rider->CastSpell(unitTarget->GetCharmer(), SPELL_MOUNTED_DUEL, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_tournament_duel_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_tournament_duel_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum TournamentMountsSpells
|
|
{
|
|
SPELL_LANCE_EQUIPPED = 62853
|
|
};
|
|
|
|
class spell_gen_summon_tournament_mount : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_summon_tournament_mount() : SpellScriptLoader("spell_gen_summon_tournament_mount") { }
|
|
|
|
class spell_gen_summon_tournament_mount_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_summon_tournament_mount_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_LANCE_EQUIPPED))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
SpellCastResult CheckIfLanceEquiped()
|
|
{
|
|
if (GetCaster()->IsInDisallowedMountForm())
|
|
GetCaster()->RemoveAurasByType(SPELL_AURA_MOD_SHAPESHIFT);
|
|
|
|
if (!GetCaster()->HasAura(SPELL_LANCE_EQUIPPED))
|
|
{
|
|
SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_HAVE_LANCE_EQUIPPED);
|
|
return SPELL_FAILED_CUSTOM_ERROR;
|
|
}
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_gen_summon_tournament_mount_SpellScript::CheckIfLanceEquiped);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_summon_tournament_mount_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum TournamentPennantSpells
|
|
{
|
|
SPELL_PENNANT_STORMWIND_ASPIRANT = 62595,
|
|
SPELL_PENNANT_STORMWIND_VALIANT = 62596,
|
|
SPELL_PENNANT_STORMWIND_CHAMPION = 62594,
|
|
SPELL_PENNANT_GNOMEREGAN_ASPIRANT = 63394,
|
|
SPELL_PENNANT_GNOMEREGAN_VALIANT = 63395,
|
|
SPELL_PENNANT_GNOMEREGAN_CHAMPION = 63396,
|
|
SPELL_PENNANT_SEN_JIN_ASPIRANT = 63397,
|
|
SPELL_PENNANT_SEN_JIN_VALIANT = 63398,
|
|
SPELL_PENNANT_SEN_JIN_CHAMPION = 63399,
|
|
SPELL_PENNANT_SILVERMOON_ASPIRANT = 63401,
|
|
SPELL_PENNANT_SILVERMOON_VALIANT = 63402,
|
|
SPELL_PENNANT_SILVERMOON_CHAMPION = 63403,
|
|
SPELL_PENNANT_DARNASSUS_ASPIRANT = 63404,
|
|
SPELL_PENNANT_DARNASSUS_VALIANT = 63405,
|
|
SPELL_PENNANT_DARNASSUS_CHAMPION = 63406,
|
|
SPELL_PENNANT_EXODAR_ASPIRANT = 63421,
|
|
SPELL_PENNANT_EXODAR_VALIANT = 63422,
|
|
SPELL_PENNANT_EXODAR_CHAMPION = 63423,
|
|
SPELL_PENNANT_IRONFORGE_ASPIRANT = 63425,
|
|
SPELL_PENNANT_IRONFORGE_VALIANT = 63426,
|
|
SPELL_PENNANT_IRONFORGE_CHAMPION = 63427,
|
|
SPELL_PENNANT_UNDERCITY_ASPIRANT = 63428,
|
|
SPELL_PENNANT_UNDERCITY_VALIANT = 63429,
|
|
SPELL_PENNANT_UNDERCITY_CHAMPION = 63430,
|
|
SPELL_PENNANT_ORGRIMMAR_ASPIRANT = 63431,
|
|
SPELL_PENNANT_ORGRIMMAR_VALIANT = 63432,
|
|
SPELL_PENNANT_ORGRIMMAR_CHAMPION = 63433,
|
|
SPELL_PENNANT_THUNDER_BLUFF_ASPIRANT = 63434,
|
|
SPELL_PENNANT_THUNDER_BLUFF_VALIANT = 63435,
|
|
SPELL_PENNANT_THUNDER_BLUFF_CHAMPION = 63436,
|
|
SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT = 63606,
|
|
SPELL_PENNANT_ARGENT_CRUSADE_VALIANT = 63500,
|
|
SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION = 63501,
|
|
SPELL_PENNANT_EBON_BLADE_ASPIRANT = 63607,
|
|
SPELL_PENNANT_EBON_BLADE_VALIANT = 63608,
|
|
SPELL_PENNANT_EBON_BLADE_CHAMPION = 63609
|
|
};
|
|
|
|
enum TournamentMounts
|
|
{
|
|
NPC_STORMWIND_STEED = 33217,
|
|
NPC_IRONFORGE_RAM = 33316,
|
|
NPC_GNOMEREGAN_MECHANOSTRIDER = 33317,
|
|
NPC_EXODAR_ELEKK = 33318,
|
|
NPC_DARNASSIAN_NIGHTSABER = 33319,
|
|
NPC_ORGRIMMAR_WOLF = 33320,
|
|
NPC_DARK_SPEAR_RAPTOR = 33321,
|
|
NPC_THUNDER_BLUFF_KODO = 33322,
|
|
NPC_SILVERMOON_HAWKSTRIDER = 33323,
|
|
NPC_FORSAKEN_WARHORSE = 33324,
|
|
NPC_ARGENT_WARHORSE = 33782,
|
|
NPC_ARGENT_STEED_ASPIRANT = 33845,
|
|
NPC_ARGENT_HAWKSTRIDER_ASPIRANT = 33844
|
|
};
|
|
|
|
enum TournamentQuestsAchievements
|
|
{
|
|
ACHIEVEMENT_CHAMPION_STORMWIND = 2781,
|
|
ACHIEVEMENT_CHAMPION_DARNASSUS = 2777,
|
|
ACHIEVEMENT_CHAMPION_IRONFORGE = 2780,
|
|
ACHIEVEMENT_CHAMPION_GNOMEREGAN = 2779,
|
|
ACHIEVEMENT_CHAMPION_THE_EXODAR = 2778,
|
|
ACHIEVEMENT_CHAMPION_ORGRIMMAR = 2783,
|
|
ACHIEVEMENT_CHAMPION_SEN_JIN = 2784,
|
|
ACHIEVEMENT_CHAMPION_THUNDER_BLUFF = 2786,
|
|
ACHIEVEMENT_CHAMPION_UNDERCITY = 2787,
|
|
ACHIEVEMENT_CHAMPION_SILVERMOON = 2785,
|
|
ACHIEVEMENT_ARGENT_VALOR = 2758,
|
|
ACHIEVEMENT_CHAMPION_ALLIANCE = 2782,
|
|
ACHIEVEMENT_CHAMPION_HORDE = 2788,
|
|
|
|
QUEST_VALIANT_OF_STORMWIND = 13593,
|
|
QUEST_A_VALIANT_OF_STORMWIND = 13684,
|
|
QUEST_VALIANT_OF_DARNASSUS = 13706,
|
|
QUEST_A_VALIANT_OF_DARNASSUS = 13689,
|
|
QUEST_VALIANT_OF_IRONFORGE = 13703,
|
|
QUEST_A_VALIANT_OF_IRONFORGE = 13685,
|
|
QUEST_VALIANT_OF_GNOMEREGAN = 13704,
|
|
QUEST_A_VALIANT_OF_GNOMEREGAN = 13688,
|
|
QUEST_VALIANT_OF_THE_EXODAR = 13705,
|
|
QUEST_A_VALIANT_OF_THE_EXODAR = 13690,
|
|
QUEST_VALIANT_OF_ORGRIMMAR = 13707,
|
|
QUEST_A_VALIANT_OF_ORGRIMMAR = 13691,
|
|
QUEST_VALIANT_OF_SEN_JIN = 13708,
|
|
QUEST_A_VALIANT_OF_SEN_JIN = 13693,
|
|
QUEST_VALIANT_OF_THUNDER_BLUFF = 13709,
|
|
QUEST_A_VALIANT_OF_THUNDER_BLUFF = 13694,
|
|
QUEST_VALIANT_OF_UNDERCITY = 13710,
|
|
QUEST_A_VALIANT_OF_UNDERCITY = 13695,
|
|
QUEST_VALIANT_OF_SILVERMOON = 13711,
|
|
QUEST_A_VALIANT_OF_SILVERMOON = 13696
|
|
};
|
|
|
|
class spell_gen_on_tournament_mount : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_on_tournament_mount() : SpellScriptLoader("spell_gen_on_tournament_mount") { }
|
|
|
|
class spell_gen_on_tournament_mount_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_on_tournament_mount_AuraScript);
|
|
|
|
uint32 _pennantSpellId;
|
|
|
|
bool Load()
|
|
{
|
|
_pennantSpellId = 0;
|
|
return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
if (Unit* vehicle = caster->GetVehicleBase())
|
|
{
|
|
_pennantSpellId = GetPennatSpellId(caster->ToPlayer(), vehicle);
|
|
caster->CastSpell(caster, _pennantSpellId, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void HandleRemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
caster->RemoveAurasDueToSpell(_pennantSpellId);
|
|
}
|
|
|
|
uint32 GetPennatSpellId(Player* player, Unit* mount)
|
|
{
|
|
switch (mount->GetEntry())
|
|
{
|
|
case NPC_ARGENT_STEED_ASPIRANT:
|
|
case NPC_STORMWIND_STEED:
|
|
{
|
|
if (player->HasAchieved(ACHIEVEMENT_CHAMPION_STORMWIND))
|
|
return SPELL_PENNANT_STORMWIND_CHAMPION;
|
|
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_STORMWIND) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_STORMWIND))
|
|
return SPELL_PENNANT_STORMWIND_VALIANT;
|
|
else
|
|
return SPELL_PENNANT_STORMWIND_ASPIRANT;
|
|
}
|
|
case NPC_GNOMEREGAN_MECHANOSTRIDER:
|
|
{
|
|
if (player->HasAchieved(ACHIEVEMENT_CHAMPION_GNOMEREGAN))
|
|
return SPELL_PENNANT_GNOMEREGAN_CHAMPION;
|
|
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_GNOMEREGAN) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_GNOMEREGAN))
|
|
return SPELL_PENNANT_GNOMEREGAN_VALIANT;
|
|
else
|
|
return SPELL_PENNANT_GNOMEREGAN_ASPIRANT;
|
|
}
|
|
case NPC_DARK_SPEAR_RAPTOR:
|
|
{
|
|
if (player->HasAchieved(ACHIEVEMENT_CHAMPION_SEN_JIN))
|
|
return SPELL_PENNANT_SEN_JIN_CHAMPION;
|
|
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_SEN_JIN) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_SEN_JIN))
|
|
return SPELL_PENNANT_SEN_JIN_VALIANT;
|
|
else
|
|
return SPELL_PENNANT_SEN_JIN_ASPIRANT;
|
|
}
|
|
case NPC_ARGENT_HAWKSTRIDER_ASPIRANT:
|
|
case NPC_SILVERMOON_HAWKSTRIDER:
|
|
{
|
|
if (player->HasAchieved(ACHIEVEMENT_CHAMPION_SILVERMOON))
|
|
return SPELL_PENNANT_SILVERMOON_CHAMPION;
|
|
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_SILVERMOON) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_SILVERMOON))
|
|
return SPELL_PENNANT_SILVERMOON_VALIANT;
|
|
else
|
|
return SPELL_PENNANT_SILVERMOON_ASPIRANT;
|
|
}
|
|
case NPC_DARNASSIAN_NIGHTSABER:
|
|
{
|
|
if (player->HasAchieved(ACHIEVEMENT_CHAMPION_DARNASSUS))
|
|
return SPELL_PENNANT_DARNASSUS_CHAMPION;
|
|
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_DARNASSUS) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_DARNASSUS))
|
|
return SPELL_PENNANT_DARNASSUS_VALIANT;
|
|
else
|
|
return SPELL_PENNANT_DARNASSUS_ASPIRANT;
|
|
}
|
|
case NPC_EXODAR_ELEKK:
|
|
{
|
|
if (player->HasAchieved(ACHIEVEMENT_CHAMPION_THE_EXODAR))
|
|
return SPELL_PENNANT_EXODAR_CHAMPION;
|
|
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_THE_EXODAR) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_THE_EXODAR))
|
|
return SPELL_PENNANT_EXODAR_VALIANT;
|
|
else
|
|
return SPELL_PENNANT_EXODAR_ASPIRANT;
|
|
}
|
|
case NPC_IRONFORGE_RAM:
|
|
{
|
|
if (player->HasAchieved(ACHIEVEMENT_CHAMPION_IRONFORGE))
|
|
return SPELL_PENNANT_IRONFORGE_CHAMPION;
|
|
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_IRONFORGE) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_IRONFORGE))
|
|
return SPELL_PENNANT_IRONFORGE_VALIANT;
|
|
else
|
|
return SPELL_PENNANT_IRONFORGE_ASPIRANT;
|
|
}
|
|
case NPC_FORSAKEN_WARHORSE:
|
|
{
|
|
if (player->HasAchieved(ACHIEVEMENT_CHAMPION_UNDERCITY))
|
|
return SPELL_PENNANT_UNDERCITY_CHAMPION;
|
|
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_UNDERCITY) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_UNDERCITY))
|
|
return SPELL_PENNANT_UNDERCITY_VALIANT;
|
|
else
|
|
return SPELL_PENNANT_UNDERCITY_ASPIRANT;
|
|
}
|
|
case NPC_ORGRIMMAR_WOLF:
|
|
{
|
|
if (player->HasAchieved(ACHIEVEMENT_CHAMPION_ORGRIMMAR))
|
|
return SPELL_PENNANT_ORGRIMMAR_CHAMPION;
|
|
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_ORGRIMMAR) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_ORGRIMMAR))
|
|
return SPELL_PENNANT_ORGRIMMAR_VALIANT;
|
|
else
|
|
return SPELL_PENNANT_ORGRIMMAR_ASPIRANT;
|
|
}
|
|
case NPC_THUNDER_BLUFF_KODO:
|
|
{
|
|
if (player->HasAchieved(ACHIEVEMENT_CHAMPION_THUNDER_BLUFF))
|
|
return SPELL_PENNANT_THUNDER_BLUFF_CHAMPION;
|
|
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_THUNDER_BLUFF) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_THUNDER_BLUFF))
|
|
return SPELL_PENNANT_THUNDER_BLUFF_VALIANT;
|
|
else
|
|
return SPELL_PENNANT_THUNDER_BLUFF_ASPIRANT;
|
|
}
|
|
case NPC_ARGENT_WARHORSE:
|
|
{
|
|
if (player->HasAchieved(ACHIEVEMENT_CHAMPION_ALLIANCE) || player->HasAchieved(ACHIEVEMENT_CHAMPION_HORDE))
|
|
return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_CHAMPION : SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION;
|
|
else if (player->HasAchieved(ACHIEVEMENT_ARGENT_VALOR))
|
|
return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_VALIANT : SPELL_PENNANT_ARGENT_CRUSADE_VALIANT;
|
|
else
|
|
return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_ASPIRANT : SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT;
|
|
}
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_gen_on_tournament_mount_AuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_gen_on_tournament_mount_AuraScript::HandleRemoveEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_on_tournament_mount_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_tournament_pennant : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_tournament_pennant() : SpellScriptLoader("spell_gen_tournament_pennant") { }
|
|
|
|
class spell_gen_tournament_pennant_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_tournament_pennant_AuraScript);
|
|
|
|
bool Load()
|
|
{
|
|
return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
if (!caster->GetVehicleBase())
|
|
caster->RemoveAurasDueToSpell(GetId());
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectApply += AuraEffectApplyFn(spell_gen_tournament_pennant_AuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_tournament_pennant_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_ds_flush_knockback : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_ds_flush_knockback() : SpellScriptLoader("spell_gen_ds_flush_knockback") { }
|
|
|
|
class spell_gen_ds_flush_knockback_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_ds_flush_knockback_SpellScript);
|
|
|
|
void HandleScript(SpellEffIndex /*effIndex*/)
|
|
{
|
|
// Here the target is the water spout and determines the position where the player is knocked from
|
|
if (Unit* target = GetHitUnit())
|
|
{
|
|
if (Player* player = GetCaster()->ToPlayer())
|
|
{
|
|
float horizontalSpeed = 20.0f + (40.0f - GetCaster()->GetDistance(target));
|
|
float verticalSpeed = 8.0f;
|
|
// This method relies on the Dalaran Sewer map disposition and Water Spout position
|
|
// What we do is knock the player from a position exactly behind him and at the end of the pipe
|
|
player->KnockbackFrom(target->GetPositionX(), player->GetPositionY(), horizontalSpeed, verticalSpeed);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_ds_flush_knockback_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_ds_flush_knockback_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_count_pct_from_max_hp : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_count_pct_from_max_hp(char const* name, int32 damagePct = 0) : SpellScriptLoader(name), _damagePct(damagePct) { }
|
|
|
|
class spell_gen_count_pct_from_max_hp_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_count_pct_from_max_hp_SpellScript)
|
|
|
|
public:
|
|
spell_gen_count_pct_from_max_hp_SpellScript(int32 damagePct) : SpellScript(), _damagePct(damagePct) { }
|
|
|
|
void RecalculateDamage()
|
|
{
|
|
if (!_damagePct)
|
|
_damagePct = GetHitDamage();
|
|
|
|
SetHitDamage(GetHitUnit()->CountPctFromMaxHealth(_damagePct));
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnHit += SpellHitFn(spell_gen_count_pct_from_max_hp_SpellScript::RecalculateDamage);
|
|
}
|
|
|
|
private:
|
|
int32 _damagePct;
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_count_pct_from_max_hp_SpellScript(_damagePct);
|
|
}
|
|
|
|
private:
|
|
int32 _damagePct;
|
|
};
|
|
|
|
class spell_gen_despawn_self : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_despawn_self() : SpellScriptLoader("spell_gen_despawn_self") { }
|
|
|
|
class spell_gen_despawn_self_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_despawn_self_SpellScript);
|
|
|
|
bool Load()
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_UNIT;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex effIndex)
|
|
{
|
|
if (GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_DUMMY || GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_SCRIPT_EFFECT)
|
|
GetCaster()->ToCreature()->DespawnOrUnsummon(1);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_despawn_self_SpellScript::HandleDummy, EFFECT_ALL, SPELL_EFFECT_ANY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_despawn_self_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum GenericBandage
|
|
{
|
|
SPELL_RECENTLY_BANDAGED = 11196
|
|
};
|
|
|
|
class spell_gen_bandage : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_bandage() : SpellScriptLoader("spell_gen_bandage") { }
|
|
|
|
class spell_gen_bandage_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_bandage_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_RECENTLY_BANDAGED))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
if (Unit* target = GetExplTargetUnit())
|
|
{
|
|
if (target->HasAura(SPELL_RECENTLY_BANDAGED))
|
|
return SPELL_FAILED_TARGET_AURASTATE;
|
|
}
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void HandleScript()
|
|
{
|
|
if (Unit* target = GetHitUnit())
|
|
GetCaster()->CastSpell(target, SPELL_RECENTLY_BANDAGED, true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_gen_bandage_SpellScript::CheckCast);
|
|
AfterHit += SpellHitFn(spell_gen_bandage_SpellScript::HandleScript);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_bandage_SpellScript();
|
|
}
|
|
};
|
|
|
|
// Blade Warding - 64440
|
|
enum BladeWarding
|
|
{
|
|
SPELL_GEN_BLADE_WARDING_TRIGGERED = 64442
|
|
};
|
|
|
|
class spell_gen_blade_warding : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_blade_warding() : SpellScriptLoader("spell_gen_blade_warding") { }
|
|
|
|
class spell_gen_blade_warding_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_blade_warding_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_GEN_BLADE_WARDING_TRIGGERED))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
Unit* caster = eventInfo.GetActionTarget();
|
|
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_GEN_BLADE_WARDING_TRIGGERED);
|
|
|
|
uint8 stacks = GetStackAmount();
|
|
int32 bp = 0;
|
|
|
|
for (uint8 i = 0; i < stacks; ++i)
|
|
bp += spellInfo->Effects[EFFECT_0].CalcValue(caster);
|
|
|
|
caster->CastCustomSpell(SPELL_GEN_BLADE_WARDING_TRIGGERED, SPELLVALUE_BASE_POINT0, bp, eventInfo.GetActor(), TRIGGERED_FULL_MASK, nullptr, aurEff);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_gen_blade_warding_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_blade_warding_AuraScript();
|
|
}
|
|
};
|
|
|
|
enum GenericLifebloom
|
|
{
|
|
SPELL_HEXLORD_MALACRASS_LIFEBLOOM_FINAL_HEAL = 43422,
|
|
SPELL_TUR_RAGEPAW_LIFEBLOOM_FINAL_HEAL = 52552,
|
|
SPELL_CENARION_SCOUT_LIFEBLOOM_FINAL_HEAL = 53692,
|
|
SPELL_TWISTED_VISAGE_LIFEBLOOM_FINAL_HEAL = 57763,
|
|
SPELL_FACTION_CHAMPIONS_DRU_LIFEBLOOM_FINAL_HEAL = 66094
|
|
};
|
|
|
|
class spell_gen_lifebloom : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_lifebloom(const char* name, uint32 spellId) : SpellScriptLoader(name), _spellId(spellId) { }
|
|
|
|
class spell_gen_lifebloom_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_lifebloom_AuraScript);
|
|
|
|
public:
|
|
spell_gen_lifebloom_AuraScript(uint32 spellId) : AuraScript(), _spellId(spellId) { }
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(_spellId))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
// Final heal only on duration end
|
|
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE && GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL)
|
|
return;
|
|
|
|
// final heal
|
|
GetTarget()->CastSpell(GetTarget(), _spellId, true, NULL, aurEff, GetCasterGUID());
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_gen_lifebloom_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
|
|
private:
|
|
uint32 _spellId;
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_lifebloom_AuraScript(_spellId);
|
|
}
|
|
|
|
private:
|
|
uint32 _spellId;
|
|
};
|
|
|
|
enum SummonElemental
|
|
{
|
|
SPELL_SUMMON_FIRE_ELEMENTAL = 8985,
|
|
SPELL_SUMMON_EARTH_ELEMENTAL = 19704
|
|
};
|
|
|
|
class spell_gen_summon_elemental : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_summon_elemental(const char* name, uint32 spellId) : SpellScriptLoader(name), _spellId(spellId) { }
|
|
|
|
class spell_gen_summon_elemental_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_summon_elemental_AuraScript);
|
|
|
|
public:
|
|
spell_gen_summon_elemental_AuraScript(uint32 spellId) : AuraScript(), _spellId(spellId) { }
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(_spellId))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void AfterApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (GetCaster())
|
|
if (Unit* owner = GetCaster()->GetOwner())
|
|
owner->CastSpell(owner, _spellId, true);
|
|
}
|
|
|
|
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (GetCaster())
|
|
if (Unit* owner = GetCaster()->GetOwner())
|
|
if (owner->GetTypeId() == TYPEID_PLAYER) /// @todo this check is maybe wrong
|
|
owner->ToPlayer()->RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_gen_summon_elemental_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_gen_summon_elemental_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
|
|
private:
|
|
uint32 _spellId;
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_summon_elemental_AuraScript(_spellId);
|
|
}
|
|
|
|
private:
|
|
uint32 _spellId;
|
|
};
|
|
|
|
enum Mounts
|
|
{
|
|
SPELL_COLD_WEATHER_FLYING = 54197,
|
|
|
|
// Magic Broom
|
|
SPELL_MAGIC_BROOM_60 = 42680,
|
|
SPELL_MAGIC_BROOM_100 = 42683,
|
|
SPELL_MAGIC_BROOM_150 = 42667,
|
|
SPELL_MAGIC_BROOM_280 = 42668,
|
|
|
|
// Headless Horseman's Mount
|
|
SPELL_HEADLESS_HORSEMAN_MOUNT_60 = 51621,
|
|
SPELL_HEADLESS_HORSEMAN_MOUNT_100 = 48024,
|
|
SPELL_HEADLESS_HORSEMAN_MOUNT_150 = 51617,
|
|
SPELL_HEADLESS_HORSEMAN_MOUNT_280 = 48023,
|
|
|
|
// Winged Steed of the Ebon Blade
|
|
SPELL_WINGED_STEED_150 = 54726,
|
|
SPELL_WINGED_STEED_280 = 54727,
|
|
|
|
// Big Love Rocket
|
|
SPELL_BIG_LOVE_ROCKET_0 = 71343,
|
|
SPELL_BIG_LOVE_ROCKET_60 = 71344,
|
|
SPELL_BIG_LOVE_ROCKET_100 = 71345,
|
|
SPELL_BIG_LOVE_ROCKET_150 = 71346,
|
|
SPELL_BIG_LOVE_ROCKET_310 = 71347,
|
|
|
|
// Invincible
|
|
SPELL_INVINCIBLE_60 = 72281,
|
|
SPELL_INVINCIBLE_100 = 72282,
|
|
SPELL_INVINCIBLE_150 = 72283,
|
|
SPELL_INVINCIBLE_310 = 72284,
|
|
|
|
// Blazing Hippogryph
|
|
SPELL_BLAZING_HIPPOGRYPH_150 = 74854,
|
|
SPELL_BLAZING_HIPPOGRYPH_280 = 74855,
|
|
|
|
// Celestial Steed
|
|
SPELL_CELESTIAL_STEED_60 = 75619,
|
|
SPELL_CELESTIAL_STEED_100 = 75620,
|
|
SPELL_CELESTIAL_STEED_150 = 75617,
|
|
SPELL_CELESTIAL_STEED_280 = 75618,
|
|
SPELL_CELESTIAL_STEED_310 = 76153,
|
|
|
|
// X-53 Touring Rocket
|
|
SPELL_X53_TOURING_ROCKET_150 = 75957,
|
|
SPELL_X53_TOURING_ROCKET_280 = 75972,
|
|
SPELL_X53_TOURING_ROCKET_310 = 76154,
|
|
|
|
// Big Blizzard Bear
|
|
SPELL_BIG_BLIZZARD_BEAR_60 = 58997,
|
|
SPELL_BIG_BLIZZARD_BEAR_100 = 58999
|
|
};
|
|
|
|
class spell_gen_mount : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_mount(const char* name, uint32 mount0 = 0, uint32 mount60 = 0, uint32 mount100 = 0, uint32 mount150 = 0, uint32 mount280 = 0, uint32 mount310 = 0) : SpellScriptLoader(name),
|
|
_mount0(mount0), _mount60(mount60), _mount100(mount100), _mount150(mount150), _mount280(mount280), _mount310(mount310) { }
|
|
|
|
class spell_gen_mount_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_mount_SpellScript);
|
|
|
|
public:
|
|
spell_gen_mount_SpellScript(uint32 mount0, uint32 mount60, uint32 mount100, uint32 mount150, uint32 mount280, uint32 mount310) : SpellScript(),
|
|
_mount0(mount0), _mount60(mount60), _mount100(mount100), _mount150(mount150), _mount280(mount280), _mount310(mount310) { }
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (_mount0 && !sSpellMgr->GetSpellInfo(_mount0))
|
|
return false;
|
|
if (_mount60 && !sSpellMgr->GetSpellInfo(_mount60))
|
|
return false;
|
|
if (_mount100 && !sSpellMgr->GetSpellInfo(_mount100))
|
|
return false;
|
|
if (_mount150 && !sSpellMgr->GetSpellInfo(_mount150))
|
|
return false;
|
|
if (_mount280 && !sSpellMgr->GetSpellInfo(_mount280))
|
|
return false;
|
|
if (_mount310 && !sSpellMgr->GetSpellInfo(_mount310))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleMount(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
|
|
if (Player* target = GetHitPlayer())
|
|
{
|
|
uint32 petNumber = target->GetTemporaryUnsummonedPetNumber();
|
|
target->SetTemporaryUnsummonedPetNumber(0);
|
|
|
|
// Prevent stacking of mounts and client crashes upon dismounting
|
|
target->RemoveAurasByType(SPELL_AURA_MOUNTED, 0, GetHitAura());
|
|
|
|
// Triggered spell id dependent on riding skill and zone
|
|
bool canFly = false;
|
|
uint32 map = GetVirtualMapForMapAndZone(target->GetMapId(), target->GetZoneId());
|
|
if (map == 530 || (map == 571 && target->HasSpell(SPELL_COLD_WEATHER_FLYING)))
|
|
canFly = true;
|
|
|
|
AreaTableEntry const* area = sAreaTableStore.LookupEntry(target->GetAreaId());
|
|
// Xinef: add battlefield check
|
|
Battlefield* Bf = sBattlefieldMgr->GetBattlefieldToZoneId(target->GetZoneId());
|
|
if (!area || (canFly && ((area->flags & AREA_FLAG_NO_FLY_ZONE) || (Bf && !Bf->CanFlyIn()))))
|
|
canFly = false;
|
|
|
|
uint32 mount = 0;
|
|
switch (target->GetBaseSkillValue(SKILL_RIDING))
|
|
{
|
|
case 0:
|
|
mount = _mount0;
|
|
break;
|
|
case 75:
|
|
mount = _mount60;
|
|
break;
|
|
case 150:
|
|
mount = _mount100;
|
|
break;
|
|
case 225:
|
|
if (canFly)
|
|
mount = _mount150;
|
|
else
|
|
mount = _mount100;
|
|
break;
|
|
case 300:
|
|
if (canFly)
|
|
{
|
|
if (_mount310 && target->Has310Flyer(false))
|
|
mount = _mount310;
|
|
else
|
|
mount = _mount280;
|
|
}
|
|
else
|
|
mount = _mount100;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (mount)
|
|
{
|
|
PreventHitAura();
|
|
target->CastSpell(target, mount, true);
|
|
}
|
|
|
|
if (petNumber)
|
|
target->SetTemporaryUnsummonedPetNumber(petNumber);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_mount_SpellScript::HandleMount, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
|
|
private:
|
|
uint32 _mount0;
|
|
uint32 _mount60;
|
|
uint32 _mount100;
|
|
uint32 _mount150;
|
|
uint32 _mount280;
|
|
uint32 _mount310;
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_mount_SpellScript(_mount0, _mount60, _mount100, _mount150, _mount280, _mount310);
|
|
}
|
|
|
|
private:
|
|
uint32 _mount0;
|
|
uint32 _mount60;
|
|
uint32 _mount100;
|
|
uint32 _mount150;
|
|
uint32 _mount280;
|
|
uint32 _mount310;
|
|
};
|
|
|
|
enum FoamSword
|
|
{
|
|
ITEM_FOAM_SWORD_GREEN = 45061,
|
|
ITEM_FOAM_SWORD_PINK = 45176,
|
|
ITEM_FOAM_SWORD_BLUE = 45177,
|
|
ITEM_FOAM_SWORD_RED = 45178,
|
|
ITEM_FOAM_SWORD_YELLOW = 45179
|
|
};
|
|
|
|
class spell_gen_upper_deck_create_foam_sword : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_upper_deck_create_foam_sword() : SpellScriptLoader("spell_gen_upper_deck_create_foam_sword") { }
|
|
|
|
class spell_gen_upper_deck_create_foam_sword_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_upper_deck_create_foam_sword_SpellScript);
|
|
|
|
void HandleScript(SpellEffIndex effIndex)
|
|
{
|
|
if (Player* player = GetHitPlayer())
|
|
{
|
|
static uint32 const itemId[5] = { ITEM_FOAM_SWORD_GREEN, ITEM_FOAM_SWORD_PINK, ITEM_FOAM_SWORD_BLUE, ITEM_FOAM_SWORD_RED, ITEM_FOAM_SWORD_YELLOW };
|
|
// player can only have one of these items
|
|
for (uint8 i = 0; i < 5; ++i)
|
|
{
|
|
if (player->HasItemCount(itemId[i], 1, true))
|
|
return;
|
|
}
|
|
|
|
CreateItem(effIndex, itemId[urand(0, 4)]);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_upper_deck_create_foam_sword_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_upper_deck_create_foam_sword_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum Bonked
|
|
{
|
|
SPELL_BONKED = 62991,
|
|
SPELL_FOAM_SWORD_DEFEAT = 62994,
|
|
SPELL_ON_GUARD = 62972
|
|
};
|
|
|
|
class spell_gen_bonked : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_bonked() : SpellScriptLoader("spell_gen_bonked") { }
|
|
|
|
class spell_gen_bonked_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_bonked_SpellScript);
|
|
|
|
void HandleScript(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Player* target = GetHitPlayer())
|
|
{
|
|
Aura const* aura = GetHitAura();
|
|
if (!(aura && aura->GetStackAmount() == 3))
|
|
return;
|
|
|
|
target->CastSpell(target, SPELL_FOAM_SWORD_DEFEAT, true);
|
|
target->RemoveAurasDueToSpell(SPELL_BONKED);
|
|
|
|
if (Aura const* aura = target->GetAura(SPELL_ON_GUARD))
|
|
{
|
|
if (Item* item = target->GetItemByGuid(aura->GetCastItemGUID()))
|
|
target->DestroyItemCount(item->GetEntry(), 1, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_bonked_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_bonked_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_gift_of_naaru : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_gift_of_naaru() : SpellScriptLoader("spell_gen_gift_of_naaru") { }
|
|
|
|
class spell_gen_gift_of_naaru_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_gift_of_naaru_AuraScript);
|
|
|
|
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
if (!GetCaster())
|
|
return;
|
|
|
|
float heal = 0.0f;
|
|
switch (GetSpellInfo()->SpellFamilyName)
|
|
{
|
|
case SPELLFAMILY_MAGE:
|
|
case SPELLFAMILY_WARLOCK:
|
|
case SPELLFAMILY_PRIEST:
|
|
heal = 1.885f * float(GetCaster()->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask()));
|
|
break;
|
|
case SPELLFAMILY_PALADIN:
|
|
case SPELLFAMILY_SHAMAN:
|
|
heal = std::max(1.885f * float(GetCaster()->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask())), 1.1f * float(GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK)));
|
|
break;
|
|
case SPELLFAMILY_WARRIOR:
|
|
case SPELLFAMILY_HUNTER:
|
|
case SPELLFAMILY_DEATHKNIGHT:
|
|
heal = 1.1f * float(std::max(GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK), GetCaster()->GetTotalAttackPowerValue(RANGED_ATTACK)));
|
|
break;
|
|
case SPELLFAMILY_GENERIC:
|
|
default:
|
|
break;
|
|
}
|
|
|
|
int32 healTick = floor(heal / aurEff->GetTotalTicks());
|
|
amount += int32(std::max(healTick, 0));
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_gift_of_naaru_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_gift_of_naaru_AuraScript();
|
|
}
|
|
};
|
|
|
|
enum Replenishment
|
|
{
|
|
SPELL_REPLENISHMENT = 57669,
|
|
SPELL_INFINITE_REPLENISHMENT = 61782
|
|
};
|
|
|
|
class spell_gen_replenishment : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_replenishment() : SpellScriptLoader("spell_gen_replenishment") { }
|
|
|
|
class spell_gen_replenishment_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_replenishment_SpellScript);
|
|
|
|
void RemoveInvalidTargets(std::list<WorldObject*>& targets)
|
|
{
|
|
// In arenas Replenishment may only affect the caster
|
|
if (Player* caster = GetCaster()->ToPlayer())
|
|
{
|
|
if (caster->InArena())
|
|
{
|
|
targets.clear();
|
|
targets.push_back(caster);
|
|
return;
|
|
}
|
|
}
|
|
|
|
targets.remove_if(Trinity::PowerCheck(POWER_MANA, false));
|
|
|
|
uint8 const maxTargets = 10;
|
|
|
|
if (targets.size() > maxTargets)
|
|
{
|
|
targets.sort(Trinity::PowerPctOrderPred(POWER_MANA));
|
|
targets.resize(maxTargets);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_gen_replenishment_SpellScript::RemoveInvalidTargets, EFFECT_ALL, TARGET_UNIT_CASTER_AREA_RAID);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_replenishment_SpellScript();
|
|
}
|
|
|
|
class spell_gen_replenishment_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_replenishment_AuraScript);
|
|
|
|
bool Load()
|
|
{
|
|
return GetUnitOwner()->GetPower(POWER_MANA);
|
|
}
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
switch (GetSpellInfo()->Id)
|
|
{
|
|
case SPELL_REPLENISHMENT:
|
|
amount = GetUnitOwner()->GetMaxPower(POWER_MANA) * 0.002f;
|
|
break;
|
|
case SPELL_INFINITE_REPLENISHMENT:
|
|
amount = GetUnitOwner()->GetMaxPower(POWER_MANA) * 0.0025f;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_replenishment_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_replenishment_AuraScript();
|
|
}
|
|
};
|
|
|
|
enum SpectatorCheerTrigger
|
|
{
|
|
EMOTE_ONE_SHOT_CHEER = 4,
|
|
EMOTE_ONE_SHOT_EXCLAMATION = 5,
|
|
EMOTE_ONE_SHOT_APPLAUD = 21
|
|
};
|
|
|
|
uint8 const EmoteArray[3] = { EMOTE_ONE_SHOT_CHEER, EMOTE_ONE_SHOT_EXCLAMATION, EMOTE_ONE_SHOT_APPLAUD };
|
|
|
|
class spell_gen_spectator_cheer_trigger : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_spectator_cheer_trigger() : SpellScriptLoader("spell_gen_spectator_cheer_trigger") { }
|
|
|
|
class spell_gen_spectator_cheer_trigger_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_spectator_cheer_trigger_SpellScript)
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
GetCaster()->HandleEmoteCommand(EmoteArray[urand(0, 2)]);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_spectator_cheer_trigger_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_spectator_cheer_trigger_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum VendorBarkTrigger
|
|
{
|
|
NPC_AMPHITHEATER_VENDOR = 30098,
|
|
SAY_AMPHITHEATER_VENDOR = 0
|
|
};
|
|
|
|
class spell_gen_vendor_bark_trigger : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_vendor_bark_trigger() : SpellScriptLoader("spell_gen_vendor_bark_trigger") { }
|
|
|
|
class spell_gen_vendor_bark_trigger_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_vendor_bark_trigger_SpellScript)
|
|
|
|
void HandleDummy(SpellEffIndex /* effIndex */)
|
|
{
|
|
if (Creature* vendor = GetCaster()->ToCreature())
|
|
if (vendor->GetEntry() == NPC_AMPHITHEATER_VENDOR)
|
|
vendor->AI()->Talk(SAY_AMPHITHEATER_VENDOR);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_vendor_bark_trigger_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_vendor_bark_trigger_SpellScript();
|
|
}
|
|
|
|
};
|
|
|
|
enum WhisperGulchYoggSaronWhisper
|
|
{
|
|
SPELL_YOGG_SARON_WHISPER_DUMMY = 29072
|
|
};
|
|
|
|
class spell_gen_whisper_gulch_yogg_saron_whisper : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_whisper_gulch_yogg_saron_whisper() : SpellScriptLoader("spell_gen_whisper_gulch_yogg_saron_whisper") { }
|
|
|
|
class spell_gen_whisper_gulch_yogg_saron_whisper_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_gen_whisper_gulch_yogg_saron_whisper_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_YOGG_SARON_WHISPER_DUMMY))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastSpell((Unit*)NULL, SPELL_YOGG_SARON_WHISPER_DUMMY, true);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_gen_whisper_gulch_yogg_saron_whisper_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_gen_whisper_gulch_yogg_saron_whisper_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_eject_all_passengers : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_eject_all_passengers() : SpellScriptLoader("spell_gen_eject_all_passengers") { }
|
|
|
|
class spell_gen_eject_all_passengers_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_eject_all_passengers_SpellScript);
|
|
|
|
void RemoveVehicleAuras()
|
|
{
|
|
Unit* u = NULL;
|
|
if (Vehicle* vehicle = GetHitUnit()->GetVehicleKit())
|
|
{
|
|
u = vehicle->GetPassenger(0);
|
|
vehicle->RemoveAllPassengers();
|
|
}
|
|
if (u)
|
|
u->RemoveAurasDueToSpell(VEHICLE_SPELL_PARACHUTE);
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
AfterHit += SpellHitFn(spell_gen_eject_all_passengers_SpellScript::RemoveVehicleAuras);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_eject_all_passengers_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_gen_eject_passenger : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_gen_eject_passenger() : SpellScriptLoader("spell_gen_eject_passenger") { }
|
|
|
|
class spell_gen_eject_passenger_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_gen_eject_passenger_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* spellInfo)
|
|
{
|
|
if (spellInfo->Effects[EFFECT_0].CalcValue() < 1)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void EjectPassenger(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Vehicle* vehicle = GetHitUnit()->GetVehicleKit())
|
|
{
|
|
if (Unit* passenger = vehicle->GetPassenger(GetEffectValue() - 1))
|
|
passenger->ExitVehicle();
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_gen_eject_passenger_SpellScript::EjectPassenger, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_gen_eject_passenger_SpellScript();
|
|
}
|
|
};
|
|
|
|
void AddSC_generic_spell_scripts()
|
|
{
|
|
// ours:
|
|
new spell_gen_model_visible();
|
|
new spell_the_flag_of_ownership();
|
|
new spell_gen_have_item_auras();
|
|
new spell_gen_mine_sweeper();
|
|
new spell_gen_reduced_above_60();
|
|
new spell_gen_relocaste_dest("spell_q10838_demoniac_scryer_visual", 0, 0, 20.0, 0);
|
|
new spell_gen_relocaste_dest("spell_q20438_q24556_aquantos_laundry", 0, 0, 7.0f, 0);
|
|
new spell_gen_allow_proc_from_spells_with_cost();
|
|
new spell_gen_bg_preparation();
|
|
new spell_gen_disabled_above_level("spell_gen_disabled_above_73", 73);
|
|
new spell_gen_disabled_above_level("spell_gen_disabled_above_70", 70);
|
|
new spell_pet_hit_expertise_scalling();
|
|
new spell_gen_grow_flower_patch();
|
|
new spell_gen_rallying_cry_of_the_dragonslayer();
|
|
new spell_gen_adals_song_of_battle();
|
|
new spell_gen_disabled_above_63();
|
|
new spell_gen_black_magic_enchant();
|
|
new spell_gen_area_aura_select_players();
|
|
new spell_gen_mount("spell_big_blizzard_bear", 0, SPELL_BIG_BLIZZARD_BEAR_60, SPELL_BIG_BLIZZARD_BEAR_100, 0, 0);
|
|
new spell_gen_select_target_count("spell_gen_select_target_count_15_1", TARGET_UNIT_SRC_AREA_ENEMY, 1);
|
|
new spell_gen_select_target_count("spell_gen_select_target_count_15_2", TARGET_UNIT_SRC_AREA_ENEMY, 2);
|
|
new spell_gen_select_target_count("spell_gen_select_target_count_15_5", TARGET_UNIT_SRC_AREA_ENEMY, 5);
|
|
new spell_gen_select_target_count("spell_gen_select_target_count_7_1", TARGET_UNIT_SRC_AREA_ENTRY, 1);
|
|
new spell_gen_select_target_count("spell_gen_select_target_count_24_1", TARGET_UNIT_CONE_ENEMY_24, 1);
|
|
new spell_gen_select_target_count("spell_gen_select_target_count_30_1", TARGET_UNIT_SRC_AREA_ALLY, 1);
|
|
new spell_gen_use_spell_base_level_check();
|
|
new spell_gen_proc_from_direct_damage();
|
|
new spell_gen_no_offhand_proc();
|
|
new spell_gen_proc_once_per_cast();
|
|
new spell_gen_proc_on_self();
|
|
new spell_gen_proc_not_self();
|
|
new spell_gen_baby_murloc_passive();
|
|
new spell_gen_baby_murloc();
|
|
new spell_gen_fixate();
|
|
new spell_gen_proc_above_75();
|
|
new spell_gen_periodic_knock_away();
|
|
new spell_gen_knock_away();
|
|
new spell_gen_mod_radius_by_caster_scale();
|
|
new spell_gen_proc_reduced_above_60();
|
|
new spell_gen_visual_dummy_stun();
|
|
new spell_gen_random_target32();
|
|
new spell_gen_hate_to_zero();
|
|
new spell_gen_focused_bursts();
|
|
new spell_gen_flurry_of_claws();
|
|
new spell_gen_throw_back();
|
|
|
|
// theirs:
|
|
new spell_gen_absorb0_hitlimit1();
|
|
new spell_gen_adaptive_warding();
|
|
new spell_gen_av_drekthar_presence();
|
|
new spell_gen_burn_brutallus();
|
|
new spell_gen_cannibalize();
|
|
new spell_gen_create_lance();
|
|
new spell_gen_netherbloom();
|
|
new spell_gen_nightmare_vine();
|
|
new spell_gen_obsidian_armor();
|
|
new spell_gen_parachute();
|
|
new spell_gen_pet_summoned();
|
|
new spell_gen_remove_flight_auras();
|
|
new spell_gen_creature_permanent_feign_death();
|
|
new spell_pvp_trinket_wotf_shared_cd();
|
|
new spell_gen_animal_blood();
|
|
new spell_gen_divine_storm_cd_reset();
|
|
new spell_gen_profession_research();
|
|
new spell_gen_clone();
|
|
new spell_gen_clone_weapon();
|
|
new spell_gen_clone_weapon_aura();
|
|
new spell_gen_seaforium_blast();
|
|
new spell_gen_turkey_marker();
|
|
new spell_gen_lifeblood();
|
|
new spell_gen_magic_rooster();
|
|
new spell_gen_allow_cast_from_item_only();
|
|
new spell_gen_vehicle_scaling();
|
|
new spell_gen_oracle_wolvar_reputation();
|
|
new spell_gen_damage_reduction_aura();
|
|
new spell_gen_dummy_trigger();
|
|
new spell_gen_spirit_healer_res();
|
|
new spell_gen_gadgetzan_transporter_backfire();
|
|
new spell_gen_gnomish_transporter();
|
|
new spell_gen_dalaran_disguise("spell_gen_sunreaver_disguise");
|
|
new spell_gen_dalaran_disguise("spell_gen_silver_covenant_disguise");
|
|
new spell_gen_elune_candle();
|
|
new spell_gen_break_shield("spell_gen_break_shield");
|
|
new spell_gen_break_shield("spell_gen_tournament_counterattack");
|
|
new spell_gen_mounted_charge();
|
|
new spell_gen_moss_covered_feet();
|
|
new spell_gen_defend();
|
|
new spell_gen_tournament_duel();
|
|
new spell_gen_summon_tournament_mount();
|
|
new spell_gen_throw_shield();
|
|
new spell_gen_on_tournament_mount();
|
|
new spell_gen_tournament_pennant();
|
|
new spell_gen_ds_flush_knockback();
|
|
new spell_gen_count_pct_from_max_hp("spell_gen_default_count_pct_from_max_hp");
|
|
new spell_gen_count_pct_from_max_hp("spell_gen_50pct_count_pct_from_max_hp", 50);
|
|
new spell_gen_count_pct_from_max_hp("spell_gen_100pct_count_pct_from_max_hp", 100);
|
|
new spell_gen_despawn_self();
|
|
new spell_gen_bandage();
|
|
new spell_gen_blade_warding();
|
|
new spell_gen_lifebloom("spell_hexlord_lifebloom", SPELL_HEXLORD_MALACRASS_LIFEBLOOM_FINAL_HEAL);
|
|
new spell_gen_lifebloom("spell_tur_ragepaw_lifebloom", SPELL_TUR_RAGEPAW_LIFEBLOOM_FINAL_HEAL);
|
|
new spell_gen_lifebloom("spell_cenarion_scout_lifebloom", SPELL_CENARION_SCOUT_LIFEBLOOM_FINAL_HEAL);
|
|
new spell_gen_lifebloom("spell_twisted_visage_lifebloom", SPELL_TWISTED_VISAGE_LIFEBLOOM_FINAL_HEAL);
|
|
new spell_gen_lifebloom("spell_faction_champion_dru_lifebloom", SPELL_FACTION_CHAMPIONS_DRU_LIFEBLOOM_FINAL_HEAL);
|
|
new spell_gen_summon_elemental("spell_gen_summon_fire_elemental", SPELL_SUMMON_FIRE_ELEMENTAL);
|
|
new spell_gen_summon_elemental("spell_gen_summon_earth_elemental", SPELL_SUMMON_EARTH_ELEMENTAL);
|
|
new spell_gen_mount("spell_magic_broom", 0, SPELL_MAGIC_BROOM_60, SPELL_MAGIC_BROOM_100, SPELL_MAGIC_BROOM_150, SPELL_MAGIC_BROOM_280);
|
|
new spell_gen_mount("spell_headless_horseman_mount", 0, SPELL_HEADLESS_HORSEMAN_MOUNT_60, SPELL_HEADLESS_HORSEMAN_MOUNT_100, SPELL_HEADLESS_HORSEMAN_MOUNT_150, SPELL_HEADLESS_HORSEMAN_MOUNT_280);
|
|
new spell_gen_mount("spell_winged_steed_of_the_ebon_blade", 0, 0, 0, SPELL_WINGED_STEED_150, SPELL_WINGED_STEED_280);
|
|
new spell_gen_mount("spell_big_love_rocket", SPELL_BIG_LOVE_ROCKET_0, SPELL_BIG_LOVE_ROCKET_60, SPELL_BIG_LOVE_ROCKET_100, SPELL_BIG_LOVE_ROCKET_150, SPELL_BIG_LOVE_ROCKET_310);
|
|
new spell_gen_mount("spell_invincible", 0, SPELL_INVINCIBLE_60, SPELL_INVINCIBLE_100, SPELL_INVINCIBLE_150, SPELL_INVINCIBLE_310);
|
|
new spell_gen_mount("spell_blazing_hippogryph", 0, 0, 0, SPELL_BLAZING_HIPPOGRYPH_150, SPELL_BLAZING_HIPPOGRYPH_280);
|
|
new spell_gen_mount("spell_celestial_steed", 0, SPELL_CELESTIAL_STEED_60, SPELL_CELESTIAL_STEED_100, SPELL_CELESTIAL_STEED_150, SPELL_CELESTIAL_STEED_280, SPELL_CELESTIAL_STEED_310);
|
|
new spell_gen_mount("spell_x53_touring_rocket", 0, 0, 0, SPELL_X53_TOURING_ROCKET_150, SPELL_X53_TOURING_ROCKET_280, SPELL_X53_TOURING_ROCKET_310);
|
|
new spell_gen_upper_deck_create_foam_sword();
|
|
new spell_gen_bonked();
|
|
new spell_gen_gift_of_naaru();
|
|
new spell_gen_replenishment();
|
|
new spell_gen_spectator_cheer_trigger();
|
|
new spell_gen_vendor_bark_trigger();
|
|
new spell_gen_whisper_gulch_yogg_saron_whisper();
|
|
new spell_gen_eject_all_passengers();
|
|
new spell_gen_eject_passenger();
|
|
}
|