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16 lines
380 B
C++
16 lines
380 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "ObjectDataHandler.h"
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#include "Chunk.h"
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#include "ADT.h"
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#include "ChunkedData.h"
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void ObjectDataHandler::ProcessMapChunk( MapChunk* chunk )
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{
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ProcessInternal(chunk);
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}
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